sl4rt is banned
06-11-2006, 07:40 PM
It hasnt been posted on these forums but you know that dude who narrates when you create a character for the first time and it does the intro depends what race?
Well he passed away a few months ago
Im sorry but i cant find a decent article but just search tony jay on google or something
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One of the games which makes game companies all over the world green with envy, game companies other than Blizzard that is, is World of Warcraft, currently the most successful MMORPG out there. And according to COO Paul Sams, the fantasy title may be making its way to consoles in the future.
In an interview with Eurogamer.net, Sams talked about porting Warcraft to consoles and what hurdles the companies involved would have to face. "We have an architecture that we've already established, and it's very set. [The platform holders'] architecture is also very set. How well do those match? What kind of compromises do we have to make, and what kind of compromises do they have to make? The list is not short, to be candid," he said
Although console companies are putting more focus on online models and the importance of a hard drive, Sams still cited the hard drive as a potential major issue. Currently the Premium Xbox 360 offers a 20GB HDD and the PlayStation 3 offers either a 20GB or a 60GB HDD, and although both companies have promised the possibility of an upgradeable hard drive in the future, no plans have been announced yet. "One of the key features of a massively multiplayer game, especially WOW, is consistent and regular content updates. They require hard drive space, and there's a finite amount of that on each of those platforms," Sams noted.
The Blizzard exec clearly preferred the PC platform and cited many of the PC's pros during the interview. "What if we have something that needs to be dealt with promptly, a bug that's causing crashes? On PC, we make it, we test it, we deploy it. On console, we could be waiting for days, because you've got to submit and test it. And if they don't like something, we've got to go back to the drawing board." And when you've already got 6 million users who are shelling out $12.99 a month for the privileged to play your game, going back to the drawing board is something that you are temporarily entitled to refuse.
However, amid the hast criticisms for consoles, there's still hope for the gamers who'd like to see World of Warcraft on the PlayStation 3- Sams did not rule out the possibility of World of warcraft coming to consoles. "We've met with Microsoft, we've met with Sony, and we are exploring these things, but the list of challenges is long," he said.
Well he passed away a few months ago
Im sorry but i cant find a decent article but just search tony jay on google or something
-----------------------------------------------------------------------
One of the games which makes game companies all over the world green with envy, game companies other than Blizzard that is, is World of Warcraft, currently the most successful MMORPG out there. And according to COO Paul Sams, the fantasy title may be making its way to consoles in the future.
In an interview with Eurogamer.net, Sams talked about porting Warcraft to consoles and what hurdles the companies involved would have to face. "We have an architecture that we've already established, and it's very set. [The platform holders'] architecture is also very set. How well do those match? What kind of compromises do we have to make, and what kind of compromises do they have to make? The list is not short, to be candid," he said
Although console companies are putting more focus on online models and the importance of a hard drive, Sams still cited the hard drive as a potential major issue. Currently the Premium Xbox 360 offers a 20GB HDD and the PlayStation 3 offers either a 20GB or a 60GB HDD, and although both companies have promised the possibility of an upgradeable hard drive in the future, no plans have been announced yet. "One of the key features of a massively multiplayer game, especially WOW, is consistent and regular content updates. They require hard drive space, and there's a finite amount of that on each of those platforms," Sams noted.
The Blizzard exec clearly preferred the PC platform and cited many of the PC's pros during the interview. "What if we have something that needs to be dealt with promptly, a bug that's causing crashes? On PC, we make it, we test it, we deploy it. On console, we could be waiting for days, because you've got to submit and test it. And if they don't like something, we've got to go back to the drawing board." And when you've already got 6 million users who are shelling out $12.99 a month for the privileged to play your game, going back to the drawing board is something that you are temporarily entitled to refuse.
However, amid the hast criticisms for consoles, there's still hope for the gamers who'd like to see World of Warcraft on the PlayStation 3- Sams did not rule out the possibility of World of warcraft coming to consoles. "We've met with Microsoft, we've met with Sony, and we are exploring these things, but the list of challenges is long," he said.