Freezing
22-01-2010, 06:23 PM
I see nothing but 'Grabber' rooms dominating the Latest Events page on the navigator but are they actually profitable? From my perspective there are 3 types of rooms I have witnessed.
Type 1 - No profit. A room looking like a recent startup appears and offers basically cheap goes for decent prizes. There is usually a prize in most squares and only several squares are empty (or misses). In this case, the owner of the room generally loses more than he gains.
Type 2 - Profit, low turnover. A room this time that may have been around for longer, the owner generally charges to steep of a price to participate in the grabber and many shy away from the high prices and seek rooms with a Type 1 system in place. However, when a customer does purchase a go, they will generally lose.
Type 3 - Scam. 4 times in the space of 20 minutes have I witnessed scams undergone in these new grabber rooms. It's a shock to me that people are genuinely finding these rooms attractive to participate in after all the scams I have witnessed from such a small sample.
My question to you Habbox, is if you are aware of any rooms that offer a fair shot at winning from the customers perspective and also provide a profit for the owner or the room? I'd love to hear from some Grabber owners on their experiences.
I bet there are some great equations and formulas that portray the best placement of furniture value/credit value across the dice grid to provide maximum profit but maintain saleability and keep those customers coming back!
Type 1 - No profit. A room looking like a recent startup appears and offers basically cheap goes for decent prizes. There is usually a prize in most squares and only several squares are empty (or misses). In this case, the owner of the room generally loses more than he gains.
Type 2 - Profit, low turnover. A room this time that may have been around for longer, the owner generally charges to steep of a price to participate in the grabber and many shy away from the high prices and seek rooms with a Type 1 system in place. However, when a customer does purchase a go, they will generally lose.
Type 3 - Scam. 4 times in the space of 20 minutes have I witnessed scams undergone in these new grabber rooms. It's a shock to me that people are genuinely finding these rooms attractive to participate in after all the scams I have witnessed from such a small sample.
My question to you Habbox, is if you are aware of any rooms that offer a fair shot at winning from the customers perspective and also provide a profit for the owner or the room? I'd love to hear from some Grabber owners on their experiences.
I bet there are some great equations and formulas that portray the best placement of furniture value/credit value across the dice grid to provide maximum profit but maintain saleability and keep those customers coming back!