Originally Posted by
Kardan
Also, I did say a while back, that the cause for most of these issues was having seperate departments essentially competing over the same thing. Clearly, merging is out of the question, but getting teams to work together more would help a lot.
I said a while back that Events/HxL need to work together more, and News/Content/Graphics do as well. I'm not sure what happened to the 'Guides' staff, but as people saw from the massive thread that was created on it, News and Content wanted it for themselves and didn't fancy working together (Even though content is pretty much a subset of News right now?).
[Inb4 people tell me 'WELL ITZ A GOOD FING U R NOT IN CHARGE!!11SHIFT]
If I was in charge, I would restructure everything, something like this:
Client Department (Events/HxL/HxHD)
Forum Department (Comps/Moderation/Debates)
Site Department (News/Content/Graphics/Guides/Rare Values)
It would make there be less managers, more staff would work with other staff. There would be no quotas, and no limits either. So if somebody wants to do X competitions a week, let them. Let it be a lot more fluid. Don't need quotas, simply give warnings to people that aren't putting in enough effort. Some people are bound to do more than others. And this doesn't mean, 'All events staff have to become DJs, all Graphics staff have to do Rare Values', but staff can easily do work for similiar departments then need be, rather than 4/5/6+ managers having to keep an eye on the same staff member.
Three managers, each with an assistant, so only 6 management positions. All report to the Community Manager, who reports to the General Manager. So essentially just 8 management positions, plus Jin and Sierk.