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View Full Version : So FSX has just been re-released, with working multiplayer!



Firehorse
19-12-2014, 01:38 PM
For those who haven't delved into the steam holiday sale thread, let this post inform you that FSX has returned under license of a new developer (the developer who produces the Train simulator game).

They plan on bringing out a new version next year, but so far have as of yesterday just re-released FSX Gold Edition under the title of Steam Edition.

No new features so far but they have already fixed it up to run more efficiently, replaced the GameSpy multiplayer system with Steam's own system and have made the game compatible with Window 8.

It's priced at £20 but currently on sale for £4 until 6PM tomorrow.

What's more, no more pain of waiting for that lengthy disk installation!

http://store.steampowered.com/app/314160

xxMATTGxx
19-12-2014, 07:08 PM
Shame it doesn't support a lot of 3rd party addons that makes Flight Simulator great (maybe for now). I actually wish Dovetail Games didn't win the bid and that the other bid that was in place won instead.

scottish
19-12-2014, 07:11 PM
I got it, can't pull up I give up

Firehorse
19-12-2014, 07:51 PM
Shame it doesn't support a lot of 3rd party addons that makes Flight Simulator great (maybe for now). I actually wish Dovetail Games didn't win the bid and that the other bid that was in place won instead.

In their FAQ they say it's mostly just a matter of it being installed to the wrong directory, but regardless of this I'm sure a) more of the old addons will eventually be made compatible and b) new addons will now be made for the game.

One thing's for sure is that FSX now has a new lease of life, and I can't wait to give it another go!

As you say, a shame about the specific developer, it will become extremely DLC dependent.

xxMATTGxx
19-12-2014, 07:53 PM
In their FAQ they say it's mostly just a matter of it being installed to the wrong directory, but regardless of this I'm sure a) more of the old addons will eventually be made compatible and b) new addons will now be made for the game.

One thing's for sure is that FSX now has a new lease of life, and I can't wait to give it another go!

As you say, a shame about the specific developer, it will become extremely DLC dependent.

A lot won't until FSUIPC is compatible (which seems to be in progress) but they need to get PMDG, Aerosoft and the other major devs on board if they want it to work. But by the sounds of what they have posted there isn't much going to be released initially by Dovetail.

Jack!
24-12-2014, 11:16 PM
A lot won't until FSUIPC is compatible (which seems to be in progress) but they need to get PMDG, Aerosoft and the other major devs on board if they want it to work. But by the sounds of what they have posted there isn't much going to be released initially by Dovetail.

FSUIPC Has now been released for the steam version.

Was looking for the screenshot thread but can't find it so...

http://puu.sh/dIhza/d9cd710689.jpg

scottish
24-12-2014, 11:17 PM
http://www.habboxforum.com/showthread.php?t=768562 is the screenshot thread :P

xxMATTGxx
24-12-2014, 11:17 PM
FSUIPC Has now been released for the steam version.

Was looking for the screenshot thread but can't find it so...

http://puu.sh/dIhza/d9cd710689.jpg

So I've heard. Did you get the steam version?

Jack!
24-12-2014, 11:21 PM
So I've heard. Did you get the steam version?

I bought it while it was on sale yeah - Its not bad to be fair, seems to run a lot smoother.

Still running the boxed version along side as all my addons are installed.

xxMATTGxx
24-12-2014, 11:41 PM
I bought it while it was on sale yeah - Its not bad to be fair, seems to run a lot smoother.

Still running the boxed version along side as all my addons are installed.

Fair enough, I'm not going to bother as I'm at the point where I have my FSX as stable as you can get it. All I want now is a 64 bit simulator with the addons I use and we will be in a better place!

jake87385
25-12-2014, 02:41 PM
I will probably get lots of people take a dislike towards me after this, but it really isn't that accurate as a simulator. For something to pass the time when you have a few hours it's not too bad though, I really don't understand what is so special about the multi character thing?

xxMATTGxx
25-12-2014, 04:09 PM
I will probably get lots of people take a dislike towards me after this, but it really isn't that accurate as a simulator. For something to pass the time when you have a few hours it's not too bad though, I really don't understand what is so special about the multi character thing?

What multi character thing and what are you on about in terms of accurate? What are you wanting/expecting? :P

jake87385
25-12-2014, 04:13 PM
What multi character thing and what are you on about in terms of accurate? What are you wanting/expecting? :P
I'm learning to fly and in terms of scenery(and available addons) and realism regarding how the plane behaves in flight it all feels so wrong. Its Christmas and I'm a little drunk so I'll make a more valid Point when I'm sober

xxMATTGxx
26-12-2014, 10:35 AM
I'm learning to fly and in terms of scenery(and available addons) and realism regarding how the plane behaves in flight it all feels so wrong. Its Christmas and I'm a little drunk so I'll make a more valid Point when I'm sober

Okay feel free to post when you are able to :P

Calum0812
26-12-2014, 08:39 PM
Can we just have a 64 bit release and be done with it?
If they try and do anything that's like a game then they will lose the support of the flight sim community

xxMATTGxx
26-12-2014, 09:06 PM
64 bit would solve so many problems. Even if addons do need to be re-created for it to work but that would solve all of the out of memory issues for a lot of people. X-PLANE is 64-bit and does look quite interesting but we just need to get the FSX devs to start developing for that and it would have some true potential.

I know Lockheed Martin are planning on a 64bit version of Prepar3d but the whole EULA is complex as it's not an entertainment product.

jake87385
26-12-2014, 11:34 PM
Okay feel free to post when you are able to :P


OK here it goes... Before I started training for my license (NPPL hopefully CPL with IR one day), I used FSX and it was 'good' because I didn't know of anything better. Although most the things I dislike can be changed with addons, I have found more realistic addons for X-Plane. For example, in FSX: How the aircraft respond in flight, it is all too slow or too sharp and the control surfaces don't respond how they are intended to, well at least not in any A320 family or PA28/Cessna152. Also, the cloud formations along with the weather and its effect on the aircraft is so unrealistic. I've got through 300+ GB of scenery files and aircraft addons and whatever else for FSX, but nothing really feels right.

It is something that is so hard to explain unless you have piloted an aircraft before, but there are so many little inaccuracies and things that shouldn't behave how they do.

xxMATTGxx
26-12-2014, 11:39 PM
OK here it goes... Before I started training for my license (NPPL hopefully CPL with IR one day), I used FSX and it was 'good' because I didn't know of anything better. Although most the things I dislike can be changed with addons, I have found more realistic addons for X-Plane. For example, in FSX: How the aircraft respond in flight, it is all too slow or too sharp and the control surfaces don't respond how they are intended to, well at least not in any A320 family or PA28/Cessna152. Also, the cloud formations along with the weather and its effect on the aircraft is so unrealistic. I've got through 300+ GB of scenery files and aircraft addons and whatever else for FSX, but nothing really feels right.

It is something that is so hard to explain unless you have piloted an aircraft before, but there are so many little inaccuracies and things that shouldn't behave how they do.

No what you said makes sense, I was just wondering what you meant by it. But yeah both FSX and X-Plane are not perfect. X-Plane uses a different method on calculating on how it should perform than FSX does. But if you want to be flying IFR in airliners and so on then at this minute FSX is the better platform for that even if there many tweaks, addons you need to get to make it a good, smooth running simulator.

I've never used X-PLANE but maybe one day in the future when PMDG and other major devs from the FSX start moving over to it.

jake87385
27-12-2014, 12:44 AM
No what you said makes sense, I was just wondering what you meant by it. But yeah both FSX and X-Plane are not perfect. X-Plane uses a different method on calculating on how it should perform than FSX does. But if you want to be flying IFR in airliners and so on then at this minute FSX is the better platform for that even if there many tweaks, addons you need to get to make it a good, smooth running simulator.

I've never used X-PLANE but maybe one day in the future when PMDG and other major devs from the FSX start moving over to it.

I haven't done as many IFR flights unfortunately. I used to when I was obsessed with Airbus, but after paying for 5x 1 hour experiences on a category D A320 simulator I decided to start training for the license which limits me to VFR so I have no real use for IFR now, unless of course, I get lost [emoji13] Saying that, you could always do VFR in a Jet [emoji1]

I've used prepared 3D before at an Emirates Aviation Experience sim and that seemed to have potential so that might be my next toy if I get round to it.

I'm surprised more developers haven't moved to X-Plane already, but like all good things, it takes time.

No what you said makes sense, I was just wondering what you meant by it. But yeah both FSX and X-Plane are not perfect. X-Plane uses a different method on calculating on how it should perform than FSX does. But if you want to be flying IFR in airliners and so on then at this minute FSX is the better platform for that even if there many tweaks, addons you need to get to make it a good, smooth running simulator.

I've never used X-PLANE but maybe one day in the future when PMDG and other major devs from the FSX start moving over to it.

xxMATTGxx
27-12-2014, 12:54 PM
I haven't done as many IFR flights unfortunately. I used to when I was obsessed with Airbus, but after paying for 5x 1 hour experiences on a category D A320 simulator I decided to start training for the license which limits me to VFR so I have no real use for IFR now, unless of course, I get lost [emoji13] Saying that, you could always do VFR in a Jet [emoji1]

I've used prepared 3D before at an Emirates Aviation Experience sim and that seemed to have potential so that might be my next toy if I get round to it.

I'm surprised more developers haven't moved to X-Plane already, but like all good things, it takes time.

I fly on VATSIM and mainly British Airways so it's always pretty much IFR. I have no huge interesting in VFR really. The reason devs may be taking longer is that the main market for a lot of the flight sim community as always been Microsoft Flight Simulator, whether it's FS2004 or FSX. Now with most people running FSX which is why you see people like PMDG, Aerosoft and other companies only releasing their products to that. Although they have been looking at getting their products into the other platforms but it's no 5 min job.

Anyway, here's a screenshot from before:

http://mattgarner.net/uploads/Microsoft_Flight_Simulator_X_2014-12-26_11-59-57-NEW.png

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