JHER
01-04-2013, 01:49 PM
http://behindthepixels.net/wp-content/uploads/2013/04/Screen-Shot-2013-04-01-at-01.57.09.png
So the premise of these rooms was initially just to create a fun carnival like room, but i wanted something to truly annoy people and have them confused as hell (sorry) so i set about making a room that wouldnt give up the fact it was all a pointless exercise till the end.
It worked, my room stayed full for mostly all of yesterday while others gave up the fact they were a joke.
Heres how:
http://i.imgur.com/vW9plh6.png
(powertoo coming in to lend a tele set and put the room on the nav)
The planting of clues to mislead and confuse:
i thought i would get clever and put an enigma code on the wall on a hidden sticky..
http://i.imgur.com/uKs1Jk3.png
and when someone first said this i knew they had worked it out :)
http://i.imgur.com/jGNZujC.png
then this solution popped up
http://i.imgur.com/XDhS87P.png
Once inside the safe i didnt want them to just leave.. so i put a wired message 'its not over yet'
People stayed there for hours instructing from inside the safe on what to do and trying to solve the puzzle fromthe outside.
People were pretty amazing at being able to move the knight around at one stage, blocking his path etc.
But alas it was all in vein
http://i.imgur.com/cH34sDc.png
Well yes, you did.. There is no solution to open the door other than to wait 24 minutes for it to open for 3 seconds (i was shocked no one had a timer running)
And once your in the safe?
Well.. yesterday nothing but today a badge.
I hope you all enjoyed it those who played along :)
PS im posting this as there are now easier ways to get the badge
Additional:
At one stage of building i had put in a wired stack to trigger a skull to move onto the table when 10 exact states and positions were met, i dno how but that got triggered lol
The door inevitably broke one or two times when it couldnt return due to people rushing it..
I made the time for the door to open just enough that if you were by any interactive furni such as tiles or switches when it opened you wouldnt have time to make it in.
So the premise of these rooms was initially just to create a fun carnival like room, but i wanted something to truly annoy people and have them confused as hell (sorry) so i set about making a room that wouldnt give up the fact it was all a pointless exercise till the end.
It worked, my room stayed full for mostly all of yesterday while others gave up the fact they were a joke.
Heres how:
http://i.imgur.com/vW9plh6.png
(powertoo coming in to lend a tele set and put the room on the nav)
The planting of clues to mislead and confuse:
i thought i would get clever and put an enigma code on the wall on a hidden sticky..
http://i.imgur.com/uKs1Jk3.png
and when someone first said this i knew they had worked it out :)
http://i.imgur.com/jGNZujC.png
then this solution popped up
http://i.imgur.com/XDhS87P.png
Once inside the safe i didnt want them to just leave.. so i put a wired message 'its not over yet'
People stayed there for hours instructing from inside the safe on what to do and trying to solve the puzzle fromthe outside.
People were pretty amazing at being able to move the knight around at one stage, blocking his path etc.
But alas it was all in vein
http://i.imgur.com/cH34sDc.png
Well yes, you did.. There is no solution to open the door other than to wait 24 minutes for it to open for 3 seconds (i was shocked no one had a timer running)
And once your in the safe?
Well.. yesterday nothing but today a badge.
I hope you all enjoyed it those who played along :)
PS im posting this as there are now easier ways to get the badge
Additional:
At one stage of building i had put in a wired stack to trigger a skull to move onto the table when 10 exact states and positions were met, i dno how but that got triggered lol
The door inevitably broke one or two times when it couldnt return due to people rushing it..
I made the time for the door to open just enough that if you were by any interactive furni such as tiles or switches when it opened you wouldnt have time to make it in.