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View Full Version : Wired & counter problem



Spoltage
04-05-2013, 04:56 PM
I am in the process of creating an automatic game which features a counter (see below)

http://img15.imageshack.us/img15/7696/e48f6ebee14041249d251e6.png

The counter is currently set at 30 seconds for testing purposes, I have my wired set so that when the game ends the timer restarts 5 seconds later.

See my wired stack below (ignore the match furnis, they are being used to open/close gates and move a separate wired box)

http://img845.imageshack.us/img845/8219/4eff1439e56743b783c1622.png
http://img7.imageshack.us/img7/6486/b41b850e46634c5aa33d65b.png

The timer reset and works fine whilst i'm in my room, however if i leave the room for a short period and come back the timer is stuck on 30 seconds (i do wait 5 seconds incase it just ended) however it requires me to manually start it. Is this supposed to happen as from what I recall timers still continue when no-one is in the room or am I wrong or have I done the wired wrong?

Any help would be great!

Sam :S

Mr-Trainor
04-05-2013, 05:16 PM
Do not use game ends or game starts :).
What I do, is when the counter starts, I also have a timer reset in that same stack so that both happen together.

So then my other stack, which would be game ends, actually has an at set time trigger so with my timer being 2 minutes I set it to 120 seconds, so it happens as the game ends :).

Spoltage
05-05-2013, 10:37 AM
oh right, i see. thanks for the feedback i shall try this later on once i come on my computer.

sam.

Pringe
05-05-2013, 10:53 AM
Thanks Mr-Trainor. I was having the same problem as Sam & you helped me out a lot!!! Thanks :D

Mr-Trainor
05-05-2013, 12:06 PM
Thanks Mr-Trainor. I was having the same problem as Sam & you helped me out a lot!!! Thanks :D
Glad it helped :D!

Spoltage
05-05-2013, 05:30 PM
Do not use game ends or game starts :).
What I do, is when the counter starts, I also have a timer reset in that same stack so that both happen together.

So then my other stack, which would be game ends, actually has an at set time trigger so with my timer being 2 minutes I set it to 120 seconds, so it happens as the game ends :).

Thanks for the feedback and the help, i got a little confused and i managed to make it work a different way :D

sam

Lachlan
06-05-2013, 12:22 AM
This hasn't got to do with the thread directly, but Auto Games, yes. If I made a guide to wiring an auto game would anyone find it usefull?

Mr-Trainor
06-05-2013, 07:36 AM
Thanks for the feedback and the help, i got a little confused and i managed to make it work a different way :D

sam
Np :).

This hasn't got to do with the thread directly, but Auto Games, yes. If I made a guide to wiring an auto game would anyone find it usefull?
I'm sure lots of people would, but there is a few things in Mk,'s guide which is stuck in this forum, so I guess just make sure you're not posting the same things that he already has :).

Spoltage
06-05-2013, 08:49 AM
This hasn't got to do with the thread directly, but Auto Games, yes. If I made a guide to wiring an auto game would anyone find it usefull?


I'm sure lots of people would, but there is a few things in Mk,'s guide which is stuck in this forum, so I guess just make sure you're not posting the same things that he already has :).

An auto game guide could be useful but as Mr-Trainer says Mk, has a guide and so yours should contain different tips and tricks :D

Sam

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