I'm finding elites **** hard in the camp! :(
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I'm finding elites **** hard in the camp! :(
I've completed the campaign, and eh, I'm not sure what to think. It was a solid Halo campaign, but I thought it was too short, and didn't really show Reach's plight. You very rarely got to see civilians (in what's supposed to be a very populated planet) and I didn't ever feel overwhelmed by the Covenant. Having said that, I did think they were far more vicious than they've been in previous games.
I think the campaign should have been two or three missions longer, just too 'flesh' things out a bit. Other than that, I love it.
Im buying halo reach in about a hours time :)
Anyone else find It terribly easy on Solo Legendary? I thought Halo campaigns were supposed to be challenging. Story was really thin aswell.
Multiplayer Is solid though, although the gametypes need to be spaced out.
If I get killed by one more invisible ******* elite with that stupid focus rifle I'm going to rage so hard. Good god they are annoying.
http://www.bungie.net/News/content.a...news&cid=28836 They're adding a few more play lists, if that's what you mean by spacing out the game types.
I picked up my copy yesterday. Pretty fun game :D
To be honest i don't know what you mean. Reach's campaign was harder then ODST and Halo 3 and had the best story line out of the 3. (i'm only comparing to the xbox 360 games as it's a bit hard to have a comparison with older games and the dynamics and engines were diffrent.) But overall i think this is the best halo if not best game expirience avalible on the 360. Whilst doing solo legendary i almost went insane at some points but got through it in the end. The storyline is one of only few that made me feel for the characters. and forge and theartre are the best of their kind around. I love the idea of the armoury and daily challenges as it keeps you intrested to the online campaign. This is one of only a few games i would give 10/10 to ;)