This is a room I made, It's not about design but about meaning. The shrine bit represents obsession: the gold trophy is shown to be idealised. The shelfs stacked are like a barrier between emptyness and comfort with an abstacle you can not see. (You can not walk through the archway btw). So yeah, rate the room or the idea or whatever.
http://i110.photobucket.com/albums/n...za/Meta4-1.png

