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View Full Version : Why Sulake held back on Habbo Mobile.



Boxiel
10-12-2007, 08:17 PM
http://blogs.guardian.co.uk/digitalcontent/2007/10/habbo_hotel_has_held_back_on_a.html



Why Habbo Hotel held back on a mobile version (http://blogs.guardian.co.uk/digitalcontent/2007/10/habbo_hotel_has_held_back_on_a.html)

Jemima Kiss / Social networking / Virtual worlds 01:48pm
Habbo Hotel (http://www.habbo.co.uk/), the social network-ish virtual world popular with early teens, has reached 6.5m unique users each month, though a total of total of 80m have signed up with the site since it launched in 2000.
In an interview with E-consultancy, chief executive Timo Soininen says the site's success in attracting brands to the space has been because it offers an "immersive environment", whereas Second Life offers what he describes as "an iceberg model".
"The real bit is below the surface. In the visible bit, 'Brand X' will create a virtual venue, but you can only fit a certain amount of people into a virtual venue," said Soininen.
"What can be very scaleable, and what persuades brands to do repeat activities with us, is when you go deep into the community and become part of the users' rooms and activities, sponsoring a game or arranging a quest. They become a topic inside the environment and really add value to the user. That, in a nutshell, is what you need to do."
http://blogs.guardian.co.uk/digitalcontent/images/habbo2oct2007-tm.jpg (http://blogs.guardian.co.uk/digitalcontent/images/habbo2oct2007.jpg)
On opening up virtual world platforms, Soininen says Raph Koster (http://www.raphkoster.com/)'s approach of a completely open source virtual world is interesting, but will make it hard to be visually cohesive.
"We have been using very simplified pixel graphics, and have never been big fans of creating replicas of the real world as that basically destroys the illusion inside your head.
"Our approach, from the beginning, has been to give some props and tools to allow users to express themselves, and they have used them to create mash-ups. There is some pretty exciting stuff. Third parties - not just users - will be able to create stuff, but it will be a mash-up of using web technologies and client technologies as well."
Habbo will be launching some new tools so that users can build props and accessories themselves, but wants to retina some kind of quality control over what ends up in the environment and will moderate what is built.
Habbo has had significant success in getting users to pay for add ons, like furniture in their virtual rooms. The secret to that, beyond consumer appetite, is in having multiple payment methods - Habbo has 160, he says, including scratch cards, credit card payments and premium SMS. Mobile payments will become much more mainstream, he predicts.
Habbo has held back launch of its own mobile product because of concerns over data costs and the quality of the user experience on mobiles, he said.
"That is changing rapidly now. We also have recently launched what I think is one of the few virtual mobile worlds out there, called minifriday.com, and we have around 110,000 registered users in it already.
"Check it out. It's pretty cool. We will probably use the technology for another couple of projects."

Favourtism
10-12-2007, 08:20 PM
''Habbo will be launching some new tools so that users can build props and accessories themselves, but wants to retina some kind of quality control over what ends up in the environment and will moderate what is built.''

Sounds amazing. Good find.

jesus
10-12-2007, 08:23 PM
''Habbo will be launching some new tools so that users can build props and accessories themselves, but wants to retina some kind of quality control over what ends up in the environment and will moderate what is built.''

Sounds amazing. Good find.the stuff from that quote sounds pretty cool but we probs wont get it til like 2010

Pyroka
10-12-2007, 08:23 PM
That'll be hard for them tbh, there's many perverted and disgusting, plus childish, Habbos out there. Personally, I don't see that happening unless they REALLY want to employ alot more people to enforce it. With the amount of Moderators they have now, that just won't do. It does sound interesting though.

LoveToStack
10-12-2007, 08:32 PM
Cool, nice find.
Oh and dont be surprised if someone corrects the spelling mistake, <_<

Favourtism
10-12-2007, 08:34 PM
The furniture bulding system could be similar to that in Mysims on Wii.

Qamp
10-12-2007, 09:35 PM
Thats skaterchu's room i think lol look at owners name.

le harry
11-12-2007, 02:44 PM
Cool I guess lol.

Hurts
11-12-2007, 03:01 PM
This was posted back in October :P

http://www.habboxforum.com/showthread.php?t=404912&highlight=mobile

Anyways I can't see us making our own furni, I think its referring to our Habbo.. we will be able to make props and accessories for our Habbo to hold/wear.. like the feather on your hat etc

Jordan3606
11-12-2007, 03:12 PM
Already been posted

Bonxy
11-12-2007, 03:21 PM
cool..

Edited by Superstar911 (Forum Moderator): Please do not pointless post.

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