Never been a big fan of MG&W...
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Never been a big fan of MG&W...
mr game and watch is mint
i always be him
The final smash is just random lol
Flat Zone 2
This stage is 2D, and for some reason everyone becomes two-dimensional when they fight here. It makes sense – this IS a Game & Watch.
So what is Game & Watch, exactly? Well, the Game & Watch series was made up of handheld electronic games that Nintendo began releasing in 1980. Over 12 million were sold in Japan alone, creating a huge boom. New games in the series continued to be released even after the Super NES was launched in 1991.
And this is the odd stage we built based on the old Game & Watch designs.
http://www.smashbros.com/en_uk/stage...31_080311a.jpgBasically, this part is modelled after the Game & Watch "Fire" game. If you land on the rescue team’s blanket you can make big jumps as if it were a trampoline.
If you look closely, you can see that the characters have become 2D.
http://www.smashbros.com/en_uk/stage...31_080311b.jpgOver time, the stage will change. Amidst the plethora of Game & Watch games, what could appear?
Boing! Ahhh... Is bouncing a good thing? Or just inconvenient?
http://www.smashbros.com/en_uk/stage...31_080311c.jpgThere’s all sorts of stuff in here that leaves the youngsters behind. This game really has no scruples at all, does it? Sorry!
"Oil Panic" perhaps?
http://www.smashbros.com/en_uk/stage...31_080311d.jpg
Or "Lion". The lion tamers are to the left and right.
http://www.smashbros.com/en_uk/stage...31_080311e.jpg
Even "Chef"! The chef can launch characters.
Hidden Masterpieces
Even the Masterpieces have elements that you can unlock. The types and ways to unlock them are listed below.
http://www.smashbros.com/en_uk/gamem...30_080312a.jpgIt starts from stage 2. Try comparing it to the Smash Bros. stage 75m.
Donkey Kong (1986, NES)
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
http://www.smashbros.com/en_uk/gamem...30_080312b.jpgPeach’s levitation and vegetable-pulling abilities come from this game. Therefore, it starts with Peach.
Super Mario Bros. 2 (1988, NES)
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
http://www.smashbros.com/en_uk/gamem...30_080312c.jpgThis is the source of the Melee stage: Yoshi’s Island. This game was bundled with the Super NES outside of Japan, and is quite a well-known title.
Super Mario World (1991, Super NES)
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
http://www.smashbros.com/en_uk/gamem...30_080312d.jpgF-Zero – the first of the series, so to speak. The Falcon Flyer only appeared in the comics in the instruction manual, though.
F-Zero (1991, Super NES)
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
http://www.smashbros.com/en_uk/gamem...30_080312e.jpgIf you’re using the included save data, you’ll suddenly be able to play with the adult Link. When outside, you can call Link’s trusty steed Epona by drawing the ocarina and performing the following pattern: ↑←→↑←→
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64)
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
These are all, of course, only trial versions. If you like one of them and feel like you want to play quite a lot, then buying it would probably be the way to go.
For more info, check here
Secret Melee Stages
Even among the Melee stages, there are a few hidden ones. Here I’d like to do a quick rundown of four such venues.
Jungle Japes
http://www.smashbros.com/en_uk/stage...32_080313a.jpg
Here’s Cranky Kong’s shack and outhouse.
http://www.smashbros.com/en_uk/stage...32_080313b.jpg
A fierce current surges beneath the platforms!
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
Green Greens
http://www.smashbros.com/en_uk/stage...32_080313c.jpg
This stage just hangs in space, like a floating island.
http://www.smashbros.com/en_uk/stage...32_080313d.jpg
Whispy Woods and the trademark stacking blocks made it here intact.
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
Pokémon Stadium
http://www.smashbros.com/en_uk/stage...32_080313e.jpgJust like the newer iteration of this stage, Melee Pokémon Stadium’s terrain transforms into four different types.
Pokémon Stadium 2 is available in Brawl but we’ve brought back the original as well.
http://www.smashbros.com/en_uk/stage...32_080313f.jpgAdd the above four types to the additional four available in the Pokémon Stadium 2 stage and you’ve got a total of 8 different elemental terrain types to fight in.
Fire Type: It calls to mind the charred aftermath of a volcanic eruption.
http://www.smashbros.com/en_uk/stage...32_080313g.jpg
Water Type: The real star of this terrain is probably the waterwheel.
http://www.smashbros.com/en_uk/stage...32_080313h.jpg
Rock Type: The towering mass of rock on the left side of the screen is this terrain’s distinguishing feature.
http://www.smashbros.com/en_uk/stage...32_080313i.jpg
Lastly, here’s the Grass Type. This one’s comparatively simple in its structure.
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
Big Blue
http://www.smashbros.com/en_uk/stage...32_080313j.jpg
This unique stage has a real sense of breakneck speed to it.
http://www.smashbros.com/en_uk/stage...32_080313k.jpg
Get the jump on the opponent from one of the F-Zero machines cruising by.
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
The Melee stages available in Brawl are arranged so that you get one from each game world.
You can use the My Music feature on Melee stages, too.
In the previous Smash Bros., the background music for each stage had the same name as the stage regardless of the song’s source, so you may find yourself feeling a bit like "Huh?" when viewing just the song titles. (EarthBound-related music is the exception to this rule.)
Additionally, the My Music feature for these Melee stages allows you to include some secret songs and music from other stages from that game world in your mixes! Collect all the songs and try it out for yourself.
I had to multiple post so i could post these 4 updates
Latecomer Assist Trophies
Some of the Assist Trophies don’t appear until you’ve satisfied a certain set of conditions.
Custom RoboThis is the Ray Mk III. It’s the same type that appeared in the Nintendo DS title Custom Robo Arena.
http://www.smashbros.com/en_uk/items...80314awk01.jpg
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
When summoned, the Ray Mk III whizzes around in the air, alternately firing off a shower of bullets from the gun on its left hand and peppering the stage with bombs from its right.
Since it’s a toy, the design for Ray Mk III is small and lightweight.
IsaacIsaac is an adept from the Golden Sun series who commands earth-based Psynergy. He carries a sword on his back but you won’t see him use it here.
http://www.smashbros.com/en_uk/items...80314awk02.jpg
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
Isaac has the ability Move, which has the ability to move objects. This time, that ability has been represented as a massive hand that pushes away anything in its path.
http://www.smashbros.com/en_uk/items...16_080314b.jpg
This is Move! Depending on the situation, its effect can be devastating.
Infantry and TanksThese famous units from the Advance Wars series have been represented in Smash Bros. as pixel art. Looking at the number of colours used, I’d say these are the units as they appeared in the Game Boy Advance version, perhaps?
http://www.smashbros.com/en_uk/items...80314awk03.jpg
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
Both types of unit spill out onto the battlefield firing tiny projectiles as they wheel about. They may be adorable, but you mustn’t underestimate them.
http://www.smashbros.com/en_uk/items...16_080314c.jpg
Three Assist Trophies are represented as pixel art.
BarbaraBarbara comes to Smash from the game Daigassou! Band Brothers and Magic Made Fun: Perform Tricks That Will Amaze Your Friends. She’s also made appearances secretly in games like English Training.
http://www.smashbros.com/en_uk/items...80314awk04.jpg
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
When Barbara appears, she starts to wail on her electric guitar, attacking opponents in the area with sonic waves. The attack can cause multiple hits, so run when you see it coming!
http://www.smashbros.com/en_uk/items...16_080314d.jpg
Barbara’s final strum of the guitar has the most potential to blow you away, so make sure you clear out before it hits!
Shadow The HedgehogShadow The Hedgehog joins the brawl alongside Sonic! Shadow is known as a sort of rival for Sonic.
http://www.smashbros.com/en_uk/items...80314awk05.jpg
http://www.smashbros.com/en_uk/image...hidden_btn.jpg
When summoned, Shadow uses his Chaos Control to slow the speed of those nearby him. Naturally the Chaos Control has no effect on the character who summoned Shadow.
http://www.smashbros.com/en_uk/items...16_080314e.jpg
I guess obscuring the players’ field of vision is another one of the effects of this move?
In addition to the Assist Trophies mentioned above, Gray Fox also requires certain conditions to be fulfilled in order to unlock him.
I suppose it only makes sense that Assist Trophies associated with guest characters appear concurrently with those guest characters, don’t you think?
Yeah same as what i said in last message
Who actually checks the updates anymore? :p
Everythings been leaked theres no point.
Super Smash Bros. Brawl (Nintendo) 27th June
European release date (from GoNintendo)
Hmm, so we're finally getting the game.
All of my hype has just gone now though. I could wait another year.
