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Jord
09-12-2008, 02:48 PM
New hairstyles:


Venture into the cold north-west for a new round of challenges as the Fremennik lands and islands show what they have to offer. Whether you want to explore, hone your skills or just kill a few local beasties, there is plenty on offer.
It’s true to say that the Fremennik enjoy a challenge, and those who take on their Achievement Diary (http://www.runescape.com/kbase/view.ws?guid=fremennik_achievement) will get to see just the sort of trials the Fremennik enjoy. You’ll find yourself in the midst of dagannoths, kyatts, Lunar mages and mithril dragons, not to mention using the raw tools the barbarians have perfected over the centuries.
Prove yourself under the watchful eyes of Chieftain Brundt and his peers and you'll get more out of Rellekka. Impress Advisor Ghrim and your approval in Miscellania can soar, and don't forget the lure of antique lamps to bring you illumination.
Mod Hew
RuneScape Developer


Fremennik Province Achievement Diary:


Venture into the cold north-west for a new round of challenges as the Fremennik lands and islands show what they have to offer. Whether you want to explore, hone your skills or just kill a few local beasties, there is plenty on offer.
It’s true to say that the Fremennik enjoy a challenge, and those who take on their Achievement Diary (http://www.runescape.com/kbase/view.ws?guid=fremennik_achievement) will get to see just the sort of trials the Fremennik enjoy. You’ll find yourself in the midst of dagannoths, kyatts, Lunar mages and mithril dragons, not to mention using the raw tools the barbarians have perfected over the centuries.
Prove yourself under the watchful eyes of Chieftain Brundt and his peers and you'll get more out of Rellekka. Impress Advisor Ghrim and your approval in Miscellania can soar, and don't forget the lure of antique lamps to bring you illumination.
Mod Hew
RuneScape Developer


Falador Achievement diary:


As the dazzling capital of Asgarnia, the city of Falador is ripe with adventure. From the White Knights’ Castle to the harbour of Port Sarim, even as far south as the coastal settlement of Rimmington; the Falador Achievement Diary (http://www.runescape.com/kbase/view.ws?guid=falador_achievement) will soon have you climbing castles, healing elemental wizards and battling skeletal wyverns.
Tasks range from the delightfully simple to the infuriatingly challenging. Feed the Hairdresser’s pet chinchompa, Ridgeley, pickpocket one of the city’s helpless guards, and craft a hoard of air runes, all on your way to the rewards.
With enough tasks complete, Wyson might share a few green-fingered secrets with you. You may even receive some new kit to protect you in your travels further afield.
Mod Trick
RuneScape Developer


PvP World Improvements:


This week, we have made some improvements to the amount of loot you can gain while fighting other players on PvP worlds.
We have noticed that many players on PvP worlds choose to leave some of their drops on the ground, rather than pick them up or bank them. This is because the drops are often too low in value to justify picking them up. We have, therefore, implemented two changes to the way drops work on PvP worlds:
1) Drops are now slightly more weighted towards a few, higher-value drops, rather than lots of low- or medium-value ones.
2) Overall, we have made the drops a bit more generous.
Note: there is no change in the frequency of 'useful' drops (e.g. food and potions).
We also wanted to take this opportunity to more clearly explain how drops are determined, to help you get better rewards. Broadly speaking, the drop system works as follows:
1) For each player, we store a 'drop potential'. Your drop potential gradually increases, the more time you spend risking items on a PvP world.
2) When you get a successful kill, a portion of the drop potential you have accumulated is used up to generate your drop. How much of your accumulated drop potential is used depends on the kill. Any unused drop potential is saved up and carried over to any future kills.
3) Finally, the portion of drop potential used determines which drop table is used to generate your drop. Generally, the higher your drop potential, the higher the AVERAGE value of the drop table your drop will be chosen from.
HOW TO MAXIMISE THE VALUE OF YOUR DROPS
In order to get a good drop on a PvP world, there are a few simple things that you must do to both build up a high drop potential and to claim that potential.
BUILDING UP YOUR DROP POTENTIAL
If you find that you continually only get drops of a lower value than you would like, it's almost certainly because you aren't building up enough drop potential. In this case, you need to spend more time building up your drop potential BEFORE making a PvP kill. To do this you must:
1) Spend time outside of safe zones.
For every 30 minutes you spend on a PvP world outside of a safe zone, your drop potential will increase. Those 30 minutes do NOT have to be all in one go - you can log out or visit safe zones - but the system only counts full minutes, so it will likely take longer to build up your drop potential if you do not spend 30 consecutive minutes outside of safe zones.
Note that your drop potential will increase by more if you spend time in hot zones (Ardougne, Varrock, Falador and the Wilderness).
2) Risk at least 75k coins' worth of items.
Your drop potential will ONLY increase if you are risking at least 75k coins' worth of items on a members' world, or 25k coins' worth of items on a free world. An item is considered to be at risk if it is something you would have lost if you were to die - i.e. it is not covered by the Protect Item prayer or the 'keep three items on death' rule. If you are not risking enough, then however long you spend outside of safe zones, your drop potential will not increase.
As an example, one way of doing this is to take 75k coins' worth of items, not protected by death or prayers, then go outside of a safe zone and train as normal (by training a skill of fighting NPCs), and avoid PvP combat. All the time you are doing this, not only are you earning XP from whatever activity you are doing, you are also increasing your drop potential. Once you have built up some drop potential in this way, you can get your PKing gear on and try to get a kill to claim your drop.
CLAIMING YOUR DROP POTENTIAL
1) Once you have built up some drop potential, you will need to find and defeat another player to get a drop. Don't forget that the player you defeat must be risking at least 25k coins' worth of items (on either a free or members' world) for you to receive a good drop. If the player you defeated was not risking that much, you will only receive a token drop, but, in this case, NONE of your drop potential will be used up to determine your drop.
There are some other, less important, rules to PvP worlds, but you should read about them on the Knowledge Base to learn more.
We're really interested in hearing your feedback on these changes, so please feel free to visit the Forums after trying them out.
Enjoy!
Mod Benny
RuneScape Developer

efq
09-12-2008, 05:59 PM
Nice but no news on Xmas stuff yet?

TonyBest
09-12-2008, 06:15 PM
Theyve only just updated this week, its still a few weeks before the Xmas event and Quest

CraigOrb
13-12-2008, 03:11 AM
The new hairstyles are pretty cool, and the Falador Achievement Diary reward is good. I'm not sure about the Fremennik reward, just because I haven't started it yet...

Arch
13-12-2008, 03:48 PM
Christmas stuff will prob be out sometime this week prob wednesday :)

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