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AlexanderJJJ
12-08-2009, 02:48 AM
VirtualHangout



Do What You Want, Virtually.


What Will You Be Able To Do In The Game?

In VirtualHangout their is always and will be a theme of everything, such as, summer, winter, the rocky mountains, hangin' back in cavemen times, you name it! You will also be able to do tons of other things in VirtualHangout like, customizing your own avatar, chatting, buy furniture (their will no be buying credits), checking out public rooms, and more!

(We do not promise all of these listed above in our first couple of releases)

What Is Better About This MMOCC Than Habbo or Another MMOCC Game?

Not having to pay for your coins is a good one! Their will be an option of membership you can buy for real money, but is only a one time fee of $15 USD though PayPal and SMS only.

When Do You Expect a Release?

We expect in about less than two weeks.

Is There a Website For The Game Yet?

Yes, http://www.virtualhangout.net/

today
12-08-2009, 03:12 PM
The post looks like it was written from a 10 year old, sorry.

Fehm
12-08-2009, 03:31 PM
The post looks like it was written from a 10 year old, sorry.

Agree'd, And I spy nothing of any staffing info?

Jahova
12-08-2009, 03:39 PM
Why is the layout a copy and paste job from an old Bitty Bay fansite, I'd love to know.

HD-Christopher
12-08-2009, 04:05 PM
The avatars and client look like they were from a different person. I can't remember which but yea..

today
12-08-2009, 04:41 PM
All your art i've seen else where from MMOCCF, i swearr

Stefy09
12-08-2009, 05:16 PM
Lmao I'd laugh if it's a habbo retro

AgnesIO
12-08-2009, 05:23 PM
Not having credits is silly.

Everyone will be as "rich" as each other?!

Dentafrice
12-08-2009, 05:27 PM
Not having credits is silly.

Everyone will be as "rich" as each other?!
This isn't going to work.

You can't spell there correctly..

Having everyone on the same level isn't going to work. Habbo works because it's basically it's own market in a sense. You have all levels of people in it. You have "poor" people, who just joined.. and "rich" people who have been there for years, and everything in between.

If you have everyone on the same level, it's going to be boring. There's not going to be any "class" to the game, just.. a bunch of people walking around. No drama, nothing to keep it going like Habbo does.

Sorry.

Blob
12-08-2009, 05:55 PM
Didn't that coke game not let you buy credits though?

What actually happened to that tho?

Dentafrice
12-08-2009, 06:09 PM
Didn't that coke game not let you buy credits though?

What actually happened to that tho?
CokeMusic?

That had a similar "economy" though to Habbo.. I can't remember how it did it..

HD-Christopher
12-08-2009, 06:13 PM
Coke caps gave coins or w.e but you could hack to make furni.

Colin-Roberts
12-08-2009, 08:21 PM
the site is ugly and the links dont even go anywhere?
lol cokemusic was fun back in the day

AlexanderJJJ
12-08-2009, 11:44 PM
I can tell why you think it is crap and will fail, but it won't. Our client and server is nearly completed and will be done in about less than a week. You haven't seen most of the art, and pretty much everything else.

Here's some information about the game: Our client is coded in Lingo and server is coded in Visual Basic.

I'll be posting more information soon. Sign ups will be up in a couple days, so stay tuned.

Dentafrice
13-08-2009, 03:00 PM
Visual basic just ruined it. A multi-user socket server coded in Visual Basic isn't going to work.

Besides the numerous runtime errors, and random "Windows has experienced a problem" that you're going to get, by VB's awful exception handling system.. no.. that's awful.

We can tell by the "loveliness" of the website what everything else is going to look like.

MrRem
13-08-2009, 03:02 PM
Didn't that coke game not let you buy credits though?

What actually happened to that tho?


CokeMusic is still very popular

Jahova
13-08-2009, 03:17 PM
Visual basic just ruined it. A multi-user socket server coded in Visual Basic isn't going to work.

Besides the numerous runtime errors, and random "Windows has experienced a problem" that you're going to get, by VB's awful exception handling system.. no.. that's awful.

We can tell by the "loveliness" of the website what everything else is going to look like.
Agree completely.

Lucas0123
13-08-2009, 03:22 PM
Hey Alex,

Just a question if your not having coins, how will you produce profit from the game?

Jonster
13-08-2009, 03:35 PM
The post looks like it was written from a 10 year old, sorry.

The site as well looks like it was made by a 10 year old. ohdear.

Colin-Roberts
13-08-2009, 04:05 PM
using visual basics cant be cost effective?
as caleb said, it will crash, you can't easily cluster?
do you even have a server or using someones pc?

AlexanderJJJ
13-08-2009, 04:09 PM
Hey Alex,

Just a question if your not having coins, how will you produce profit from the game?

There will be coins, just no buying them. You will get coins by playing mini-games or if you have membership you get a certain amount of coins when you login each day.

Chippiewill
13-08-2009, 04:20 PM
FAIL!

Also he could try a EVE online style economy.

Dentafrice
13-08-2009, 04:24 PM
If he's using someone else's PC, there is another problem there. The slow communication would result in numerous client server timeouts.

If you haven't properly coded the server in handling client timeouts, due to the slow connection; or lack thereof.. you're going to have a wide range of exceptions being thrown that are unhandled.

Plus the slow datalink between someone's house and the rest of the world, just isn't sufficient for a game server.

AlexanderJJJ
13-08-2009, 04:35 PM
You may think this game will fail but it won't. U haven't seen much at all. Were also working on a brand new site which will be finished by saturday. We hope the client and server to be up monday.

lopsahoi
13-08-2009, 04:37 PM
this is definetly a retro theres like so many things about it that your just going to take a habbo retro and eddit it to your likeing but if its not i wish you succes :)

AgnesIO
13-08-2009, 05:11 PM
I can tell why you think it is crap and will fail, but it won't. Our client and server is nearly completed and will be done in about less than a week. You haven't seen most of the art, and pretty much everything else.

Here's some information about the game: Our client is coded in Lingo and server is coded in Visual Basic.

I'll be posting more information soon. Sign ups will be up in a couple days, so stay tuned.

"About less than a week" - how old are you? :S

Either..

"About a week" or "Less than a week" :P


There will be coins, just no buying them. You will get coins by playing mini-games or if you have membership you get a certain amount of coins when you login each day.

What is this? Bloody neopets?

Pazza
13-08-2009, 05:27 PM
What is this? Bloody neopets?

Ouch..

Colin-Roberts
13-08-2009, 05:38 PM
Alex, maybe you should listen to people that have an idea what there talking about, Dentafrice knows what he's talking about..

Jahova
13-08-2009, 06:03 PM
I await the client release on monday. Let him proove us wrong ;)

AlexanderJJJ
13-08-2009, 08:22 PM
Closed alpha sign-ups are expected to be available this saturday.

All we need left to code is:
*Bots
*Adding in a choice if you want to be a female

We than should be ready for our first release.

The purpose of the game is for you not to waste your money on some fake coins that only give you a piece of pixel. I think it's worthless and I'm guessing most everyone else thinks so too.

Btw, I'm 14, Dom C.

AlexanderJJJ
13-08-2009, 10:00 PM
OK, so yeah, since I cant be bothered signing up on this forum, Alex posted this for me.

For all of you who say that it will fail, by judging the website, you obviously have no idea about the market.
The games quality doesn't relate to the current website, yet, that website is being scrapped while we get another one designed, sliced and coded.
I offered to revamp it, then Alex informed me someone else was on the job, and I can just say that it is looking great. The client should be ready by monday, if not, tuesday.
As Alex said, all that's left to do is bots and female avatar choices, these take about an hour to two hours for me. And to Dentafrice, about the server failing in Visual Basic,
it wont. Here are my reasons:
A) We wont be having that many people online at a time
B) The Visual Basic server is temporary, until I can be bothered to learn Java or ill start on level C++ sockets.
C) It is well written, fast and stable. I wrote it using classes, much faster than static BASIC programming.

So yes, you will have to wait until we release the client before judging. The website can be ignored, its being scrapped as stated above.

Now, to all those who think this is just an edited retro....
You make me laugh, because:
A) Your immature thinking this
B) You must know nothing about Shockwave movie development or Habbo's code itself.

Now, the reason I state B, is because our art is quite small, because we want a mini-IMCE, if that makes sense.
We wouldnt be able to resize and edit the scripts since the scripts are blanked out when decompiling. And believe it or not, the scripts drive Habbo's engine.

Sorry to sound cocky, but its the truth. Ive been learning Java to add on to my skillset, yet, not long enough to be confident enough to efficiently program a
server to handle a project like this. I have known BASIC for years now.

MrPinkPanther
14-08-2009, 12:51 PM
OK, so yeah, since I cant be bothered signing up on this forum, Alex posted this for me.



That shows a lot about the effort that you are putting in and your maturity




B) The Visual Basic server is temporary, until I can be bothered to learn Java or ill start on level C++ sockets.





Sorry to sound cocky, but its the truth. Ive been learning Java


You've just gone directly against yourself, congrats.

h4x
14-08-2009, 01:42 PM
That shows a lot about the effort that you are putting in and your maturity



You've just gone directly against yourself, congrats.

I couldnt be bothered signing up because of the 15 posts before no moderation rule. I said i couldnt be bothered because i just got sick of it. Sorry, but Javas syntax is very ugly in my eyes. I cant say much considering C++ and lingo arent the most beautiful languages out there, but still. Alex didnt post that right either, the line numbers arent supposed to be there.

William93
14-08-2009, 03:05 PM
OK, so yeah, since I cant be bothered signing up on this forum, Alex posted this for me.

For all of you who say that it will fail, by judging the website, you obviously have no idea about the market.
The games quality doesn't relate to the current website, yet, that website is being scrapped while we get another one designed, sliced and coded.
I offered to revamp it, then Alex informed me someone else was on the job, and I can just say that it is looking great. The client should be ready by monday, if not, tuesday.
As Alex said, all that's left to do is bots and female avatar choices, these take about an hour to two hours for me. And to Dentafrice, about the server failing in Visual Basic,
it wont. Here are my reasons:
A) We wont be having that many people online at a time
B) The Visual Basic server is temporary, until I can be bothered to learn Java or ill start on level C++ sockets.
C) It is well written, fast and stable. I wrote it using classes, much faster than static BASIC programming.

So yes, you will have to wait until we release the client before judging. The website can be ignored, its being scrapped as stated above.

Now, to all those who think this is just an edited retro....
You make me laugh, because:
A) Your immature thinking this
B) You must know nothing about Shockwave movie development or Habbo's code itself.

Now, the reason I state B, is because our art is quite small, because we want a mini-IMCE, if that makes sense.
We wouldnt be able to resize and edit the scripts since the scripts are blanked out when decompiling. And believe it or not, the scripts drive Habbo's engine.

Sorry to sound cocky, but its the truth. Ive been learning Java to add on to my skillset, yet, not long enough to be confident enough to efficiently program a
server to handle a project like this. I have known BASIC for years now.



Do you have any idea how to use bullet points/numbers to list things?

Edited by Catzsy [Forum Super Moderator]: Please do not make pointless posts that add nothing constructive to the thread. Thanks.

Dentafrice
14-08-2009, 03:15 PM
A) We wont be having that many people online at a time
B) The Visual Basic server is temporary, until I can be bothered to learn Java or ill start on level C++ sockets.
C) It is well written, fast and stable. I wrote it using classes, much faster than static BASIC programming.


No, it's going to fail. VB has an awful exception handling system. You're going to have unhandled exceptions constantly.

Congratulations, you wrote it in classes in VISUAL BASIC. That's like living in a shack, and putting a big screen TV in it.. it's still a shack! Just like Visual Basic is still crap for what you're doing.

If you know C++ so well, why didn't you create a socket server in it, in the first place, instead of VB?

If you're not going to have "that many people online at a time", are you going to limit the users to like.. 5 at a time? Because that's about all a VB server can handle.

Are you hosting it on a VPS, or a computer? If computer, good luck. If VPS, good luck. It's going to not work either way.


For all of you who say that it will fail, by judging the website, you obviously have no idea about the market.

This just proves you're have an idiotic mindpoint. You're coming to a Design & Development section of a forum, about websites, saying that we don't know anything about the market.

I believe it's you who has no idea about the market.

Looks are everything. If someone comes to your website, and it looks like absolute crap (like it does right now), what makes them want to click on the client? Nothing.

You have 5 seconds to impress someone, and if it looks like crap, you just ruined your 5 seconds.

So yes, you judge projects "based on their website", because that shows the dedication that goes into the front end of the project, and this project has no dedication to the front end, and no experience in a project like this.

You don't release a crappy looking site like that; it ruins your image. You always wait and have something finished before you release a website. Or at least a splash page.

Jahova
14-08-2009, 03:54 PM
Indeed. Visual basic will just give you loads of runtime errors and problems in the long term. You're better off starting from scratch with Java or C.

kickerbat
14-08-2009, 03:59 PM
Why is the layout a copy and paste job from an old Bitty Bay fansite, I'd love to know.
LOL, http://williamrobin.info/blog/work.php, Hmmmm? he uses stolen work? :o

And judging a website: A website gives the first impression now it looks tatty, and i dont want to visit it again.

AlexanderJJJ
14-08-2009, 04:03 PM
LOL, http://williamrobin.info/blog/work.php, Hmmmm? he uses stolen work? :o

And judging a website: A website gives the first impression now it looks tatty, and i dont want to visit it again.

No, William just coded the layout. This layout was drawn from Photoshop CS3.

Colin-Roberts
14-08-2009, 04:13 PM
LOL, http://williamrobin.info/blog/work.php, Hmmmm? he uses stolen work? :o

And judging a website: A website gives the first impression now it looks tatty, and i dont want to visit it again.
Willy only coded the layout, he didnt design it.

AgnesIO
14-08-2009, 06:03 PM
Closed alpha sign-ups are expected to be available this saturday.

All we need left to code is:
*Bots
*Adding in a choice if you want to be a female

We than should be ready for our first release.

The purpose of the game is for you not to waste your money on some fake coins that only give you a piece of pixel. I think it's worthless and I'm guessing most everyone else thinks so too.

Btw, I'm 14, Dom C.


Yes but surely in a business (Which is what this site should be), you want to make money. Have you seen people on habbo have "a lot" no one would have anything if nobody bought furni..

AlexanderJJJ
14-08-2009, 06:25 PM
Yes but surely in a business (Which is what this site should be), you want to make money. Have you seen people on habbo have "a lot" no one would have anything if nobody bought furni..

We will be having a membership option, where you will be able to have, bigger private room designs, wall designs and different color choices, be able to get into membership rooms, new faces, etc. We will probably also have like special deals once in a while also.

The site should be done tomorrow and you'll be able to see it when we have the client and server up. The site looks a whole lot better than our current one, trust me.

We have stepped up in perfection since we first started back last year.

Dentafrice
14-08-2009, 09:39 PM
You keep telling us these things; so why not offer us some previews?

AlexanderJJJ
14-08-2009, 10:13 PM
You keep telling us these things; so why not offer us some previews?

Here you go.

Office Room - Fully Coded, Ready to go.
http://up2go.us/static/img/vh6.png

Navigator - Ready To Go
http://up2go.us/static/img/newvh.png

Private Room - Done, old chatbar on this pic.
http://up2go.us/static/img/vh3.png

Cafe Room - Currently being worked on, trying out alert feature, not final feature look.
http://up2go.us/static/img/vh_1.png

The squares are for changing the colors. It will not work for public rooms, but you will have the option to change the colors of your walls and floors in your private rooms.

Dentafrice
15-08-2009, 02:52 PM
Why does the guy stand in between the boxes, instead of centered in one?

Fehm
15-08-2009, 03:35 PM
Your comment about;


You think it will fail, you don't know the market.

Your advertising your developement on a Habbo Forum, granted, not that many people in this section play habbo, but I could pretty much guarantee that 99% of the users of this section know that kind of market, and there is simply no room.

Your previews aren't that inspiring to be fair, the persons misaligned, your using web based fonts and it just generally looks low cost, which in my eyes must lead to low usability [Hint Hint, Visual Basic]


Yh. $0.02

AlexanderJJJ
15-08-2009, 03:59 PM
Why does the guy stand in between the boxes, instead of centered in one?

It was a problem that we fixed. We fixed that a couple days ago.

Pazza
15-08-2009, 04:09 PM
Here you go.

Office Room - Fully Coded, Ready to go.
http://up2go.us/static/img/vh6.png

Navigator - Ready To Go
http://up2go.us/static/img/newvh.png

Private Room - Done, old chatbar on this pic.
http://up2go.us/static/img/vh3.png

Cafe Room - Currently being worked on, trying out alert feature, not final feature look.
http://up2go.us/static/img/vh_1.png

The squares are for changing the colors. It will not work for public rooms, but you will have the option to change the colors of your walls and floors in your private rooms.

Habbo much ?

Why does the guy stand in between the boxes, instead of centered in one?
That's what I was thinking.

AgnesIO
15-08-2009, 05:26 PM
Ouch..


The whole "Minigames" to get "rich" is neopets :P

---

Those rooms are bad replicas of habbo? :P

Catzsy
16-08-2009, 05:38 PM
This thread has been moved back after discussion with the Forum Management. Any accusation that it is a retro hotel or breaching of Habbo copyright should only be posted with evidence. Thanks.

Dentafrice
16-08-2009, 06:08 PM
This thread has been moved back after discussion with the Forum Management. Any suggestion that it is a retro or breaching of Habbo copyright should only be posted with evidence. Thanks.
What does it matter? We were only speculating that it is probably an edited retro,
so now we're limited on what we can say and criticize?

That's honestly kind of pathetic.. if I want to call it an edited retro, I'll call it an edited retro..

Catzsy
16-08-2009, 06:15 PM
What does it matter? We were only speculating that it is probably an edited retro,
so now we're limited on what we can say and criticize?

That's honestly kind of pathetic.. if I want to call it an edited retro, I'll call it an edited retro..

No no, not if you are speculating. Thing is that a retro is against the Habbo Way so I would have to remove the thread.
I have edited my last post to make it clearer as you have a point. :)

Fehm
16-08-2009, 08:15 PM
Been snooping without them even realising, I actually lol'd to be honest.

My now unprejudiced comments as I have seen and understand how this entire project is working;
1) They're using a visual basic server [I know we knew this] and they've currently tried it with 3 people online, no problems. GIVE THEM A COOKIE. okay? So yh, its going great. surely?
2) The arrogance of the main developer blatantly reveals how low level this project is going to end up. I offered help, he says he could handle it all. I'd like to see him pull of an entire MMOCC with the website management side all by himself to be fair. The other owner doesn't have a clue what anyone's on about, doesn't even know what a MySQL database is, he's just paying.
3) The main developer thinks he's amazing because he knows 'Advanced PHP' which puts him totally on top of everyone else and means no more help can be expected. Failure.
4) The new design they have planned, i've seen it, is tacky as hell, Flashing gif's and of course, the amazing animated scrollers, whoopee do!
5) There main idea was to have an open alpha testing period which made me lol. They didn't even know whether the server could stand 4 people, never mind having anyone entering the client whenever they felt like.

Theres alot more.. But tbh, They've got alot to think about.

Lost
16-08-2009, 08:21 PM
How stupid... it looks like a bloody 6 year old typed this, thanks for wasting 2 minutes of my life.

Fehm
16-08-2009, 08:27 PM
How stupid... it looks like a bloody 6 year old typed this, thanks for wasting 2 minutes of my life.

Where you saying that to me? ;D

MrPinkPanther
16-08-2009, 08:27 PM
At the bottom of the page it says:

VirtualHangout is created by Kolz-Network (http://www.kolz-network.com/)

When you go to Kolz Network its a Habbo Site...The website is terribly coded by the way.

Dentafrice
16-08-2009, 08:32 PM
Been snooping without them even realising, I actually lol'd to be honest.

My now unprejudiced comments as I have seen and understand how this entire project is working;
1) They're using a visual basic server [I know we knew this] and they've currently tried it with 3 people online, no problems. GIVE THEM A COOKIE. okay? So yh, its going great. surely?
2) The arrogance of the main developer blatantly reveals how low level this project is going to end up. I offered help, he says he could handle it all. I'd like to see him pull of an entire MMOCC with the website management side all by himself to be fair. The other owner doesn't have a clue what anyone's on about, doesn't even know what a MySQL database is, he's just paying.
3) The main developer thinks he's amazing because he knows 'Advanced PHP' which puts him totally on top of everyone else and means no more help can be expected. Failure.
4) The new design they have planned, i've seen it, is tacky as hell, Flashing gif's and of course, the amazing animated scrollers, whoopee do!
5) There main idea was to have an open alpha testing period which made me lol. They didn't even know whether the server could stand 4 people, never mind having anyone entering the client whenever they felt like.

Theres alot more.. But tbh, They've got alot to think about.

I wouldn't want your help either.

h4x
16-08-2009, 08:39 PM
I dont quite remember stating being ontop of the world because of knowing PHP, i stated that to alex because he thought i only knew basic PHP. I didnt create a C++ server at the start because Java is much better for servers, and i am writing one in Java now for the BETA release. VB6 will handle the closed alpha. Also, i did pull off an IMCE all by myself. The only part i didnt do was the coding and design of the website template, i could've, but i was weighed down. Its not online anymore, but it was a success, it got over 100 users. Id like to point out to everyone that the current website is temporary as many of you are failing to notice.

At mr person who was "snooping". you offered to code the website's server end. So, you must of thought there was some faith in this project. Snooping is amusing, trying to big yourself up are you? Dude, alex showed you the website so you'd know what your working with. And its not tacky at all, id like to see you do better.

Tom-Brown
16-08-2009, 09:21 PM
I'd love to point something out here, this guy is in his early/mid teens and is actually trying to make something.

I myself, can/is making a multiplayer game which I posted about a while ago and got a lot of positive feedback.

Why slate a kid? Sure, it's good to give feedback, and all but make it seem more positive than negative.

No need to smack someone while they are down.

I hardly post on this forum due to this sort of threads.

Sir
16-08-2009, 10:50 PM
Well, to be all fair. I think the project is going in the right direction as far as getting your hands dirty. Learning the amount of thought that actually comes into play. Finding out that everyone doesn't have the same enthusiastic opinion that you do about your own project, and learning that everyone doesn't have the same views as your own.

The only project I find is, if you are looking for a way to make quick money, or even turn this into an empire. This project will not be that one, at least without a lot of improvements. It currently looks to be a duplicated idea of Habbo (retro). In which I am referring to. It has that same drawback concept. -"It's been done before."

Not to be rude of course.


You should stop worrying how people think of your project. Its not what they will think that will matter when it succeeds. What will matter is how well your application will handle and run overall on the end-users' machine. Which in this case. Using Visual Basics is okay for prototyping. I would look into Java/C/C++ or even my favorite Erlang if you are looking to expand in growth and flexibility.

As for graphics. Oh we know we all love appealing graphics. Nice visuals affects and what not. With money graphics can easily be applied. I actually have a number of connections with professional graphic artists that you may want to look in to.
So do not stray away from the actual schematics. With a great platform and a unique idea. Investors will pay well over 1.2m+. Only basing that on the highest that was offered towards a previous project. (Of course it wasn't nothing fancy either... go figure!)

Alexander: Another good idea would be to learn what you are doing wrong. In which case. Do your research before preaching about anything. Learn about the game you are having designed. Don't just pay someone to do everything and not take the time to learn about it. You will easily be screwed out if you do not know learn something. Learn the perspective of the game that you are creating. So its projected in an diametric projection (2:1 ratio), commonly confused with isometric (which is a 1:1 ratio).

Take note that when someone gives you advice to take it and not frown on it thinking they are attacking you. Which most of these comments have been attacks in some similar ways. Though, they were valid points I may add. However, you must look at it in their point of view also. Many of these projects have come and gone. A lot have obtained a bit of profit and haven't returned a thing to those whom donated in any form or manner. In hopes of investing to something that will actually make a difference. So some of these people may appear pissed. Wouldn't you be?

The final note, prove them wrong. In which simply show that you know what you are doing by understanding the users' perspective and yours as a project owner. Don't just outburst and expect you know everything when you clearly need to learn more. (This also goes for your developer. I for one know he's not advanced in his area. With the common basic questions he has asked. - Don't get me wrong, its good to ask questions. That's how you get answers.) So, try and ask us how to help you improve your work. Don't ignore a helping hand.

Okay, that was my long post. Hope it helps someone in need. Haha!

Thanks,
Johnathan Fowler
http://community.visionire.com

AgnesIO
17-08-2009, 10:17 AM
Catzy in response to you post that it has to be removed if it is about a retro surely:

"Post your Retro Rooms Here" (http://www.habboxforum.com/showthread.php?t=337599)

Needs to be removed?

Jonster
17-08-2009, 10:46 AM
Office Room - Fully Coded, Ready to go.
http://up2go.us/static/img/vh6.png

Welcome Lounge on Habbo.


Navigator - Ready To Go
http://up2go.us/static/img/newvh.png

Couldn't look anymore like the Habbo nav.

Private Room - Done, old chatbar on this pic.
http://up2go.us/static/img/vh3.png

Oh, surprise, the chat that others read is well...what Habbo used to have and partially like what it does today.

Cafe Room - Currently being worked on, trying out alert feature, not final feature look.
http://up2go.us/static/img/vh_1.png

Oh, we have Z-Shelves and Executive furni here!


If you're going to create your own game, be original.

Jack!
17-08-2009, 10:52 AM
1) The rooms look VERY habboey, but not to bad +point
2) The avatars or whatever you want to call them are HORRIBLE -
Point
3)EVERYTHING REMINDS ME OF HABBO -9999 POINTS

Points Total : - 9999 Points :s

EDIT: Why in hell is there a save button, i cant be botherd to save it, im suprised you have to really because you dont save on habbo ;)

today
17-08-2009, 12:47 PM
Catzy in response to you post that it has to be removed if it is about a retro surely:

"Post your Retro Rooms Here" (http://www.habboxforum.com/showthread.php?t=337599)

Needs to be removed?
Thats Habbo rooms on a Habbo Retro, this is not. :eusa_wall:eusa_wall

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