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Zak
18-06-2012, 01:18 PM
do dungeoneering xD

I just literally tried it on my own and I had no idea what was going on? How do I learn and things? I can't really do it with people because I don't understand what I'm doing plus I have like no rs friends :P It just confuses the hell out of me :(

scottish
18-06-2012, 02:11 PM
Read guides on various forums or sweet talk Kyle; into boosting you and learn from what he does :P

Rachel
18-06-2012, 02:19 PM
I have an account but I hate dung..... lol

Edited by Jordan (Forum Super Moderator): Please stay on topic to the discussion

Kyle
18-06-2012, 05:02 PM
Basic premise is to open every room in the dungeon. Guardian doors (GDs) require you to kill everything in the room to open and key doors ("purple corner door", "orange shield door", etc.) need you to find the corresponding keys to open them. Don't bother killing monsters if it's not for the purpose of opening a GD and look on the floor of every new room for new keys.

Keys are displayed in the top right hand corner below your number of deaths. If you want to save time you're going to have to try to remember each door you pass but cannot yet open so you know where to go when you find its key. Each time you find a key door it would be wise to open your map and take a mental note of where that door is for future use otherwise you're just going to be trawling the dungeon looking for doors that you might not have even seen yet.

Party leader gets a group gatestone that you can teleport to with law runes. Helpful to drop this at guardian doors for your team for easy access and faster clearing. If you're in a party and hear "GT" (Group Teleport) or "GTGD" (Group Teleport - Guardian Door!) then you should teleport straight away, scan the area for guardian doors and kill and guardians in sight. GT is often also called if there's a skill door that other party members can't open - e.g. GT 99 craft *zak teleports and fixes pulley on broken door*

EXP gain is where it gets a little bit complicated. Experience at the end of the dungeon is based around a number of things:

- Rooms opened
- Prestige (previous progress)
- Monsters slain*

*doesn't really make much of a difference at all so don't bother clearing all rooms unless required.

A lot of the time you aren't going to be able to actually open every room so it's worth noting that any door you have to pot to open is simply a bonus room and isn't essential in completing the dungeon and can be skipped if you don't want to do it. You will get more exp for opening bonus rooms though. You may also notice that if you don't open bonus rooms then you might not be able to open some key doors so don't run around the dungeon panicking thinking you've missed a key if this happens. Once you've opened the boss, you don't NEED to open any more doors to complete the dungeon... but you should.

The higher your prestige (this is shown as "previous progress" on your dungeoneering tab), the more exp you'll get per floor. Always complete EVERY floor you can before resetting your progress. Completed floors are ticked.

cba writing any more if you have any more questions just reply or ask me in game :)

Zelda
18-06-2012, 09:55 PM
Top left hand corner for keys Kyle LOOOL Kyle; but Ye what Kyle has said is good plus I reccomenf rswiki. Lol I always thought gtgd was go to gt not group Tele <.<

Rixion
18-06-2012, 10:09 PM
Me either, i've lamped it right from Level 1.

Zak
19-06-2012, 08:11 PM
Basic premise is to open every room in the dungeon. Guardian doors (GDs) require you to kill everything in the room to open and key doors ("purple corner door", "orange shield door", etc.) need you to find the corresponding keys to open them. Don't bother killing monsters if it's not for the purpose of opening a GD and look on the floor of every new room for new keys.

Keys are displayed in the top right hand corner below your number of deaths. If you want to save time you're going to have to try to remember each door you pass but cannot yet open so you know where to go when you find its key. Each time you find a key door it would be wise to open your map and take a mental note of where that door is for future use otherwise you're just going to be trawling the dungeon looking for doors that you might not have even seen yet.

Party leader gets a group gatestone that you can teleport to with law runes. Helpful to drop this at guardian doors for your team for easy access and faster clearing. If you're in a party and hear "GT" (Group Teleport) or "GTGD" (Group Teleport - Guardian Door!) then you should teleport straight away, scan the area for guardian doors and kill and guardians in sight. GT is often also called if there's a skill door that other party members can't open - e.g. GT 99 craft *zak teleports and fixes pulley on broken door*

EXP gain is where it gets a little bit complicated. Experience at the end of the dungeon is based around a number of things:

- Rooms opened
- Prestige (previous progress)
- Monsters slain*

*doesn't really make much of a difference at all so don't bother clearing all rooms unless required.

A lot of the time you aren't going to be able to actually open every room so it's worth noting that any door you have to pot to open is simply a bonus room and isn't essential in completing the dungeon and can be skipped if you don't want to do it. You will get more exp for opening bonus rooms though. You may also notice that if you don't open bonus rooms then you might not be able to open some key doors so don't run around the dungeon panicking thinking you've missed a key if this happens. Once you've opened the boss, you don't NEED to open any more doors to complete the dungeon... but you should.

The higher your prestige (this is shown as "previous progress" on your dungeoneering tab), the more exp you'll get per floor. Always complete EVERY floor you can before resetting your progress. Completed floors are ticked.

cba writing any more if you have any more questions just reply or ask me in game :)

Thanks Kyle it seems really straight forward but I never want to join a party. I feel like I'm going to let the team down being super nooby :( the stuff you wrote makes it seem pretty straightfroward but I doubt it is :P I would +rep but cant til 22nd of june

Kyle
19-06-2012, 08:17 PM
Chances are people are going to be just as nooby as you are. You can't really go wrong if you just clear GDs.

Matthew
19-06-2012, 08:52 PM
I got my dung to 55 today, if you want to dung with me then just send me a VM or a PM in game or something!

Its better and less annoying I find if you have friends or at the very least people you know to dung with :)!
Zak;

Zak
19-06-2012, 09:42 PM
I got my dung to 55 today, if you want to dung with me then just send me a VM or a PM in game or something!

Its better and less annoying I find if you have friends or at the very least people you know to dung with :)!
@Zak (http://www.habboxforum.com/member.php?u=33322);

Whats your rs name Mat? :P I forgot :(

Matthew
19-06-2012, 09:44 PM
Whats your rs name Mat? :P I forgot :(
PestControl :D!

Zak
19-06-2012, 11:29 PM
PestControl :D!

O lol you login all the time :P I actually had no clue who that was on my list, consider myself talking to you while your on now because I actually know who u r :P

Lagg
26-07-2012, 04:11 PM
Id like to do dung but i find that nobody ever wants to party with me So yeah LOL cba

Zelda
26-07-2012, 05:58 PM
Mm try joining fc's that do it chris, thats often best cause they arent horrible like those iin w32/w117 and are genreally much better xp anyway. If your not for complete speed and prefer 0 deaths and a more fun dungeon then i would suggest relaxed dung friends chat, requiring 75 dungeeoneering with application to use, or 80 dungeoneering without application to use. You could also join dungeoneering clans also like dgsweepers but i personally dont like the rush style so have no information on this ! :P

Lagg
26-07-2012, 06:15 PM
Mm try joining fc's that do it chris, thats often best cause they arent horrible like those iin w32/w117 and are genreally much better xp anyway. If your not for complete speed and prefer 0 deaths and a more fun dungeon then i would suggest relaxed dung friends chat, requiring 75 dungeeoneering with application to use, or 80 dungeoneering without application to use. You could also join dungeoneering clans also like dgsweepers but i personally dont like the rush style so have no information on this ! :P
Il give it a try but i have little friend on runescape nobody i know plays it and all my old friends are from 2004 when my account was created so yeah never online, but thanks for the info :) Plus my stats suck for a veteran player XD

Zelda
26-07-2012, 06:27 PM
ha ha dw, do yu have me added ingame anyway? i can help u with this stuff ;p

Lagg
26-07-2012, 08:29 PM
Nah i dont whats your rune name? ;)

Zelda
26-07-2012, 08:44 PM
Phaydees , its in my Sig after all ;p

GB4
18-08-2012, 08:37 PM
*REMOVED*

Edited by Paige (Trialist Forum Moderator): Please do not encourage illegal activity.

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