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View Full Version : 2 May 2006 - Behind the Scenes - May & 2 May 2006 - Return of the Wise Old Man!



Steven.
02-05-2006, 12:27 PM
This month sees the launch of our next big game engine upgrade, which Andrew has been working on for the last 6 months. This will be the biggest upgrade to the underlying engine which runs the game since we launched the new 3D engine two years ago. This time the changes are more under the hood, which means (if everything goes to plan) you shouldn't actually notice a huge amount of difference!
The game engine upgrades this time are focused on allowing us to make the game bigger, and on providing support for all sorts of features we want to do in future updates. These are the sort of changes that you won't see immediately, but do allow us to do all sorts of things in the future which we've been dying to do, but couldn't previously.
However there will still be quite a few improvements that you will see immediately, such as:

Much faster loading times.
Faster, cleaner updates. When we update the game it should download more quickly.
Greatly reduced memory use, resulting in a smoother game.
Vastly improved sound compatibility. Sound should work on far more machines, and work on firefox, and sound will even work in low detail mode with no performance loss.
Better sound engine, with the ability to play more simultaneous sounds at a higher quality, which we will be using to introduce ambient background sound effects at a later date.
Improved chat filter.
Far better anti-macro technology. Those cheats are in for one huge shock! :-)
Better compatibility with dual CPU computers.
Better compatibility with firewalls.
Better language support, with support for accented characters in chat, etc.
And of course lots of underlying changes to let us do more exciting stuff in the future...

So... to the quests. The first of this month's quests asks the player to persuade the Wise Old Man to come out of retirement for just one last battle. Many years ago, he was possibly one of the greatest legends in the world – the most powerful adventurer in the land. Fame and fortune can cost dearly, though, so he hung up his mystic boots and followed a more careful life, offering help to new visitors to Draynor Village and causing the odd, erm, panic in the local bank. The time has come for him to dust off his armour and once again stand in front of the crusading hordes – but this time with you at his side! Great rewards, humour and some fantastic cutscenes have made this a firm favourite in the office during the past few months – we hope you enjoy it.

The second quest brings new life to the struggle between Miscellania and Etceteria, with the player investigating odd sounds and sightings coming from beneath the Miscellanian soil. Perhaps some great evil has risen from the deep, or perhaps it's those pesky Etceterians up to no good. Those players who have helped out King Vargas before will be invited to do so again, this time potentially adding the Etceterians to their pool of resources. This in turn means that the island will have new resources available for the locals to collect – including flax, seeds and even bird nests! We will also be rebalancing the normal Miscellania rewards to be more generous and less demanding, so you might be surprised what they can offer you.

Other updates this month include some new random events which ask the player to Grab the Evil Twin. Players operate a winch and crane with a large claw attached to the bottom – similar to the games you can see at fairgrounds. We also see the player being whisked off to a large troll area having to prod the correct pillars, just like a giant pinball machine!
We are also adding some other smaller features to the game later this month, such as clockwork toys for your cats, teleportation tablets, making your own cups of tea and even chairs you can sit down in.
Have fun!


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A long time ago, the Wise Old Man of Draynor Village won instant wealth and notoriety by robbing his local bank. Since then he's lived fairly peacefully in his little house, under constant surveillance from the bank staff and his nosy (and hideous) neighbour. But the world has not forgotten this elderly hero, and the time has come for him to embark on one final quest (http://kbase.runescape.com/lang/en/aff/runescape/viewarticle.ws?article_id=2579) to bring his adventurous career to a fitting conclusion...

Jump on the little boat moored in the river west of the Gnome Stronghold and travel northwards to the coast where you'll find a struggling fishing colony under attack from vicious sea trolls. Herman Caranos, the director, needs a highly qualified adventurer to help save his colony from ruin. If you meet his exacting standards, you could earn yourself a large reward (including prayer xp) and gain access to a new area with a bank where you can catch an entirely new kind of fish!

swan song (http://kbase.runescape.com/lang/en/aff/runescape/viewarticle.ws?article_id=2579): A person's final deed or performance before their retirement or death. This is based on the traditional folk-tale that a swan sings a beautiful song just before it dies.
In other news...

Following feedback from players about the Wilderness changes in last week's update, we've flattened the area near the Greater Demon ruins.
Lava in the Wilderness should no longer block you from ranging across it.
The new volcano at the north-eastern end of the Wilderness is now a multiway combat area.
The "Crumbling tome" you find during the In Aid of the Myreque (http://kbase.runescape.com/lang/en/aff/runescape/viewarticle.ws?article_id=2515) quest has been renamed to "Battered tome" because it was being confused with the crumbling tome found near the Barrows.

Ezzie.
02-05-2006, 12:56 PM
gunna read it into depth now, looks cool o.o

JonJon
02-05-2006, 05:10 PM
Ah, I cant be bothered to read it all. Can you summarise it in a few sentences.

Ezzie.
02-05-2006, 05:20 PM
you can sit on your chair
new quest
higher memory so low detail users can hear sound
etc

JonJon
02-05-2006, 05:34 PM
you can sit on your chair
new quest
higher memory so low detail users can hear sound
etc

Wow! Theyre good! So you can sit down on any chair? And I thought if you work for the Wise Old Man, he'd give you his party hat :P

Ezzie.
02-05-2006, 05:46 PM
They'll be releasing sitting on chairs later til then our buttocks will just have to bare 6 years of not sitting down for a few weeks longer :p

kooldude23
02-05-2006, 05:57 PM
Personally i think that the whole sit down thing is lame and a waste of time.

Infrontation
02-05-2006, 06:07 PM
Not all that great but aww well a update is a update.

ShadowSam19
02-05-2006, 10:45 PM
They'll be releasing sitting on chairs later til then our buttocks will just have to bare 6 years of not sitting down for a few weeks longer :p
Actually we got some rest a few years ago when we could lay down to recharge our fatigue. Since then though...ditto.
Regarding the behind the scenes, I hope with this new system upgrade they can actually shut down autoers, since after they changed the essence all the varrock yew trees are crawling with them. And the sittable chairs could actually be pretty neat.

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