Fez
07-06-2008, 05:54 PM
Hey
Whatsup? Just being slipping with this little part so I might aswell up it up a bit since I've got 14 minutes till Doctor who.
Apparently this is on Valve's concept board to arrive as one of the Pyro's unlockable weapons next week in TF2.
http://kotaku.com/assets/images/kotaku/2008/06/axtinguisher.jpg
Limber up your fast-twitch weapon-switch reflexes. Valve's dropped word that the next update for Team Fortress 2 (http://kotaku.com/tag/team-fortress-2/) — centering on the Pyro class — will include a new weapon called the Axtinguisher, among other things. The Axtinguisher does half damage as a regular axe, unless the target is on fire. Then it's an automatic critical hit. So my friend Sander, who plays Pyro relentlessly, will now add "swing ax if anyone gets close" to his "backpedal and barbecue" combat strategy.
Valve didn't say when the new stuff hits, only that it's "almost completely wrapped." This latest build incorporates feedback from the April update to the Medic class. That one delivered three new unlockable weapons. However, in addition to the Axtinguisher, Valve says there will be "significant changes to the Pyro class for everyone," regardless of unlocked items, but didn't specify. So stay tuned.
Speculated to be released, as usual, on June 12 to shake MGS4.
As well as that, the Apprentice from Star Wars : The Force Unleashed will apparently make a appearance in Soul Calibur IV. Click here (http://kotaku.com/5014173/soul-calibur-iv-vaders-apprentice-trailer) for more
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Okay so this week's question might seem a little late or something but I think it's just the right time to judge this. A lot of negativity surrounded GTA IV when it was release and it was hailed as a dissapointment... but was it really?
So did Grand Theft Auto IV live up to the hype?
I don't know about this one, I think it still has the GTA meat and flesh but something about it has changed. It doesn't have the GTA feel to it anymore, it could be the time setting but that doesn't really change it. It just seems smaller to me, but smaller is what they actually wanted, a smaller city and place with more features and more content... but they seem to have dropped all that along with hydras and planes and parachutes etc. it just seems that the final build doesn't live up to the GTA name.
But I have to say it's still a great game and it is one of the most funniest games I've ever played, it's still got GTA's humour and it's iconic mission design. But there's not really anything new in GTA IV, except the multiplayer which get's really boring really quickly.
That's my 2 Cents.
Whatsup? Just being slipping with this little part so I might aswell up it up a bit since I've got 14 minutes till Doctor who.
Apparently this is on Valve's concept board to arrive as one of the Pyro's unlockable weapons next week in TF2.
http://kotaku.com/assets/images/kotaku/2008/06/axtinguisher.jpg
Limber up your fast-twitch weapon-switch reflexes. Valve's dropped word that the next update for Team Fortress 2 (http://kotaku.com/tag/team-fortress-2/) — centering on the Pyro class — will include a new weapon called the Axtinguisher, among other things. The Axtinguisher does half damage as a regular axe, unless the target is on fire. Then it's an automatic critical hit. So my friend Sander, who plays Pyro relentlessly, will now add "swing ax if anyone gets close" to his "backpedal and barbecue" combat strategy.
Valve didn't say when the new stuff hits, only that it's "almost completely wrapped." This latest build incorporates feedback from the April update to the Medic class. That one delivered three new unlockable weapons. However, in addition to the Axtinguisher, Valve says there will be "significant changes to the Pyro class for everyone," regardless of unlocked items, but didn't specify. So stay tuned.
Speculated to be released, as usual, on June 12 to shake MGS4.
As well as that, the Apprentice from Star Wars : The Force Unleashed will apparently make a appearance in Soul Calibur IV. Click here (http://kotaku.com/5014173/soul-calibur-iv-vaders-apprentice-trailer) for more
--------------------------------------------------------------------
Okay so this week's question might seem a little late or something but I think it's just the right time to judge this. A lot of negativity surrounded GTA IV when it was release and it was hailed as a dissapointment... but was it really?
So did Grand Theft Auto IV live up to the hype?
I don't know about this one, I think it still has the GTA meat and flesh but something about it has changed. It doesn't have the GTA feel to it anymore, it could be the time setting but that doesn't really change it. It just seems smaller to me, but smaller is what they actually wanted, a smaller city and place with more features and more content... but they seem to have dropped all that along with hydras and planes and parachutes etc. it just seems that the final build doesn't live up to the GTA name.
But I have to say it's still a great game and it is one of the most funniest games I've ever played, it's still got GTA's humour and it's iconic mission design. But there's not really anything new in GTA IV, except the multiplayer which get's really boring really quickly.
That's my 2 Cents.