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View Full Version : Development Diary: Summoning - Part 3



Jupar
20-12-2007, 04:14 PM
In our latest Summoning Development Diary, we are going over what it takes to test and balance a skill so that it can fit in with the rest of the game.
While Summoning isn't just combat-related, its effect on combat will be significant. As such, a large part of this Development Diary's focus is on balancing combat, and the effect it will have on the Combat level. The Diary also covers where to pitch the skill in terms of difficulty, cost and training speed.
Head to the Development Diary: Summoning - Part 3 (http://www.runescape.com/kbase/view.ws?guid=diary05c) to read more.

Cwmbran
20-12-2007, 04:19 PM
Combat levels going up to 138 :)

Jupar
20-12-2007, 04:27 PM
Combat levels going up to 138 :)
Pretty much leaving skillers not being able to do it. As every 8 summoning level's your combat goes up 1.

TonyBest
20-12-2007, 08:35 PM
I also found this sneaky image about the combat lvl

http://www.runescape.com/img/varrock/devdiary/diary05/cblvl.gif

Notice it shows the combat lvl as 138. That will be the highest combat lvl u can get up to after Summoning.

also heres the inventory pic of the pets
http://www.runescape.com/img/varrock/devdiary/diary05/pets.gif

and finally theres 1 lil quest you will have to do for summoning and that is Wolf Whistle

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