Orangeesh
15-10-2009, 12:08 AM
Those who have unraveled the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.
In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar?
Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.
This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City (http://www.runescape.com/kbase/guid/plague_city_members), Biohazard (http://www.runescape.com/kbase/guid/biohazard_members) and Underground Pass (http://www.runescape.com/kbase/guid/underground_pass_members) – were originally released for RuneScape Classic. Four further quests later – Regicide (http://www.runescape.com/kbase/guid/regicide_members), Roving Elves (http://www.runescape.com/kbase/guid/roving_elves_members), and Mourning’s Ends Parts I (http://www.runescape.com/kbase/guid/mourning_s_ends_part_i_members) and II – plus the Catapult Construction (http://www.runescape.com/kbase/guid/catapult_construction_members) side story, and we reach Within the Light.
As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.
Mod Chris L
RuneScape Content Developer
Summary:
Where to start Within the Light (http://www.runescape.com/kbase/guid/within_the_light_members):
Speak to Arianwyn in Lletya (http://www.runescape.com/kbase/guid/lletya_members).
Requirements to complete Within the Light (http://www.runescape.com/kbase/guid/within_the_light_members):
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light (http://www.runescape.com/kbase/guid/mourning_s_ends_part_ii_the_temple_of_light_member s)
In other news...
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.
The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.
When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.
I cant be bothered to do it :P
clan chat update will be handy though.
In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar?
Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.
This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City (http://www.runescape.com/kbase/guid/plague_city_members), Biohazard (http://www.runescape.com/kbase/guid/biohazard_members) and Underground Pass (http://www.runescape.com/kbase/guid/underground_pass_members) – were originally released for RuneScape Classic. Four further quests later – Regicide (http://www.runescape.com/kbase/guid/regicide_members), Roving Elves (http://www.runescape.com/kbase/guid/roving_elves_members), and Mourning’s Ends Parts I (http://www.runescape.com/kbase/guid/mourning_s_ends_part_i_members) and II – plus the Catapult Construction (http://www.runescape.com/kbase/guid/catapult_construction_members) side story, and we reach Within the Light.
As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.
Mod Chris L
RuneScape Content Developer
Summary:
Where to start Within the Light (http://www.runescape.com/kbase/guid/within_the_light_members):
Speak to Arianwyn in Lletya (http://www.runescape.com/kbase/guid/lletya_members).
Requirements to complete Within the Light (http://www.runescape.com/kbase/guid/within_the_light_members):
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light (http://www.runescape.com/kbase/guid/mourning_s_ends_part_ii_the_temple_of_light_member s)
In other news...
The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.
The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.
When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.
I cant be bothered to do it :P
clan chat update will be handy though.