Meanies
17-10-2009, 06:33 PM
woooo:D
the only reason i chose ps3 over xbox.. then they 'cancelled. them a month or so after.
but both are just 'on hold'
EIGHT DAYS AND THE GETAWAY 3
GK: Before EyePet, the teams at Sony London were working on two projects that have since fallen by the wayside: Eight Days and The Getaway 3. Can you confirm that both of these have indeed been abandoned?
ND: I would not say they have been abandoned, just put to one side. Much work had been done. The studio just wanted to focus on its strengths, EyeToy and SingStar. Given the potential of EyePet, priorities have been changed, but the other projects aren't dead yet. Ultimately, the decision [to put those games to one side] has benefited everyone.
GK: How far through production were they?
ND: It depends. I think they were just over halfway through. They had a plan, everything was ready…
GK: How have you dealt internally with these strategic decisions from Sony?
ND: Many recruits to the EyePet team came from these projects, and contrary to popular belief, they are rather popular. First, because it was a much smaller team, they were able to integrate differently, but also with a different challenge.
Most importantly, The Getaway and Eight Days are still there. So, no, there haven't really been any regrets. This decision was welcome. And then everyone likes change, as is the culture of this community. There were no bad feelings.
whole thing; http://uk.gamespot.com/news/6232009.html?tag=latestheadlines;title;1
(towards the bottom)
the only reason i chose ps3 over xbox.. then they 'cancelled. them a month or so after.
but both are just 'on hold'
EIGHT DAYS AND THE GETAWAY 3
GK: Before EyePet, the teams at Sony London were working on two projects that have since fallen by the wayside: Eight Days and The Getaway 3. Can you confirm that both of these have indeed been abandoned?
ND: I would not say they have been abandoned, just put to one side. Much work had been done. The studio just wanted to focus on its strengths, EyeToy and SingStar. Given the potential of EyePet, priorities have been changed, but the other projects aren't dead yet. Ultimately, the decision [to put those games to one side] has benefited everyone.
GK: How far through production were they?
ND: It depends. I think they were just over halfway through. They had a plan, everything was ready…
GK: How have you dealt internally with these strategic decisions from Sony?
ND: Many recruits to the EyePet team came from these projects, and contrary to popular belief, they are rather popular. First, because it was a much smaller team, they were able to integrate differently, but also with a different challenge.
Most importantly, The Getaway and Eight Days are still there. So, no, there haven't really been any regrets. This decision was welcome. And then everyone likes change, as is the culture of this community. There were no bad feelings.
whole thing; http://uk.gamespot.com/news/6232009.html?tag=latestheadlines;title;1
(towards the bottom)