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View Full Version : Call of duty 4 patch 1.6 Has been released!



Monkwrestler
04-06-2008, 07:45 PM
1 day early but I ain't complaining =] The new maps looks very good so here are the new maps in all their glory and awe =]

Broadcast
Its size and alternating routes make "Broadcast" great for large team games. A large, multi-story television station with plenty of window vantage points creates the perfect setting for floor-to-floor combat. The station is surrounded by extensive outdoor areas consisting of a long parking lot, surrounding buildings with sniping hiding spots and side-rooftop access to the top and bottom floors of the television station.


http://content.charlieoscardelta.com/sitedata/fanbase/cod4/v2/broadcast1.jpg



Creek
A large wide open village in the woods, "Creek" consists of heavy foliage, great for sniper cover: a deep ravine offers an excellent vantage point for ambushes; an underground cave offers an alternate evasion route; and various multi-floor houses populate a patchwork of connected farmland. This extensive open map is great for snipers with plenty of natural coverage consisting of rocks and trees. There are various routes for advancement from both high and low vantage points over and underneath the hillsides. Another great map for large team games.


http://content.charlieoscardelta.com/sitedata/fanbase/cod4/v2/CreekAction2.jpg



Chinatown
A modern revision of the classic Call of Duty "Carentan" map, "Chinatown" takes players to the foggy downtown district of a Chinatown. A night time setting, the cityscape is well lit by the full moon and the glow of brightly colored lanterns and neon lights from local businesses. This district offers a variety of open-street and interior settings, perfect for fire fights throughout the connected roads, courtyards, antique shops and markets within it. Great for all game types and players.


http://content.charlieoscardelta.com/sitedata/fanbase/cod4/v2/chinatown1.jpg



Killhouse
"Killhouse" is an enclosed warehouse made of plywood structures, mock-ups and speed-run courses used for training, creating the right mix of obstacles for small team games or free-for-alls with a variety of soft and hard cover points spread throughout the entire ground level

If ya find a pic tell me about it =]

Stitch
05-06-2008, 02:38 PM
I love Chinatown. Carentan was one of my favourite maps on CoD1 & 2

Andys
05-06-2008, 02:39 PM
I love Chinatown. Carentan was one of my favourite maps on CoD1 & 2
Carentan is one awsome map.
Anyway looks pretty cool, will go on it later :)

Neil
05-06-2008, 02:40 PM
PC has only just got these? o.O

Stevehere
05-06-2008, 04:46 PM
Its not offically released its beta released and it doesn't seem to be on the infinityward patch webpage

http://download.nvidia.com/downloads/nZone/demos/CoD4MW-1.6-PatchSetup.exe (http://download.nvidia.com/downloads/nZone/demos/CoD4MW-1.6-PatchSetup.exe) thats download site for it

Wootzeh
05-06-2008, 05:27 PM
PC has only just got these? o.O
Ye but they didn't have to pay

Neil
05-06-2008, 05:39 PM
Ye but they didn't have to pay

That is so unfair -.-

Monkwrestler
05-06-2008, 07:27 PM
That is so unfair -.-
It is because Nvidia payed for us =]

Stephen!
05-06-2008, 07:37 PM
That is so unfair -.-

That's the price you pay for getting it on console :]

Javascrypt
05-06-2008, 07:38 PM
I love Chinatown. Carentan was one of my favourite maps on CoD1 & 2

China town, broadcast and creeks are bad maps in my opinion.

Monkwrestler
05-06-2008, 09:42 PM
China town, broadcast and creeks are bad maps in my opinion.
agreed for broadcast and creek china town is ok but I like killhouse better =]

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