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why would it be taken away lol
most ppl prob spent them anyway
and i prefer the awards system anyway
I originally thought the achievements system could supplement awards, as a sort of side story to an already effective system. Obviously poor implementation and lack of any real hype means it has flopped and the transition hasn't been performed successfully. Delete it, remake it in the future. Focus on building the staff teams and in turn the userbase back up for now. Forum REALLY needs some work as of late.
It was never really going to work out because there is far too much manual admin work to get it going. Automation is key in any sort of achievement system - That's why it works so well on games such as Habbo and Runescape - It's all automated.
The awards system is best designed for what we have here and at any other Habbo fansite. I honesty can't see us ever going back to using achievements.
The admin work could've been delegated more efficiently or some sort of weekly update. There are so many managers at Habbox it'd have been manageable.
Here are three reasons you are wrong:
- Having too many people doing the admin work makes it confusing
- Managers are busy enough as it is without the added workload
- When a new manager is promoted they have to be taught everything about the system and how to use it
The achievements system is gone and it isn't coming back.
Here are three reasons you are wrong:
No it doesn't. It's all behind the scenes so it wouldn't be confusing for members and each manager would have tasks specific to their department so it wouldn't be confusing for them either.
No they're not.
Along with everything else they have to be taught. I'm hoping you'd hire someone competent enough to do admin related to the department they are actually in. And if they need a little bit extra coaching, I'd hope an AGM would be keeping an eye on them anyway.
Oh well wasn't really needed failed experiment let's move on to v7
Here are three things that support what Chris has said:
1. It does make it confusing and it won't all get done at the same time because of availability of managers and it's not always possible to get them done on a certain day because of point two.
2. Yes they are.
3. Along what with you have both said already. For it to be possible for all managers to do their own depts. Achievements Request, they would need access to the admin panel. With all the management changes it's not realistic to give access to every manager that comes through for the purpose of the system.
1. How does it make it confusing to have an AGM say "you do these", "you do these", "you do these", "you do these", "you do these." Here's your deadline: xth date.
2. No they're not.
3. Not if it was done another way. Features requests? A thread update in a forum where managers have mod perms, similar to the habbox lottery before it had to be scrapped? There could've been lots of ways to do it.
If the achievements system is gone that's fine. It was always going to be a challenge and you did not rise to it on this occasion but hopefully next time :).
The achievements plugin was a bit clunky in the first place and all it offered was automated post count achievements. The other automated stuff it covers is already promoted in other places by tokens. For the system to have been successful it would have needed deeper integration (Automated token payouts for one, which is a three hour coding job from the degree I looked into it) and automation (adding more hooks for more interesting achievements which again is a fairly simple coding job).
Can one of the AGMs or something give us a general list of what managers have to do, you's always seem to think they do so much yet i've never seen anything of the sort
A typical manager will do what?
- Look after their staff
- Rarely open applications and get trialists
- Request usergroup/removal of usergroup
- Deal with complaints
- Rarely deal with other departments (such as graphics requests)
- Rarely work on a large scale event (hxhd quest, etc)
all of which is hardly time consuming or 'loads' to do.
fill it in more or quick saying they have so much to do.
Heard what from the horse's mouth? I do not agree that the system needed to be automated to be successful. In fact, I believe it would have been the manual tasks that would've set this apart from the awards system and gave it that unique quality to it that was sadly ignored.
Yes my time as AGM has long past. My point is that you still have your chance to shine and you're failing to do so.
If you don't have the time to do your job then I suggest you resign.
Same goes for any staff member, specifically AGM's+
You're far too intolerant Scott. You do seem to forget that we have things to do outside Habbox.
Anyway, the achievements system is not my job and I am not obliged to do it. It was merely a side project that I decided to take on because it was what people wanted to see.
You're right, it's not your job so what the hell has sam being doing!
Yeah but we're not allowed to criticise Sam because she's new/she does a lot behind the scenes/she's trying [delete as appropriate]
Such as?
Every tournament thats been held his year and some of the fansite events. She's currently away on holiday so you won't see much of her at the moment.
And like I just said, it isn't my job. I'm not quite sure why you seem to think you have the right to go around telling people to resign.
When is she not on holiday seriously
If management are trusted to have access to the forum AdminCP , why are they management. What makes you more trust then Joe or Shonly? They have been in the role longer - exempt Joe however he was AGM.
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Why isnt this guy working here?
I agree with Chris, the added admin work would be too much for me :P
No they didn't care about them because there was no incentive to care (oh and the idiotic decision to make them all retroactive). Changing the name 'awards' system to 'achievements' wouldn't automatically make them care about the awards in there, despite that they are also automated.
No one will be interested unless we offer habbo credits. At the end of the day, we would gain NOTHING from the achievements system and we would only end up losing credits.
To be honest I don't think anyone really cares except you. It's getting a bit boring now.
Yes, Habbo credits, good idea. You would gain new members having a clear signpost about what Habbox has to offer as well as something to pitch and advertise to them to get them to sign up in the first place with rewards that means they'll stick around, you would give older members a challenge with rewards that means they'll stick at it, you would gain community cohesion if tasks involved groupwork and discussion, you would gain more exposure to those less-travelled places like the habbox wiki or articles.
I apologise if I'm boring you.
poor @Drew; making all new achievement icons very shortly ago and now you're removing it!
Not that I want to get involved in this. But why wasnt matthew utilised? Being the features manager I bet he could have made a good go of it.
It's such a shame though, if it had turned out better, how it was originally intended, it woud have made us so different from other fansites.
And we're lacking a lot compared to other sites right now (but i wont go into that).
Thanks for trying though Chris, I don't think it was done right, and I don't see the problem in extra admin work (I do think management could complete extra stuff with the necessarily back up of forum management and the features management), but yeh, thanks.
it would be cool if we could display 1 or 2 of our fav award/badge things in our postbit or w/e its called!
no it wouldn't, would make it hideous
It seems like the original idea which hews much more closely to Habbo's achievement system could have been better, but I'm curious to know what kind of teamwork tasks and graduated difficulty tasks could have been introduced that could have been easily tracked vs. Habbo's auto-tracking? Also what would make a system that rewarded in credits sustainable (and prevent against abuse from multiple accounts?) Seems like the idea was good but because it would be so difficult to implement the devil was in the details
'Singalong in the spam forum' (post a thread link), 'do a conga line with 5 people' (post a screenie). things like that for the teamwork/community tasks. I'll keep working on it cos 'the devil is in the detail' is true, it all depends on what the tasks are and building a system around them rather than building a system and forcing tasks into it. I think keeping it sustainable is by inserting tasks that means completing the sets are a work in progress and its not something you can do in 5 minutes. That'd involve not making it retroactive (excluding those tasks where it's unavoidable: the post count one for instance) and including tasks that are perhaps not a daily occurance (win SNQ, for instance. that's a weekly event).