This is something I was screwing around with while I was working on public-room sized soldiers. Those will be released later as part of a template. For now, go loud.
http://i233.photobucket.com/albums/e.../g36cshoot.gif
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This is something I was screwing around with while I was working on public-room sized soldiers. Those will be released later as part of a template. For now, go loud.
http://i233.photobucket.com/albums/e.../g36cshoot.gif
Lol thats awesome. 10/10 of course :D
i love his face when he shoots :)
really good man, like always
well done
+rep
Sodom, as always it is some brilliant workfrom you.
10/10 as usual
Wow, that looks really awsome! A 10 afcourse!
If you make the line of fire go into a lighter shade when it fires it will look more realistic, even though its amazing!
Very nicely done.
From someone else, I would of expected a simple single shot or no shaking effects. Well done Sodom.
That's amazing, 10/10. I like everything, from the Habbo's expression to the animation on the gun.
AMAZING OMG HUMONGUS!!! its brilliant.
Haha, that's excellent, the animation is also well done!
Awsome, that is brilliant, I don't know how you do it! 10/10 +rep
amazing 10/10
A list of some prefabricated castmembers and a shitpile of patience. It's more simple than it looks, just kind of painstaking. For more complex animations, you have to be willing to draw out a lot more frames.
When I do an animation, I work from a base and then I draw things like different arm styles, like in this instance where different arms holding a gun are in random positions as defined by recoil. I only used four frames where the gun kicked back when fired but arranged them in multiple places randomly, each succeeded by a frame where the gun is still, unfiring. It took me 30 frames (15 firing animation frames and 15 still frames) just to simulate half a magazine of 30 being fired. It would have taken a total of 60 frames to empty the mag.
It gets loads harder though when you want to add things like brass casings being ejected out the side, and I expect a reload sequence would be at least 10 frames from beginning to end.
LOL that's awesome!
10/10
hahahahha amazing well done :)
AHA i love it.
Well done:D:D
UM-AZE-ING.
Well done, xo.