PDA

View Full Version : (+rep) Wired Help!



karter
16-03-2013, 11:38 AM
http://i46.tinypic.com/hwlu86.png

Hi guys! So I am making an automatic game in which you control a penguin and try to move it till a spot in a given time. I am so confused because I have no idea how to deal with this Timer crap, could anyone help me?
Okay here's what I want: I wanna install a timer, when the game starts the gates open and the penguins are on the starting positions here

http://i48.tinypic.com/2whimw7.png
and also;

When the penguins reach here (within time!) I need the person who reached first to teleport to the patch behind it. If they both do not make it, I want them to teleport out and penguins reach their starting positions again.

http://i49.tinypic.com/30m5vr4.png


I think I couldn't explain it really clearly so it would be appreciable if you visited http://www.habbo.com/room/51038951 and see what should be done. +rep to anyone who helps

karter
16-03-2013, 03:06 PM
bump, really need help with this! :(

Plebings
16-03-2013, 03:30 PM
need an idea of what wired you have/how much willing to buy. will be on later so message me if you still need help. sorry, it can be done a couple of different ways, so it's just a matter of which is best for you or i'd just post it.

karter
16-03-2013, 03:40 PM
need an idea of what wired you have/how much willing to buy. will be on later so message me if you still need help. sorry, it can be done a couple of different ways, so it's just a matter of which is best for you or i'd just post it.

well theres a lot of people making the room so arranging wired wont be a problem i just need to know what and how much wired we need

Plebings
16-03-2013, 04:37 PM
again i can't tell you specifics, but here are some factors you might want to consider:

how will the loser and winner teleport?
for the loser you can use either freeze tiles or place the player on a roller which will teleport them out, now the winner you can have it automatically move them when they win (e.g. rollers/freeze tiles) or have them flick a seperate switch.

the main problem i can see is that the winning area is an open space, so if you want to keep it open then you'll have to use a LOT of separate condition stacks, however if you divide the area or place some sort of podium/table/tile that the penguins have to get to then that will make things much easier.

Want to hide these adverts? Register an account for free!