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Meanies
25-07-2011, 03:58 PM
Yeah so I have freeze and tried to make it 24/7 a while back with wired but couldn't work it out. I can get the timer to reset fine yeah, its just i need a longer period between the game ending and the new game starting so people can join the game cus once it starts, you cant join.

I've looked in other rooms and have now bought the same wired as those, they have these
triggers; Game ends, Game Starts, At set time
Effects; Toggle furni state, Toggle furni state, Timer reset

I just cannot work out the settings.
I assume in one stack it would be Game ends, toggle state and after a set time, but nothing seems to work.

Does anyone know or have any ideas? :'(

Thread moved by Jordan (Forum Moderator): From 'Habbo In General' to here as better suited

Mr-Trainor
25-07-2011, 04:59 PM
This will be the stack to get the game to re-start after a delay after it ends:
- trigger: game ends
- effect: toggle furni state - select the timer but then add a delay to it :).

Edit
Oh wait you want 24/7 one. I've got to go now but I'll tell you when I get back (in this thread) unless someone else has :P.

james,
25-07-2011, 05:05 PM
This will be the stack to get the game to re-start after a delay after it ends:
- trigger: game ends
- effect: toggle furni state - select the timer but then add a delay to it :).

Edit
Oh wait you want 24/7 one. I've got to go now but I'll tell you when I get back (in this thread) unless someone else has :P.

I thought it was this to make it 24/7 with another toggle furni state? :s

Mr-Trainor
25-07-2011, 05:36 PM
If the game is 1 minute/60 seconds..

Stack 1
Trigger: game ends
Effect: toggle furni state delay 10
Effect: timer reset

Stack 2
Trigger: at set time 70 seconds
Effect: toggle furni state delay 10

james,
25-07-2011, 06:17 PM
If the game is 1 minute/60 seconds..

Stack 1
Trigger: game ends
Effect: toggle furni state delay 10
Effect: timer reset

Stack 2
Trigger: at set time 70 seconds
Effect: toggle furni state delay 10

This guy is amazing with wired <3 - We love you Mr-Trainor, you helped me as well with this, does same apply with a Skateboard booster room?

Mr-Trainor
25-07-2011, 07:00 PM
This guy is amazing with wired <3 - We love you Mr-Trainor, you helped me as well with this, does same apply with a Skateboard booster room?

If you mean an automatic skateboard boosting, then I'm not sure :P. I've never seen one xD.

Meanies
25-07-2011, 08:43 PM
It seems to just be going the same as I had it before, I want there to be more than 10 seconds before the timer is reset but 10 seconds is the only timespan I seem to be able to get. Someone else has theirs at more than 10 seconds so it can be done :'(

james,
25-07-2011, 09:01 PM
If you mean an automatic skateboard boosting, then I'm not sure :P. I've never seen one xD.

Ah right, thanks anyway ;)

Mr-Trainor
25-07-2011, 09:52 PM
It seems to just be going the same as I had it before, I want there to be more than 10 seconds before the timer is reset but 10 seconds is the only timespan I seem to be able to get. Someone else has theirs at more than 10 seconds so it can be done :'(

This should be more helpful then :P:

Stack 1
Trigger: game ends
Effect: toggle furni state delay x seconds
Effect: timer reset

Stack 2
Trigger: at set time (set time to game length + x seconds)
Effect: toggle furni state delay x seconds


Replace x seconds with the delay you want. Replace game length which the length of the game, eg 60 seconds.

Meanies
25-07-2011, 11:29 PM
This should be more helpful then :P:

Stack 1
Trigger: game ends
Effect: toggle furni state delay x seconds
Effect: timer reset

Stack 2
Trigger: at set time (set time to game length + x seconds)
Effect: toggle furni state delay x seconds


Replace x seconds with the delay you want. Replace game length which the length of the game, eg 60 seconds.

I want the delay to be 20 seconds, but because the toggle furni state can only be set to 10 seconds, it always just goes after 10 :(

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