How would I do this with wired:
- You pull a switch and spotlights fly to a certain point in a room.
- They start to rotate constantly
- You pull another switch they fly back to the original spot :D
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How would I do this with wired:
- You pull a switch and spotlights fly to a certain point in a room.
- They start to rotate constantly
- You pull another switch they fly back to the original spot :D
STACK 1
Trigger: Furni state is changed (the switch)
Effect: move furni to that certain point in the room
Effect: move furni OR match furni - to put the effect box in stack 2 on to the stack, to start the spotlights moving around
STACK 2
Trigger: repeat effect (but have this on the side of the stack)
Effect: toggle furni state, or whatever you want, for the spotlights
STACK 3
Trigger: Furni state is changed (the 2nd switch)
Effect: move furni to that certain point in the room, move spotlights back to orignal position
Effect: move the repeat effect off of stack 2
Hope that makes sense :D.
for stack 2, you will need, when furni is on something condition, cos he wants them only to rotate once there on sumwhere, so @iBlueBox; ull need like something underneath each spotlite for it to work
Switch 1:
user double clicks furni (switch)
match furni to position and state (the spotlight)
Switch 2: Same as switch 1, except wire switch 2 and change it to a different position in the room.
Stack 3:
Condition: Furni states match (the spotlight in the position where you want it to flash and rotate)
Repeat effect: set at whatever
Effect: Move and rotate (only make it rotate in whatever way you want, selecting the spotlight)
Effect: Toggle furni state (select the spotlight)
@iBlueBox;