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View Full Version : Habbo Economic Plan With LTDS



stpbutcool1
28-05-2013, 03:55 AM
I am going to post this for a few reasons... I am tired of hearing "These LTDS are dumb" and so you are aware of why you are paying so much for the "dumb" LTDS.


If you have not realized there have been a huge amount of LTD rares being placed in market at high prices. Habbo is using these to cut the inflation of items by large amounts. Each time they release a LTD it removes 200k-2m creds from the economy.

This is actually a really smart plan considering the player base is reducing daily. But like in every business there has to be a profit so taking out huge amounts of the habbo currency makes it so they can sell more. If it was not for these LTDS and cutting the amount of credits in the game it is vary possible habbo could go under. who knows? I can tell you though games like this have HUGE running costs with hosting prices and staffing so them being able to sell credits again is a BIG deal.


This is the same basic idea when Market Place came out and yet again it was an AWESOME idea. It removes 1c every 100c is sold! That adds up quick! But that is such a slow process!

So next time you are questioning why you are paying the price you are for that "LTD" think about this.

Thread moved by Nick (Forum Moderator): From 'Habbo News & Rumours' as it is more suited here.

Daltron
28-05-2013, 04:41 AM
Even if this is true most the LTDs are still dumb. Most of them are designed horribly to fit into certain furni lines but at the end of the day don't fit in well in casinos, by your argument is where most the coins being spent comes from (casino owners having most coins to splash from the economy) I do wonder however just how effective they are in removing coins from circulation.. I haven't noticed any significant changes

stpbutcool1
28-05-2013, 05:48 AM
I am not sure if Habbo is really looking into a significant change in the economy over night. But my bets are over time as more and more of these ltds get introduced the price of items are going to go down.. unless they come up with some more ideas to get people to buy credits like the loyalty items.

Kardan
28-05-2013, 06:01 AM
It might remove a 'large' amount of credits from circulation, but there's so many credits it doesn't make a noticeable difference over time. Of course, it does depend on how many people buy credits these days, and I would assume more credits get taken out than put in these days personally.

jorsian
28-05-2013, 02:32 PM
I do believe there is a monetary motive behind LTDs (as there is with everything that is released onto Habbo these days), but I wouldn't look into it as deeply as you are. I believe that the LTDs were designed simply as a quick gimmick to fool young, inexperienced users into buying credits. The words "limited" and "rare" don't always hold true in every situation, but they are buzz words that Sulake likes to throw around on an almost weekly basis. For example, the Black Sci-Fi Pod was released in a batch of 2000 units for 50c per. This renders the furni neither "rare" nor very "limited". Technically the rare is limited, but with 2000 units in circulation there is more than enough to go around. Yet time and time again users are fooled into throwing away their credits in exchange for these (most of the time) bad deals. There is no question that credits are being sucked out of the economy, but we must also factor in how many credits are being pushed into the economy by credit purchases. I reckon that most of the credits are flushed out of the hands of the poorer, newer users who don't understand the techniques of buying and selling. The veteran users (mostly casino goers) probably haven't noticed a great change in their credits holdings as they are savvy when it comes to the economy. If anything, I wouldn't say limited rares have helped Habbo. Instead, I believe that they are slowly discouraging users from making investments (and thus buying credits), as most of the limited rares fall below their initial selling price mere seconds after their release. You really have to be experienced with what sells and what doesn't if you want to participate and do well in this high-risk game of buy and sell.

edible
28-05-2013, 03:21 PM
I think they do want to remove bulk credits out of the system, I agree with you to that extent but I also agree with other posters that you're looking too much into it. They have branded them well. The name limited and the fact only a certain amount can be sold makes them considerably more desirable. It allows individuals to manipulate the price. Say there are 100 of something and somebody knows that they own 50 then they can know that not one person owns more than they do.

There are millions of credits rolling around in the monetary system and I do believe that part of introducing Limited Rare was trying to take a chunk out of the market. Knowing the staff member that thought of it, he was always very hopeful that a newer and poorer user would get the number 1 and make a lot of profit. So it isn't all based on corporate drivel, they do care and think about the user.

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