it was better when you could change the colour of the stikis
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it was better when you could change the colour of the stikis
yeah but wasnt the colour changing stickys just clientside?
I know a room that still DOES actually have coloured stickies that was done from the old days and still remains. (Mainly because it was Passworded)Server side babeh.
You can still stumble across a few old rooms with coloured stickies. Even with teleporters in the door or furniture in the walls.
lololol
Both these methods are new in my eyes...
The original method was the AddWalls method (v2?-v7):
You'd basically add wallpart_right and _left until you placed the poster where you wanted...
Then the poster to sticky method (v5?-Now):
Clientside make a poster into a stickynote thus being able to place it higher/lower on a wall than you usually would be able to
Then came (v6?) the method that also allowed you to change a poster to any other poster... this method is very long and laborious... it involved picking-up and dropping posters repetitively on two accounts...
Then the RawData method (v8?...) you described could of used data from a CloneName/ConsoleMission/RoomName etc etc not just a clone... this method has RECENTLY been attempted to be patched... It's a hell of a lot harder now and I've yet to really understand why... it is however, still very much possible
Then the "Broken walls" (usually called the Stretched Walls method) which I played a big part in developing (aka I found and released most of the codes) is still very much active and still used constantly...
[P.s. What gives you the right to refer to anything as a "Lame script kiddies way" you clearly are a button pusher yourself... look at how you described RawData methods.]