Thanks, And i dont know how to make them stop - as in what Wired box to use to make them stop after a word is said - i can easily make them start, but im not sure if what i think will work, will lol
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That would be good if you could make it so they can say it like once every 5 minutes or something because I wanted it in my coffee room so people could say coffee and it'd move the mocha and move it back but the only problem would be when people spam it and move it back and forth (in this case turning it off in the game).
As for the actual room, it's pretty amazing! I think I've seen it on COD but I can't remember haha, hardly played it. Good work! :) Edit; just gone to see it in game and it's much better! I love how one of the targets move in and out of the hut thing and the fire behind the tires!
Beautiful. Cant wait to see your Black ops one :)
doesn't look all that great, big pile of dung if you ask me.
Edited by Catzsy (Forum Moderator): Please do not make uncontsructive posts.
Well ive never seen a neat and tidy Military Base - especially in the middle of a war :/
But i appreciate that everyone has there opinions :)
thanks to the Rest of yous
@ Skizzling - All of the Inspectors are currently on "Repeat Effect" so there always moving, im having trouble making just 1 stop when i say something lol.
i like it :)
Correct me if im wrong, but maybe you can use the "Conditions" for wired?
Use the "match state and condition (the one which looks like a camera)" and wire it so that you can say the word to stop them, but only if one of the targets are in the corresponding position
And use the "user is on furni" so that the player has to be in front of the target (stepping on the mats in front of the target) to stop them
Just an idea
Great room! Looks pretty realistic to me
Thanks :D
at the moment I'm trying to think of ways to make a secret staircase appear and dissappear lol
Looks very legit.
Well Done! ;)