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View Full Version : [Bobba] Alterations not being "Isometric"



XxRIZZLAxX
18-08-2005, 09:59 AM
I hate it when people go on about alterations not being "isometric". The people who use it obviously don't know the meaning of the word. It means that all the lines are equal measurements or dimensions. Or as the dictionary would put it : Having three mutually Perpendicular equal axes. Nowhere does it say that the lines have to be equal to the dimensions of Habbo. Whenever someone says that the alt isn't isometric, the alt usually is. STOP USING THE WORD BECAUSE YOU DON'T KNOW WHAT IT MEANS, IT'S NOT SPECIALLY DEDICATED TO HABBO. Just say that it's not equal to Habbo's dimensions or something! Finally got that off my chest :P

Roboevil
18-08-2005, 10:58 AM
I haven't really seen your pixel art, or I didn't see that you made it, but generally, pixel art follow the isometric rules consisting of those different types of lines, with the 1x1, 1x2 etc, obviously this doesn't apply to all pixel art, but Habbo does, i'll take a look at your work first.

lauralol
18-08-2005, 11:01 AM
No the word isn't dedicated to habbo... but habbo is made in isometric so if you're making a habbo alt then yeah it's gotta be isometric!

GommeInc
18-08-2005, 12:49 PM
1. Of or exhibiting equality in dimensions or measurements.
2. Of or being a crystal system of three equal axes lying at right angles to each other.
That is what Isometric means and that is what Habbo is drawn in :s

XxRIZZLAxX
20-08-2005, 02:00 PM
But it doesn't mean they have to have the same degrees, which is what i'm saying! I know habbo's isometric and everything, but it's not the only angles that are! I've seen loads of alts that aren't at the same angles as Habbo but they're still isometric because the lines are equal and the right dimensions or whatever

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