View Full Version : New Navigator
Scotland
02-07-2014, 04:12 PM
Still being worked on.
https://pbs.twimg.com/media/BrjO_rbCYAAILZ4.png:large
Michael
02-07-2014, 04:15 PM
Basically the shop but with different shapes and icons.
is this not the new UI entirely
Daltron
02-07-2014, 04:36 PM
Geez that ui style is fugly.
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steamyxo
02-07-2014, 04:44 PM
wow thats massive and ugly
why do they change things that are ok into things that are utterly crap
lucaskf390
02-07-2014, 08:15 PM
No habbo, don't do this to us!!!
MKR&*42
02-07-2014, 08:18 PM
Disgusting UI and they need to sort out the fact they have a million uis on the hotel
Beta
Illumina
the one after illumina that is basically black content boxes for everything oh HITCH
this disgusting mess
oh please no. we cannot be having that mess!
Lewis
02-07-2014, 09:15 PM
Disgusting UI and they need to sort out the fact they have a million uis on the hotel
Beta
Illumina
the one after illumina that is basically black content boxes for everything oh HITCH
this disgusting mess
they only have 2 uis once this is brought out i think
maybe 2 and one thing for a third
Beta, yes
Blue bars on top UI, yes
Hitch, only change looks was ever done for hitch and that's gone now
I think all of illumina is gone now? Oh wait there's chat
meh idk anymore
MKR&*42
02-07-2014, 09:27 PM
they only have 2 uis once this is brought out i think
maybe 2 and one thing for a third
Beta, yes
Blue bars on top UI, yes
Hitch, only change looks was ever done for hitch and that's gone now
I think all of illumina is gone now? Oh wait there's chat
meh idk anymore
chat is illumina and hitch is all the new content boxes isnt it, like the top right where all the settings buttons and credits and **** are displayed is hitch
Lewis
02-07-2014, 09:30 PM
chat is illumina and hitch is all the new content boxes isnt it, like the top right where all the settings buttons and credits and **** are displayed is hitch
nah thats definitely not hitch
hitch was cancelled, the new thing at the top right came with the completely new ui at the bottom etc
MKR&*42
02-07-2014, 09:31 PM
nah thats definitely not hitch
hitch was cancelled, the new thing at the top right came with the completely new ui at the bottom etc
then thats another UI (which replaces hitch in effect) and thus there are still 4 UIs
Scotland
18-07-2014, 05:57 PM
Update
https://pbs.twimg.com/media/Bs2D6J4CAAAFDG7.png:largehttps://pbs.twimg.com/media/Bs2D6QICAAA7oDt.png:largehttps://pbs.twimg.com/media/Bs2D6FsCUAMsJeW.png:large
lucaskf390
18-07-2014, 06:56 PM
New navigator sucks, current disegn is good and have been there for years, don't change what is working plz.
Are they for real!? why is it so wide? so much useless space. You can see so much more rooms in a compact manner atm :S ugly mess!!
Lewis
18-07-2014, 08:41 PM
Disgusting.
Please keep the navigator as it is! :(
Chrisbud1
18-07-2014, 09:19 PM
who's the idiot who made this gaha
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Scotland
24-07-2014, 01:55 PM
https://pbs.twimg.com/media/BtUGLIHIMAAmRqz.png:largehttps://pbs.twimg.com/media/BtUGK1cIUAEQhri.png:largehttps://pbs.twimg.com/media/BtUGJ5vIAAAB7Aj.png:large
arrows on bottom left take you back / forward through your search history
Michael
24-07-2014, 02:02 PM
https://pbs.twimg.com/media/BtUGLIHIMAAmRqz.png:largehttps://pbs.twimg.com/media/BtUGK1cIUAEQhri.png:largehttps://pbs.twimg.com/media/BtUGJ5vIAAAB7Aj.png:large
arrows on bottom left take you back / forward through your search history
That UI is just awful, it does not work at-all!
Storking
24-07-2014, 04:08 PM
This could be worse than the credit tax
ugliest nav ever! don't fix what's not broken :(
lRhyss
24-07-2014, 05:24 PM
That's horrid!
-Nick
24-07-2014, 05:26 PM
Just seems to wide for me :S!
auffant1
25-07-2014, 01:34 AM
Ugh I hate those quick links, so silly and WAY too big. Just keep the one we have it works great...
Really not much of a fan. I prefer it how it is now. Anyway the current one is fine how it is IMO
Scotland
01-08-2014, 11:03 AM
https://pbs.twimg.com/media/Bt8rrv8CcAEjoqo.png:largehttps://pbs.twimg.com/media/Bt8rsIUCcAAc-Qk.png:largehttps://pbs.twimg.com/media/Bt8rrPfCAAAWAvU.png:large
The navi is now resizable.
who designed this?
Currently we can see 21 rooms on the navigator without scrolling...there you can see 7
How can they not see that this is a downgrade?!
I will miss the way the sort popularity of rooms with colours too ;/
MONEYMAGIC
01-08-2014, 11:47 AM
who designed this?
Currently we can see 21 rooms on the navigator without scrolling...there you can see 7
How can they not see that this is a downgrade?!
I will miss the way the sort popularity of rooms with colours too ;/
I know, it's stupid! I know they'll do it anyway as they often do, but pleaseee don't! The one we have now is perfectly fine.
its disgusting, I even dislike the navigator we have now
Lewis
01-08-2014, 12:31 PM
someone tag staff and show them how not one person likes this pls (even though it won't do anything)
LEAVE IT AS IT IS. THIS IS A COMPLETE DOWNGRADE AND IS AWFUL!
Michael
01-08-2014, 12:53 PM
Looks like the ex-Creative Director of UX Design at Sulake has seen this thread, and is probably not impressed at his illumina being scrapped for this. If only Illumina could live on, just counting down the days now until the private messenger receives this UI:(:frust:
Daltron
01-08-2014, 02:14 PM
I honestly think this could drive so many users away from the Habbo service. The navigator is the hub for every user selecting where they want to spend time. It's not broken now. Don't 'fix' what is not broken. It doesn't need to change, it can only go downhill.
ediootti
04-08-2014, 04:29 PM
Looks like the ex-Creative Director of UX Design at Sulake has seen this thread, and is probably not impressed at his illumina being scrapped for this. If only Illumina could live on, just counting down the days now until the private messenger receives this UI:(:frust:
Yeah, I like to stay up to date on what's happening, even though I'm not staff anymore, nor really actively on at the hotel these days. Habbox is the best in town for that in my books. Here's the thing, though; when you've worked on design for a while (I'm going on my 16th professional year now), you learn to let go of your babies. Would I have designed elements like this with Illumina? Likely not, as all designers are different and have their own style. I like my pixels clean and crisp (some might, and did, say un-Habboish), the current people in the helm like something else. Is it my place to say what Sulake should do with their IP? Definitely not.
I can't say that I'm a huge fan of some of the choices they've made over the past year and a half, but I've got nothing but respect for the people still working at Sulake - no hard feelings here. :)
Lewis
04-08-2014, 04:39 PM
yes why has illumina been scrapped for this mess. why has the old navigator even been scrapped for this mess
i don't mind the actual hotel client itself atm, but everything put together is awful... this navigator, disgusting. :(
ediootti
04-08-2014, 04:44 PM
I think the biggest line difference is that when I started, I very deliberately set out to modernize Habbo. In my mind, the pre-Illumina interface had critical usability flaws that needed fixing, and the most straightforward way to fix them was to completely re-imagine the interface layer. The work that I did (both visibly in the hotel and backstage) was very fundamental in two ways; 1.) I didn't have history with Habbo, so it was easy for me to steer away from the notion of "classic Habbo", and just focus on building something I felt was superior in user-friendliness and 2.) I focused purely on the user experience, not really on preserving the integrity of the illustrations, which is logical considering that I'm actually an interaction, and not a graphic designer - there's a big difference.
The path that the hotel is now on leans more on respecting the ways of the classic Habbo and bringing back the fun from the glory days. While some of the choices they're taking don't make a lot of sense to me personally interaction design-wise, I can definitely appreciate the effort they're putting into old-schooling the hotel.
- - - Updated - - -
This specific redesign effort aside; I actually disagree with Daltron. I think the Navigator has always been fundamentally broken. The power of familiarity is strong, though - you learn to cope with things that aren't logical when you get used to them. :)
Lewis
04-08-2014, 05:04 PM
I think the biggest line difference is that when I started, I very deliberately set out to modernize Habbo. In my mind, the pre-Illumina interface had critical usability flaws that needed fixing, and the most straightforward way to fix them was to completely re-imagine the interface layer. The work that I did (both visibly in the hotel and backstage) was very fundamental in two ways; 1.) I didn't have history with Habbo, so it was easy for me to steer away from the notion of "classic Habbo", and just focus on building something I felt was superior in user-friendliness and 2.) I focused purely on the user experience, not really on preserving the integrity of the illustrations, which is logical considering that I'm actually an interaction, and not a graphic designer - there's a big difference.
The path that the hotel is now on leans more on respecting the ways of the classic Habbo and bringing back the fun from the glory days. While some of the choices they're taking don't make a lot of sense to me personally interaction design-wise, I can definitely appreciate the effort they're putting into old-schooling the hotel.
- - - Updated - - -
This specific redesign effort aside; I actually disagree with Daltron. I think the Navigator has always been fundamentally broken. The power of familiarity is strong, though - you learn to cope with things that aren't logical when you get used to them. :)
Although they might be bringing back some stuff from 'old habbo', they're continuing to remove a lot of good things either some elements from old habbo and other elements from the current habbo lol
passion
04-08-2014, 05:04 PM
They are trying to stick to what Habbo originally looked like. You could argue their dedication to this should be applauded. A lot of businesses/companies/games forget what they originally were and become something totally different. Whilst that isn't advisable neither is what the designers are currently doing.
There is no room for nostalgia in business. Sulake should know this. Habbo was first designed over a decade ago (14 years I think). So much has changed since then. What people expect has changed. People do not expect such bulky designs, the majority of people want something fresh, clean and most importantly easy to navigate. This looks less user friendly and for that reason alone, the aesthetics of the new navigator needs a total revamp.
There is a wider issue to consider here. Sulake's fundamental aim should be attracting new users and then retaining their services. This design may cater to an older crowd (although this thread would suggest otherwise...) but new users are going to sign up and see a design that wouldn't have been out of place at the beginning of the century and not want to come back.
I have heard Habbo described as "a game for veterans" what people mean by this is that Habbo is only used by players who have played for years and the whole game is catered towards them. This is very true. The design is just one of the things that make this true. Old customers are important, sure. However, there is certainly an argument (a valid one IMO) that suggests newer customers are equally, if not more, important.
I have been told that a lot of the updates regarding the navigator were 'under the hood'. So maybe it will be easier to use (doesn't look like it...) but the design is just a disaster. If you sign up to something and the design doesn't look like it has been updated for the last fifteen years it would be easy to assume the game is no longer active and you wouldn't return.
When it opened at the turn of the century, the UI was revolutionary and exciting. Fifteen years is a huge amount of time in the design industry and what people see as exciting then is certainly not seen as exciting now. The whole UI if Habbo is terrible, 3 or 4 different UIs can be witnessed depending on what/where you click. It is a real issue and definitely one of the fundamental reasons as to why they have a user retention issue.
Something else to emphasise this point:
Let's say that BBC is one of the most visited sites in the world. This is the BBC website in January 2001 (when Habbo opened to the public):
http://puu.sh/aEvUs/d20b68df92.png
This is BBC now:
http://puu.sh/aEw3M/38040fd30a.jpg
Old Habbo should remain exactly that, old. Whilst something new, exciting and revolutionary is built.
ediootti
04-08-2014, 05:19 PM
They are trying to stick to what Habbo originally looked like. You could argue their dedication to this should be applauded. A lot of businesses/companies/games forget what they originally were and become something totally different. Whilst that isn't advisable neither is what the designers are currently doing.
There is no room for nostalgia in business. Sulake should know this. Habbo was first designed over a decade ago (14 years I think). So much has changed since then. What people expect has changed. People do not expect such bulky designs, the majority of people want something fresh, clean and most importantly easy to navigate. This looks less user friendly and for that reason alone, the aesthetics of the new navigator needs a total revamp.
There is a wider issue to consider here. Sulake's fundamental aim should be attracting new users and then retaining their services. This design may cater to an older crowd (although this thread would suggest otherwise...) but new users are going to sign up and see a design that wouldn't have been out of place at the beginning of the century and not want to come back.
I have heard Habbo described as "a game for veterans" what people mean by this is that Habbo is only used by players who have played for years and the whole game is catered towards them. This is very true. The design is just one of the things that make this true. Old customers are important, sure. However, there is certainly an argument (a valid one IMO) that suggests newer customers are equally, if not more, important.
I have been told that a lot of the updates regarding the navigator were 'under the hood'. So maybe it will be easier to use (doesn't look like it...) but the design is just a disaster. If you sign up to something and the design doesn't look like it has been updated for the last fifteen years it would be easy to assume the game is no longer active and you wouldn't return.
When it opened at the turn of the century, the UI was revolutionary and exciting. Fifteen years is a huge amount of time in the design industry and what people see as exciting then is certainly not seen as exciting now. The whole UI if Habbo is terrible, 3 or 4 different UIs can be witnessed depending on what/where you click. It is a real issue and definitely one of the fundamental reasons as to why they have a user retention issue.
Something else to emphasise this point:
Let's say that BBC is one of the most visited sites in the world. This is the BBC website in January 2001 (when Habbo opened to the public):
http://puu.sh/aEvUs/d20b68df92.png
This is BBC now:
http://puu.sh/aEw3M/38040fd30a.jpg
Old Habbo should remain exactly that, old. Whilst something new, exciting and revolutionary is built.
I do agree with many points in your sentiment. In the end, it all comes down to the matter of your chosen business goal. I was headhunted to work on one goal, and was arguably a pretty good choice for it. Judging from what I've seen over the past year and a half while working elsewhere, the goals have changed pretty drastically. Whether or not the direction will be successful, remains to be seen.
Michael
04-08-2014, 05:31 PM
Yeah, I like to stay up to date on what's happening, even though I'm not staff anymore, nor really actively on at the hotel these days. Habbox is the best in town for that in my books. Here's the thing, though; when you've worked on design for a while (I'm going on my 16th professional year now), you learn to let go of your babies. Would I have designed elements like this with Illumina? Likely not, as all designers are different and have their own style. I like my pixels clean and crisp (some might, and did, say un-Habboish), the current people in the helm like something else. Is it my place to say what Sulake should do with their IP? Definitely not.
I can't say that I'm a huge fan of some of the choices they've made over the past year and a half, but I've got nothing but respect for the people still working at Sulake - no hard feelings here. :)
I would agree, your design was very different - but to me it was a breathe of fresh air and a glimpse of good things to come, then it was scrapped..
I'd have loved to see illumina as a finished product, I and many adored the style. If anyone is to search 'habbo illumina' on a search engine such as Google you'll find hundreds of user-made concepts and designs, people were head-over-heels when they first found out Habbo was finally changing to a fresh crisp new-UI, heck it seems even Sulake was excited getting a blog post up on their main website - now abandoned.
(http://www.sulake.com/blog/entries/illuminating-th-ui/)
It's just very frustrating seeing your design come together bit by bit for it to be thrown into the gutter, the design allowed Habbo to do things it hadn't done before and really experiment with things. Now we're left with a mess & everything up in the air.
http://oi57.tinypic.com/b7l2ed.jpg
ediootti
04-08-2014, 05:34 PM
I still have to add that the interesting thing about Habbo in general is that it exists in two different business realms, having two completely different sets of rules. On one hand, you can think of Habbo as a game (and most people do), but you can also think of it as an online community. Granted, multiplayer games grow their own communities, which blurs the division, but bare with me for a second here.
A game can be practically timeless. A good quality video game is still cool 10 or 20 years later (case in point; Super Mario Bros 3), even if no one ever touched it again after the last compile.
A pure online community is a different beast, though. I claim that when you look at Habbo as an online community enabler, and not as a game, you care less about how the environment works, as long as it works. You just want to spend time with your chosen family. Sure, a portion of the users would always like to return to the nostalgic version that they used back in the day, but if you make the social features good enough, the retro value becomes less and less important.
- - - Updated - - -
I would agree, your design was very different - but to me it was a breathe of fresh air and a glimpse of good things to come, then it was scrapped..
I'd have loved to see illumina as a finished product, I and many adored the style. If anyone is to search 'habbo illumina' on a search engine such as Google you'll find hundreds of user-made concepts and designs, people were head-over-heels when they first found out Habbo was finally changing to a fresh crisp new-UI, heck it seems even Sulake was excited getting a blog post up on their main website - now abandoned.
(http://www.sulake.com/blog/entries/illuminating-th-ui/)
It's just very frustrating seeing the your design come together bit by bit for it to be thrown into the gutter, the design allowed Habbo to do things it hadn't done before and really experiment with things. Now we're left with a mess & everything up in the air.
http://oi57.tinypic.com/b7l2ed.jpg
Thanks, dude - I appreciate the kind words and the awesome work people did based on the small scratch in the surface we released before it was my time to go. I had a lot of fun, which is probably obvious considering that I still enjoy talking about it almost two years after leaving the game business. :)
I think I've said this before, but releasing a completely new interface (and in Illumina's case, a feature bundle) in one go takes tremendous development efforts, and a company always has to weigh how much they're willing to invest on it. That's also why the new-new designs are coming in bit by bit. Obviously, from the pure user experience point of view, it would be better to just release all at once.
imaloser
13-08-2014, 04:35 PM
Haha, Habbo have no idea what appeals to teenagers
Alrightly so I've been played Habbo on/off since 2002. It's been AGES. I've seen 15 different versions of Habbo over the years with it currently being nothing like it used to be.
Staying on topic here with the navigator - it used to be the wild west on Habbo. The algorithm Habbo used was based off of how old a users' account and room was. If you had one of the very first rooms EVER made on Habbo and your room was named 'Trade' , it showed up as the 1st room on top of the navigator if you searched trade.
Those used to be the good ol' days (ie. Budy, Sukia, those other guys with vintage trade rooms) due to the age of their room. That formula, to me, is reminicent of a old school fun Habbo I used to play. It's obviously nothing like that now with all these #hashtags and keywords people spam to try and attract people to their room.
It's left a number of *REMOVED* generic rooms mass populate (also through the help of people manipulating the stupid 'Promotions' through duckets) and always have users in them. This has been part of the demise of Habbo. Minimal exposure to unique creative rooms that ATTRACT users for being just that - creatively built random rooms.
Edited by Derrener (Forum Moderator): Please do not avoid the forum filter!
Edmundyu1995
14-08-2014, 12:30 PM
wow nice, where did you find this pic?
Wow, I think they should just stick to the older style... that is so ugly, maybe add a feature where you can have more than 1 person in a private message, that would be cool! Instead of spamming the two people with invite request haha
Scotland
01-09-2014, 05:23 PM
Update
https://pbs.twimg.com/media/Bwdj0f0CEAASbUd.png:largehttps://pbs.twimg.com/media/Bwdj0XUCUAA-wte.png:largehttps://pbs.twimg.com/media/Bwdj07JCEAAkwI_.png:largehttps://pbs.twimg.com/media/BwdkBw2CYAADRUB.png:largehttps://pbs.twimg.com/media/BwdmecQIMAAKKfK.png:large
xxMATTGxx
01-09-2014, 05:26 PM
I seem to have the beta navigator. Oh man, this is going to take time to get used to...
Hannah
01-09-2014, 05:29 PM
I really don't like it.
Yeah, the little icons are cute but at the end of the day it looks very big and not very navigation-friendly.
lemons
01-09-2014, 05:37 PM
that is HUGE
xxMATTGxx
01-09-2014, 05:54 PM
A great idea would to be able to collapse the "Recommend For You" as you now have to scroll down to actually see the search results you have asked for.
http://mattgarner.net/uploads/2014-09-01_18-52-45.png
Michael
01-09-2014, 05:59 PM
I've assigned my saved searches as shown below, makes things very efficient
http://oi62.tinypic.com/opafep.jpg
Prosiary
01-09-2014, 06:07 PM
Why is it so big...
Paige.
01-09-2014, 07:07 PM
wow that's awful haha, gunna have to get used to it :/
Hawaii5.O
01-09-2014, 10:57 PM
They need to take things back to when they were simple, honestly which idiot thought that making the navigator larger and less organised would be a good idea?
- They need to make it small again and keep the separation between public and private rooms.
- Tagging your room needs to be removed, it has not helped with anything at all. I'm sick of searching "shop" and having to go through games, mazes, armies, RPs just to find a shop. The tagging in the room name also has to be removed for e.g. "gameshop2for1tradefreegiveaway" as it just makes things worse.
- The floors need to be renamed. [TRADE] floor should be renamed to [SHOPS] and the [GROUP] floor should be renamed to [ARMIES]. The trade floor has basically evert different type of room in it, which makes it harder for people who want to search for actual shops or whatever. Armies are basically the dominant RP so they should get their own floor.
Hannah
01-09-2014, 10:59 PM
It's a shame that the people implementing these changes lack the common sense that a load of teenagers could provide were they only willing to listen.
How come you guys have it and others don't? :O
Chrisbud1
01-09-2014, 11:10 PM
Events are still not implemented, and if they are going to they need to be updated to how they were before.
Sent from my iPhone using Tapatalk
Michael
01-09-2014, 11:10 PM
They need to take things back to when they were simple, honestly which idiot thought that making the navigator larger and less organised would be a good idea?
- They need to make it small again and keep the separation between public and private rooms.
- Tagging your room needs to be removed, it has not helped with anything at all. I'm sick of searching "shop" and having to go through games, mazes, armies, RPs just to find a shop. The tagging in the room name also has to be removed for e.g. "gameshop2for1tradefreegiveaway" as it just makes things worse.
- The floors need to be renamed. [TRADE] floor should be renamed to [SHOPS] and the [GROUP] floor should be renamed to [ARMIES]. The trade floor has basically evert different type of room in it, which makes it harder for people who want to search for actual shops or whatever. Armies are basically the dominant RP so they should get their own floor.
I think all room owners should have to re-choose their room categories again upon entering the room, it's ridiculous how messed up the categories are.
See here: http://www.habboxforum.com/showthread.php?t=813089&p=8257845
IWishIWasCool
09-09-2014, 10:42 AM
not to seem ignorant but when will we get the beta badges for doing the feedback
October
09-09-2014, 01:50 PM
Still being worked on.
https://pbs.twimg.com/media/BrjO_rbCYAAILZ4.png:large
is that mark
It's a shame that the people implementing these changes lack the common sense that a load of teenagers could provide were they only willing to listen.
so unbelievably true. the red tape surrounding habbo's recent changes is ridiculous. they take AGES to make changes (remember when in the mid 2000s they used to change habbo with massive features overnight?). they're afraid of making big changes without CAREFUL rollout yet they don't even listen to the users.
they are not keeping it simple at all. simple categories like stated above, clean EASY to use minimalistic navigator. make all users who re-enter their room RE-CHOOSE their category upon login the first time. done. organized.
Events is all I care about
They are trying too hard to make it larger, when really people would rather have a smaller Nav.
ediootti
15-09-2014, 06:57 AM
My two cents: they should ditch the window altogether and come up with something completely different, like a side bar or a drawer. Modal windows are rarely the most convenient solution for anything.
Scotland
15-09-2014, 03:50 PM
is that mark
Yeah, thats his good bye i guess you could call it
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