View Full Version : GTA IV Movie
Well im watching rock and rolla atm and i saw someone that looked like niko
and I would love to see a gta iv movie
wouldnt you? an immigrant going to new york to start a new life with his cousin, but gets side tracked by all the killing and cut out all the other missions only put parts in the movie like where roman gets kidnapped and niko goes to save him etc
whats your opinions wouldnt you like to see a movie on it?
Blinger1
10-05-2009, 08:04 AM
No, the game sucked so i'd assume the movie would suck even more.
Fifteen
10-05-2009, 08:05 AM
I would so love it..:)
mangle
10-05-2009, 12:21 PM
It'd be alright, most of the time games are only as good as they are because of the fact you're playing it. You feel some level of connection to the character.
GommeInc
10-05-2009, 12:22 PM
No, it'll be short, lack action and you won't witness the characters doing anything amazing. Much like the game.
Some stories deserve to be on the big screen - Bioshock and Shadow of the Colossus for example - but some like GTA IV are terrible stories and to make it appealing to most of the audience: you'd have to balls.
yeah a gta iv movie would be pretty sick :P
Technologic
10-05-2009, 02:57 PM
Does Max Payne ring a bell?
If the game is good it's likely the movie will suck ass
Wahey
10-05-2009, 03:35 PM
I think a film based off all the PS2 GTA's and the new ones would be pretty cool ;)
dbgtz
10-05-2009, 05:19 PM
it'll be good if they change it slightly and only featured the good missions
Blinger1
11-05-2009, 07:16 AM
it'll be good if they change it slightly and only featured the good missions
Which ones?
Oh yeah, the characters would suck. The whole idea of it sucks tbh.
No, the game sucked so i'd assume the movie would suck even more.
Well I would like to see a movie from my ideas.
It'd be alright, most of the time games are only as good as they are because of the fact you're playing it. You feel some level of connection to the character.
yeh I agree there
No, it'll be short, lack action and you won't witness the characters doing anything amazing. Much like the game.
Lack action? lol.. The fact that niko's life is guns and crime makes me laugh at the lack of action
Some stories deserve to be on the big screen - Bioshock and Shadow of the Colossus for example - but some like GTA IV are terrible stories and to make it appealing to most of the audience: you'd have to balls.
Call of duty movies would kick ass
Does Max Payne ring a bell?
If the game is good it's likely the movie will suck ass
I loved the pc game, But aint seen the movie yet I might watch it today online When someone says it sucks other people start to follow so maybe its good maybe its bad
Which ones?
Oh yeah, the characters would suck. The whole idea of it sucks tbh.
"The Life of niko bellic (Or w.e his last name is) Niko comes to new york to be greeted by his cousin, Niko needs money roman offers him a job at his taxi place, Niko drives a taxi comes across a guy offering niko to do a drug run got money. Niko does it, Unlocking his love for killing? lol niko comes across alot of friends and looses some, He meets a girl, Saves roman after he got kidnapped, Then its like one of those movies with 2 ending (which everyone you choose happens i.e work for that russian guy, Roman gets killed, Kill the russian guy your gf gets killed"
Blinger1
11-05-2009, 08:22 AM
I sense a lot of repetitiveness, just like the game..
The game felt like that because technically the hole game is gun fighting so it obv would but the movie will only have the best parts :)
Jackk
11-05-2009, 08:10 PM
you talking about johnny quid from rock'n'rolla that looks like him?
GommeInc
12-05-2009, 07:19 AM
Lack action? lol.. The fact that niko's life is guns and crime makes me laugh at the lack of action
"Oh wow, he has a gun and is chasing someone in a car to go and shoot them. Look out! Traffic! Oh good, that's avoided. Oh look! We're driving around the same boring streets like in the last mission, except there are different cars. *bang bang*" Seriously, it was repetitive and lacked action for a normal GTA game. More happened in GTA 2 than this :/
There was more action in GTA: SA, like being chased by the police into a back alley, a police helecopter coming down and using its rotary blades to stop you, cutting up an officer in the process. Sure, Niko's life is full of guns, but if I wanted loads of guns I would of played GTA 2 or gone to London. Guns don't make a GTA game, they need more to them than that, like challenging missions and things out of the ordinary, as seen in GTA: SA like chasing farmers, following helecopters and boats in cars rather than helecopters in a game of gloried kiss chase. Heck, they took all that effort design a fun city and it barely got used. Why didn't they make more missions involving chasing people in buildings with comical things happening in the background like a boss having a go at a secretary or something? All those tiny things that made GTA interesting, were absent in this game. It was lame.
The game felt like that because technically the hole game is gun fighting so it obv would but the movie will only have the best parts :)
So you think repetition in a game is a... good thing? The whole game was full of repetition, the film would just be mindless gun fights on the ground, very little explosive action (if any) and a story line that a 4 year old will be able to follow which is "This guy killed people, but we shall kill these people to get to the top with no hidden surprises." Eastenders and Coronation Street have better storylines in a week than this game...
"Oh wow, he has a gun and is chasing someone in a car to go and shoot them. Look out! Traffic! Oh good, that's avoided. Oh look! We're driving around the same boring streets like in the last mission, except there are different cars. *bang bang*" Seriously, it was repetitive and lacked action for a normal GTA game. More happened in GTA 2 than this :/
There was more action in GTA: SA, like being chased by the police into a back alley, a police helecopter coming down and using its rotary blades to stop you, cutting up an officer in the process. Sure, Niko's life is full of guns, but if I wanted loads of guns I would of played GTA 2 or gone to London. Guns don't make a GTA game, they need more to them than that, like challenging missions and things out of the ordinary, as seen in GTA: SA like chasing farmers, following helecopters and boats in cars rather than helecopters in a game of gloried kiss chase. Heck, they took all that effort design a fun city and it barely got used. Why didn't they make more missions involving chasing people in buildings with comical things happening in the background like a boss having a go at a secretary or something? All those tiny things that made GTA interesting, were absent in this game. It was lame.
So you think repetition in a game is a... good thing? The whole game was full of repetition, the film would just be mindless gun fights on the ground, very little explosive action (if any) and a story line that a 4 year old will be able to follow which is "This guy killed people, but we shall kill these people to get to the top with no hidden surprises." Eastenders and Coronation Street have better storylines in a week than this game...
How can you expect to have a gta game without repetition
doing missions
killing
buying guns
driving cars
out running police
GTA FOR YOU
GommeInc
12-05-2009, 07:47 AM
How can you expect to have a gta game without repetition
doing missions
killing
buying guns
driving cars
out running police
GTA FOR YOU
It's called having a fresh look on something. All the GTA games have different maps, characters and weapons, so therefore lots of fresh material. GTA 4 didn't even try to do new things. It went a step backwards from GTA: SA, by not implementing anything new or utilizing the whole map and using the resources to its advantage. The map was huge, there was potential. Sadly, they never saw it that way. All those tall buildings that could of had a jumping Niko flying off them into helecopter, or a drunken Niko driving a motorcycle after flat-roofed buildings being chased by the rival... Or Niko shooting out of a helecopter at a building that's streaming with enemy units. What makes a game is a diversion from the ordinary, with an interesting twist.
Missions for example come in different shapes and sizes, they could of made really interesting missions but sadly just did bog-standard missions of chasing people through pre-laid out buildings, rather than allow some flexibility and allow Niko to run around whole buildings trying to do a mission, with those tiny little extras like NPCs making out in the corner of rooms and reacting to gun fire. I didn't see anything like that. It's a next-gen high-def game, why didn't they focus on making a revolutionary game?
If they made a GTA IV movie, it wouldn't feature anything amazing. Just the bog-standard gun crime and storyline of unfinished business and loose ends which need to be dealt with. It would be a crap film.
Still GTA Every GTA Has new weapons cars maps missions
GommeInc
12-05-2009, 08:02 AM
So? How you use them is what makes a GTA game good. In GTA IV -
The map wasn't used to its full potential
The missions were boring and lacked creativity
The guns weren't that different to previous installments.
The cars were good because they were based on real life ones, that's about it. But as with all GTA games, the cars, although an important part to the game, don't make up for a huge amount of gameplay without some background story to missions, free-roaming and so on. So they appear irrelevant, especially when in context with a film.
If they did make a movie it would be classed under "Action" AKA Fighting, Car chases and gun fights
Hence GTA
And who would choose the most boring parts out of the game? TO put into a movie.
Clearly choose the best parts.
GommeInc
12-05-2009, 08:07 AM
The best parts were sub-standard... Name the best parts, because I remember playing it and the "best parts" were average and generic at best. The film industry do not want typical action flicks, they prefer a bit of creativity nowadays.
The best parts were sub-standard... Name the best parts, because I remember playing it and the "best parts" were average and generic at best. The film industry do not want typical action flicks, they prefer a bit of creativity nowadays.
Niko comes to america works a taxi for abit gets offered to do a drug run does it
gets contacts with russian mafia
kills the russian guys partner
roman gets kidnapped
niko saves him and kills like 100 people
they both get out alike
romans taxi place is burnt down
niko helps rebuild it
niko meets a girl
niko and the girls brother rob a bank and escape
niko has to choose at the end to work with the russian guy or kill him
niko chooses...
There you go story line all done
GommeInc
12-05-2009, 01:17 PM
Niko comes to america works a taxi for abit gets offered to do a drug run does it
gets contacts with russian mafia
kills the russian guys partner
roman gets kidnapped
niko saves him and kills like 100 people
they both get out alike
romans taxi place is burnt down
niko helps rebuild it
niko meets a girl
niko and the girls brother rob a bank and escape
niko has to choose at the end to work with the russian guy or kill him
niko chooses...
There you go story line all done
That's not a film, that's a short story :/ If you show that to someone they'll fall asleep just thinking about a film, if they get that far... Also, that's not the good bits of the game, that's the storyline. The good bits are what happens within the storyline, what happens during a chase, how does whoever get killed? Etc etc. It would be generic dribble, nothing amazing.
That's not a film, that's a short story :/ If you show that to someone they'll fall asleep just thinking about a film, if they get that far... Also, that's not the good bits of the game, that's the storyline. The good bits are what happens within the storyline, what happens during a chase, how does whoever get killed? Etc etc. It would be generic dribble, nothing amazing.
Did you want me to right
"And niko gets in a car *Niko opens door* *niko sits down* *niko puts seat belt on* *niko puts key in* *niko turns key* *niko drives*
*niko shoots* (bang bang) *niko reloads* *niko shoots more* (bang bang bang) *niko has now saved roman*
GommeInc
12-05-2009, 08:02 PM
Did you want me to right
"And niko gets in a car *Niko opens door* *niko sits down* *niko puts seat belt on* *niko puts key in* *niko turns key* *niko drives*
*niko shoots* (bang bang) *niko reloads* *niko shoots more* (bang bang bang) *niko has now saved roman*
No no, only the best stuff out of the ordinary and away from the obvious, which in the case of GTA is nothing different. I mean like, for example, A chases after B, while B's ally C intercepts and chases after A, causing A to lose B by having to take a detour. Or perhaps a building explodes in High-Def glory blocking the road? Something like that.
Obv a sentence will be stretched out into a 20 mins or something story line
Like a simple sentence
Jordan went into the bank with a shot gun and robbed the place
It will be a big story
Jordan walked in shot the shotgun in the air and shouted "GET DOWN" While he put the gun to the bankers heads telling them to put the money in the bag
Changed a 1 Sentence into a 5 mins clip maybe
CJW93
12-05-2009, 09:09 PM
Some stories deserve to be on the big screen - Bioshock and Shadow of the Colossus for example - but some like GTA IV are terrible stories and to make it appealing to most of the audience: you'd have to balls.
Coming from the guy that wrote about the game for a month, which was boring to read may I add
Coming from the guy that wrote about the game for a month, which was boring to read may I add
I didn't write about GTA IV but I did a week on the Lost and Damned and constantly referred to GTA IV. But that was obviously because I hate it's guts.
MeRkAgE
14-05-2009, 07:24 PM
Lol why would you even want to watch a film based on a video game?
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