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View Full Version : [Alteration] Ford mustang 2010 :l



Accipiter
29-05-2010, 05:44 PM
http://www.iaza.com/work/100530C/sfouighiodfjhpogjkhfgjghk83159.png

i always make the front of ******* cars and get them bang on, then when it comes to the back i **** up big time >:(

front isn't fully finished either, the white lines need aa'ing and it needs shading to shape it.

Youch
29-05-2010, 07:02 PM
Woah, This is awsome.. Honestly it is!

dbgtz
29-05-2010, 07:07 PM
Pretty good so far liam, not much of a habbo alt but oh well. The main window doesn't look right though and the spoiler looks like it will look crap. Also u have an errorr in one of the blue lines :P

Accipiter
29-05-2010, 07:09 PM
Yeah the backs totally ******* out of there, i hate the back (the left hand side is the one ima build it from) if i get my urge back to start on it, When i reshade it im gunna try and keep down on the high detail.

Just i built it against a habbo's size and room template so it looks like an actual habbo sized car rather than all those bad alt ones with square rally cars etc LOL or tiny kiddy mobiles.

paramoreriot
29-05-2010, 07:33 PM
Looks amazing liam, though red would of been better, but amazing seriously detail is immense :)

kieran x

Accipiter
29-05-2010, 07:34 PM
i was thinking red, but why make a deadly car a deadly colour :P gotta have something to counter act its beastliness.

paramoreriot
01-06-2010, 03:45 PM
Its wicked though better than anything i could do :)

Jessicrawrr
04-06-2010, 09:10 AM
amazing ;D

Boonzeet
06-06-2010, 01:27 AM
http://www.iaza.com/work/100530C/sfouighiodfjhpogjkhfgjghk83159.png

There are 171 colors in that piece.

That, no matter what excuse, is ridiculous for pixel art.

Anyway, I like the shape, and it appears to resemble what it's meant to be - but seriously, chillax on the palletes - I've spent about 30 minutes cutting the colors down.

http://bb.ohsk.net/uploads/tootired.png

I'm too tired to finish, but there are 42 colors left there. That's 129 colors less, and about 16 of the colors left are bits where I've not colored over - If I was to finish, I would finish your piece with say, 12 different colors maximum. Nothing needs further anti-aliasing. The main point of pixel art is to produce an image with as few colors as possible, generically speaking.

I would like to see if you take my advice, the structure of the front of the car is promising and I like the design; the wheels' shapes are interesting and provided you cut down on the colors, this could be an incredibly good piece of pixel art.

Accipiter
06-06-2010, 09:14 AM
yeah i don't really stick to pallettes usually i just create an alt how i think it should look, the ford mustang has alot of curves in it thats why i thought properly shading it would be better, atm it would probably be better in normal graphics.

I know main pixel artists usually do use like 16 colour palettes etc but its never really been my thing, i might move onto it in the future. i did try with the stray pixels one but it wasn't to great.

Gunna do what you done but with the old one so i can learn the shapes better, your reshading was great on it but im gunna try it out for myself ^^

dbgtz
06-06-2010, 09:57 AM
I don't see how using alot of colours makes it bad? I mean seriously it's not going to kill you and tbh I don't think using little colours shows less skill then using loads of colours

Accipiter
06-06-2010, 10:00 AM
Its just more of a competition for the creator really

I do agree in some circumstances but some alts just don't need pallettes, i think this could work well under 40 colours. hopefully.

Boonzeet
06-06-2010, 11:55 AM
I don't see how using alot of colours makes it bad? I mean seriously it's not going to kill you and tbh I don't think using little colours shows less skill then using loads of colours

The ability to portray something with as few colors as possible is something that all professional pixel artists should strive for.

This is my favourite example, as it uses just 15 colors total (Colossal Katamari by Snake (http://www.pixeljoint.com/pixelart/17123.htm)):
http://www.pixeljoint.com/files/icons/full/colossal_katamari.png

Yeah, Voiceover. the alt could probably work with about a 32 color palette, I'd reckon. That'd keep it at 4bpp.

Accipiter
06-06-2010, 12:00 PM
when we were diuscussing this that was actually the image that came to mind LOL its one of the best ones i've seen, i just do not know how it was done LOL

Black_Apalachi
06-06-2010, 12:51 PM
The front resembles a Shelby as you say but I'll look forward to the finished product before commenting further. Looks good so far :)


The ability to portray something with as few colors as possible is something that all professional pixel artists should strive for.

This is my favourite example, as it uses just 15 colors total (Colossal Katamari by Snake (http://www.pixeljoint.com/pixelart/17123.htm)):
http://www.pixeljoint.com/files/icons/full/colossal_katamari.png

Yeah, Voiceover. the alt could probably work with about a 32 color palette, I'd reckon. That'd keep it at 4bpp.

15 colours? That's insane :O

Accipiter
06-06-2010, 12:55 PM
Yeah its a ford shelby gt500 basing it around the 2010 version ^^ i plan on finishing it i just dunno when

Chancer!!
06-06-2010, 02:47 PM
Thats awsome! Just make a garrage alt with the front sticking out lol ^^

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