Trading and Furniture Guides
How to Get Furni: A Simple Guide
Updated: 21st June 2007 - CheekyKarl (Trading Expert)
I'm sure you've seen in you're whole habbo life habbos which asks for free furnis, and mercys because they got scammed.
So for this habbos - here what you can simply do -
on my detailed Guide.
First of all, if you're new on habbohotel and you don't know even the rules - (read a BOOK! :D lol) try take a tour on the site of the hotel
you wish to play and don't be lazy :P.
If you know the rules and you're still confused - try to read my tips and start working!
Let's start from the beginging... If you're kinda poor on habbo - keep reading.
If you're rich enough, and you want to get SIMPLE rares - you can pass the next piece of information and pass to the rares title+info.
GETTING NORMS GUIDE::
1. Giveaways - there is many kind habbos on the hotels which are happy to give away their furnis. EVEN if it's normal furnis - don't be shy to have them if they're for free / or not. Everyone started with normal furnis (even the richest people! :O ) and you shouldn't be shy of a habbo is giving you free duck or plasto - because remember: Every trash of someone - is a treasure of someone else's!
Remember this sentence in your mind and start to work!
Click on the navigator and on the section 'Trading Rooms' and search on the top rooms for some giveaway rooms. Don't give up if their full or if the owner is giving the furnis by luck - Such as rolling a dice, it's all part of the fun!
If you can't see any giveaway rooms - try to go to famous fansite websites (like habbox) and browse on them... You might find any giveaways events which you can take part on! (Beware of scam sites that offer free furniture, and try to stick to the Offical Fansites, or Habbox)
2. Jobs - many habbos have businesses in the hotel, and they need workers to help run their rooms. Mafias, Cafe places, Restaurants and so many others need workers - and most of them are paying furnis.
Most of the jobs are very easy - and you don't have to do much to get payed. Try to browse on the 'Trading', 'Mafias,clubs and other', 'Gaming rooms' sections, go to rooms of habbos which by you're eye - you can see they have enough to pay to their works - and they aren't just fool scammers.
If so - Have a job. Even if it contains changing mission or clothes.
Stay safe, and don't let them trick you - Don't pay furniture up front for a job that offers pay, it's likely to be a scam!
Opposite way is creating you're own business / gaming room.
You can make a fallin furni/revenge/models or any other gaming room - which you can simply give a prize to the winner - and get some furnis by the side from habbos to stay in game (and not lose) or revenge their friends that playing with them and to win. This option is clearly open for you to do whatever you think and want.
BUT:
Don't, and I mean it. DON'T scam other habbos. It's not fair to them and for you - Think how it could hurt you if it would be YOU the one who got scammed. Think of the OTHER and not only on yourself! It's just a game!
Anyway, I'll continue:
3. Furni Shop/Trading Rooms - You can open trading room or furni shop and put your furni in. That's how you can better trade, give the furni you DON'T need - and get better furni you actually NEED.
To stop scamming - You should look & learn the catelogue prices plus the rares prices on habbox or any other fansite which respet itself and not listen to scammers which want you're furni.
Anyway, show what you have, and invite your mates to make your room on the top of the top. To get in even more customers, create it in a massive room which holds 50 people - You'll be popular for hours!
*NOTICE* If habbo is asking you to flood rooms for him, or anything else - DON'T agree! Even if he offers a rare! He can scam you plus you can get banned! Don't get so low! I wish the justice will be with you! *NOTICE*
Another way, you can GO to furni shops or trading rooms and to trade with habbos your furni. As I already said, you can use any prices guides to help you and not listen to the other traders. (Up to you...)
4. The quickest way - Credits.
Clicking simpley on the home page on the BIG link "BUY CREDS" and choosing a way to get you're credits. (more information is on the hotel you wish to buy on).
You are now able to trade credits safely using the Trade Box - Do not allow anyone to fool you into thinking you still need to trust them.
Now for the RARES::
1. Buying HC month - Very simple way is buying you/your other account a HC month. If you know/don't know - On each HC membership month (which cost only 30 credits) you get in the end a rare.
As more you buy months - You get better rares.
Simple guide which can show you the rares you can get on www.habbox.com by clicking the 'Rares' link on the navigator, then 'Rares Watch'.
2. Casinos - This option is only a optional and NOT covered by the Habbo Hotel Scam Busters, nore will MOD's respond to any Casino Calls-For-Help. I explain it only because I want to show you ALL the ways of getting furni.
Betting in a casino or building a casino is almost the same. Very simple and you can simple win or simple lose.
Building a casino OR betting in a casino can be chosen by you.
But I won't explain that, I want to explain how to bet without getting scammed. Of course this way is almost impossible, and you can 80%-90% know if the dealer is not a scammer.
*TIP* Do not bet on '2ways' bet. This way of bet is only get low into a scam, and if somebody offers you to play with him it - Try to cancel. *TIP*
Anyway, to see if the dealer is a scammer or not and to bet safety as possible ::
* Try to bet with the owner, see if he is rich enough, and if he have enough to give double of your bet.
* Try to bet next to many people, ask for a friend, or 20 to watch!
* Ask the dealer to show you if he got double of your bet - to make sure he won't have enough to double your bet if you'll win.
* Watch a bet before you to see if the dealer pays, if the habbo just disapears, send a friend request and ask him/her if he won his price.
* If the dealer is looking poor, and he offers to give to a winner x4/x5 and so on of his bet - he might lie to you. Try to stay far from him.
3. Rare Furni shops/ Rare Trading rooms -Simply as I detailed before with the norms - make/buy in furni shops, use the rare values on www.habbox.com as a guide and make sure that you don't get ripped off.
ANYWAY, I hope you'll use these tips - and stop asking free stuff from other habbos. Also scamming for furni will only get you banned so DON'T do it.:D
See you later and please comment good - I worked on this very hard :D
Kobi.
Super Rares Accidental Release Guide
In 2004 at the start of Callie's reign, all furniture that was considered rare or super rare was "accidentally" released into the catalogue under a strange foreign page titled "Palsternakka" (which means Parsnip in French) for just over five minutes. After being bought by hundreds of excited Habbos, players wondered whether it would be deleted/removed from the hotel or if staff would perform a rollback. It was decided that it would not be removed and all furniture that was purchased that day remained which led many players to believe that it wasn't an accident. The furniture remains in the hotel to this date. It led many people to believe that this was not an accident and since then, many theories have floated around about why it happened (the most popular being that it was to boost sales). It caused a major drop in the value of most (super) rares and many Habbos left the game.
Below are some pictures of the infamous catalogue pages - The numbers indicate the amount of credits each item was priced at during the release:
Order of Rares Released (#1)
When Habbo Hotel was first released, there was no such thing as a rare. Infact, there was no such thing a private room! The entire hotel was fit into small public rooms. Obviously, we've come on alot since then and are now flooded with what seems like hundreds of rares. But - Where did they come from? WHEN did they come out and what can you do to get them? Lets have a look...
First Rare; Hologirl
Previously: N/A
Release: November 2002
http://habboxwiki.com/wiki/images/f/fb/Hologirl.gif
The first ever rare to hit the Habbo Hotel catalogue - The hologirl. Costing what seemed like a huge amount of 25 credits at the time, Habbos were oblivious to the fact that in just a mear years time, the hotel would be run on these Rare Furnitures. The Hologirl was not that popular when released, probably because of the lack of interest in Habbo Hotel at the time, and the peak users of 500.
Second Rare; Holiday Romance
Previously: N/A
Release: February 03
http://habboxwiki.com/wiki/images/4/...ay_Romance.gif
Summer hit Habbo Hotel and, to celebrate this, so did the Holiday Romance. Decorating your rooms to make it look like a great summer time, what could possibly be better? Since its early release, this item has never come out again into our catalogues - Which is strange for Habbo. Either way, this is deffinatly a spectacular rare!
Third Rare; Aloe Vera
Previously: Scripted item
Release: March 03
http://habboxwiki.com/wiki/images/a/ae/Aloe.gif
Scripters were at large within the Hotel and the "Small Plants" were appearing all over the hotel, giving both Habbo Staff and Hobbas a hard time to keep up with removing them. The decision was made to release them, rather than remove them. This is another item that has never been released again since it made its appearance!
Fourth Rare; Petal Patch
Previously: N/A
Release: Apr 03(1st Release)(6th Release)04/05/07
http://habboxwiki.com/wiki/images/b/b7/Petal.gif
Summer was still at large in Habbo Hotel and the Petal Patch flew into the catalogue. Interestingly, this item used to be worth half a throne - If only that was the same now! Since the release, this item has appeared in our catalogues time and time again, but always increases in price as people demand them more and more!
Fifth Rare; Crusoe's Hammock
Previously: N/A
Release: May 2003
http://habboxwiki.com/wiki/images/a/ae/Hammock.gif
This is the first rare that I bought when I joined Habbo Hotel, so this is a special one for me! The Hammock was released towards the late end of spring/summer in 2003 and was not a very popular item. Originally selling for 1hc each, the price has not actually changed that much over the time!
Sixth Rare; Green Parasol
Previously: N/A
Release: 29th march 2005
http://habboxwiki.com/wiki/images/2/...en_Parasol.png
The first recolour to ever be released was the Green Parasol. Unbeknown to many Habbos, this was the first of many to come. The shock of many Habbos when looking into their catalogue the following day to see a YELLOW parasol is something that I will never forget!
Seventh Rare; Yellow Parasol
Previously: N/A
Release: 2003/4 (3 days after Green)
http://habboxwiki.com/wiki/images/4/42/Yellow_para.gif
Directly following the Green Parasol came the Yellow Parasol. Many thought this was amazing that the colour had changed and snapped this up VERY fast. Little were they to know, the very next week yet ANOTHER recolour of the Parasol was to be released!
Eighth Rare; Violet Parasol
Previously: N/A
Release: 2003/4 (First 1 day rare)
http://habboxwiki.com/wiki/images/1/...et_Parasol.png
Released for only one day, the Purple Parasol was very rare at the time and sold for upto 4HC each - Bare in mind, Thrones were only 6HC! This is a great rare, and it was a shame Habbo re-released it.
Nineth Rare; Green Bird Bath
Previously: N/A
Release: 2004
*Image Unavaliable*
Another recolour followed strong, the Green Bird Bath. This was originally a very popular item, and again sold for 4HC upwards. Habbo recently re-released this item, and its value fell, dramatically.
Tenth Rare; Gray Fountain
Previously: N/A
Release: 2004
http://habboxwiki.com/wiki/images/5/...y_Fountain.png
Shortly followed the Gray Bird Bath - This item was not very popular at all and has not been re-released since. You can look around the hotel and see how few of these items there are, which represented what the Habbos of 2004 thought of the item!
Eleventh Rare; Silver Elephant
Previously: N/A
Release: 2004
http://habboxwiki.com/wiki/images/1/...r_Elephant.png
The elephant came next - One of my personal favourite rares. This was out for several days, which was then followed by the...
TwelfthRare; Bronze Elephant
Previously: Super Rare
Release: 2004
http://habboxwiki.com/wiki/images/d/...e_Elephant.png
Bronze elephant release just days after. Interesting, before the catalogue release, 2 or 3 of these were given out and many people expected these to be Super Rares - Some people lost out several thrones upon their release!
Thirteenth Rare; Blue Amber Lamp
Previously: N/A
Release: 2004
http://www.habboxwiki.com/wiki/image...Amber_blue.gif
Habbo Hotel and their recolours - It's all we seemed to be getting. The Blue Amber was next and proved very popular. Initially seen in Ione's Rare Garden, these sold like hot-cakes and were great items! The...
Fourteenth Rare; Red Amber Lamp
Previously: Super Rare
Release: 2004
http://www.habboxwiki.com/wiki/image...Amber_Lamp.png
Red Amber Lamp followed. Again, 2/3 were given out before the release and these were expected to be Super Rare - Another bunch of thrones lost to the people who had them! Popular rare, and not hard to find. Jibbi re-released these when she left.
Fifteenth Rare; Lappland Greeting
Previously: Super Rare
Release: 2004
*Image Unavaliable*
Originally given out in Funky Friday, these were released into the catalogue, not to the suprize of many users. A great rare that went well with the Holiday Romance - Magic at Christmas, not a recolour!
Sixteenth Rare; Speakers Corner
Previously: Super Rare
Release: 2004
http://www.habboxwiki.com/wiki/image...27s_Corner.png
Another super rare that was released. I remember first laying eyes on one of these when attending a Hobba Meeting - People used to create these out of Area Corners, and looked very good. Thousands of these were bought due to a Credit Expliot at the time, which meant that you could get free credits - Every single user who did this was banned. Forever.
Seventeenth Rare; Snowglobe
Previously: Super Rare
Release: 2004
http://habboxwiki.com/wiki/images/0/0f/Habbo_Globe.png
Supers, supers, supers - Do Habbo ever not release our supers? This item used to be worth well over 100 thrones when it was given out. B3thelostbanan used to own this, followed by Frootbooter and C0C0as - Where it went after that, I have no idea. This was a very, very popular rare and I still keep one to remind me of when they were so rare!
Eighteenth Rare; Orange Parasol
Previously: Super Rare
Release: 2005
http://habboxwiki.com/wiki/images/6/...sol_orange.gif
Eatcheese probably cried the moment he noticed these went into the catalouge for 5 minutes. Originally worth 34 thrones a piece, he owned 4. These were very popular and, from memory, just under 1000 were sold in the 5 minutes they were in the catalogue.
Nineteenth Rare; Fire Dragon Lamp
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/1/...ragon_lamp.gif
New, never before seen rares hit Habbo Hotel UK and the Red Dragon was the first to take the Hotel by storm. Little did we all know, that for the next 2 years, all we would be getting was recolour, recolour, recolour.
Twentyth Rare; Festive Red Pillow
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/e/...red_pillow.gif
Trying to catch upto the steam of the Red Dragon, the Red Pillow flew into the catalogue and took Habbo by storm, again! Still one of the most popular pillows there are, even after being released 2 years ago!
Twentyfirst Rare; Gold Ice cream Machine
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/6/...ream_maker.gif
What's Yellow and makes Ice-cream? Released in mid-2005 this was the first colour of ICM to hit the hotel. Finally Habbo's could grab an icecream, without having to raid the fridge!
Twentysecond Rare; White Oriental Screen
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/1/...tal_screen.gif
Useless rare at the time, but with the recent release of the Chinese furniture, this has become rather useful. Not very popular, and not very easy to find.
Twentythird Rare; Yellow Marquee
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/6/...ow_marquee.gif
A new form of door was released and thus the Mode hatch left many casinos... For about 2 days until people released how ugly the item was. Useful to go along with the screen - But why did they release them in different colours?
Twentyfourth Rare; Black Smoke Machine
Previously: N/A
Release: 2005
No image available
The first type of smoke machine to hit the hotel in late 2005 was the Black Smoke Machine. Puffing out smoke all the time, it was as if aliens had put it there - Thus the name, Alien Artifact #1337. Recently renamed, after the Hotel update.
Twentyfifth Rare; Black Monolinth
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/8/...k_monolith.gif
Another form of door which looks very spacey! Deffinatly fits in with the Black Smoke and, together in a room, both look amazing! A great invention by Habbo Hotel in my opinon and a great rare.
Order of Rares Released (#2)
Twentysixth Rare; Doric Classic Pillar
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/b/...sic_pillar.gif
Greek style hit Habbo and this was the first of 10 recolours - The plain white version! Very attractive item and lovely looking. Attracted quiet alot of attention at the time, just a shame there are no walls to match.
Twentyseventh Rare; Forest Dragon Lamp
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/0/...ragon_lamp.gif
Habbo turned green and so did the Dragon - Originally released in the form of a Red Dragon, the Green Dragon appeared to try and beat it. Sales were good for this dragon, and looking around the Hotel you will definitely be able to see alot of these around the hotel!
Twentyeighth Rare; Red Powered Fan
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/d/...owered_fan.gif
The middle of winter and they release a fan - Typical Habbo! Not much to say about this rare, not very popular and not very used.
Twentynineth Rare; Doric Gold Pillar
Previously: N/A
Release: 2005
http://habboxwiki.com/wiki/images/d/...old_pillar.gif
Following on came the Yellow Pillar. Looking sexy and slim, this fit into many rooms and looked adorable with all the other Greek furniture they had released.... The white pillar?
Thirtyth Rare; Green Giant Pillow
Previously: 5 minutes rare
Release: 2006
http://habboxwiki.com/wiki/images/6/...ant_pillow.gif
Only released for a very short amount of time, this pillow is still worth alot of Club Sofas today - With less than a thousand been bought, is there any question as to why? Habbo deffinatly need more of these rares.
Thirtyth Rare; Red Oriental Screen
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/2/...tal_screen.gif
Continuing on with the rares we have the Red Screen - Another boring rare with little use. To find one of these you do often have to search the furniture shops, as it doesn't seem many were bought.
Thirtyfirst Rare; Pink Powered Fan Fan (Superlove Pink Fan)
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/f/...e_pink_fan.gif
Valentines day, and what better to release for the Habbos to show there love? A lovely, pink fan! Great item for the occasion!
Thirtysecond Rare; A Snow Drift (White Pillow)
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/4/4b/A_snow_drift.gif
Another pillow I say! The 3rd pillow to be released and probably the best looking one. The white pillow is attractive and neat, comfy to sit on and all around cool!
Thirtythird Rare; Bonnie Blonde's Pillow (Purple Giant Pillow)
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/4/...27s_pillow.gif
Following directly after was the Purple Pillow. This took Habbo UK to 4, of the 10 pillows released. It was only a matter of time before Habbo UK ran out of pillows to release!
Thirtyfourth Rare; Blue Dragon Lamp
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/0/...ragon_lamp.gif
Blue, blue, blue dragon! I love dragons so was very impressed when this was released. The blue dragon was a popular item as it fit in with all of the Mode furniture that was already out - A great item, and very popular at the time of sale!
Thirtyfifth Rare; Doric Terracotta Pillar (Doric Red Pillar)
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/6/...tta_pillar.gif
Even more Greek Furniture - Perhaps one day in the future we will get more furniture with relates to it more! A fun rare, none the less!
Thirtysixth Rare; Habbo Cola Machine
Previously: Mountain Dew & Scripted
Release: 2006
http://habboxwiki.com/wiki/images/e/...la_Machine.png
FINALLY released after being scripted for 4 years, the Mountain Dew Machine, Cola Machine was available to Habbo's! Upon release, the interest in the item went down, and it seems nobody is bothered by them anymore - They were more famous, scripted!
Thirtyseventh Rare; Grey Asian Screen
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/e/...ian_screen.gif
Yet another screen hit ours doors - The joys that the Habbos had that day were hard to contain. Cheers of laughter, at the fact another useless item had been released. I have actually never seen one of these.
Thirtyeigth Rare; Green Powered Fan
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/e/...owered_fan.gif
Summer once again hit Habbo Hotel and for once, it wasn't the Petal Patch! The Green Fan jumped in and took over Habbo with fans everywhere to keep them pixels, cool!
Thirtynineth Rare; Green Marquee
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/9/...en_marquee.gif
Following on with the role of Green, the marquee next made an appearance. Looking hot as ever, this item was adored - But not for long. A very good item though.
Fourthyth Rare; Black Dragon Lamp
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/4/...ragon_lamp.gif
A very nice dragon, and loved by myself if nobody else. This spectacular dragon would look great in any room, and was our 40th rare!
Fourthfirst Rare; Graphite Sleeping Bag
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/1/...eeping_bag.gif
After the useful, comes the useless. Sleeping bags aren't very useful in a HOTEL when there are beds for sale at only 3 credits a piece. Confusing as to why these were thought of, but none the less, good detail on the bag.
Fourthsecond Rare; Sand Patch
Previously: N/A
Release: 2006
Image not avaliable
Middle of winter, perfect time for a sand patch! This was the first ever patch to be released after 2002 that didn't have petals all over it. A lovely item, but underused and underloved in my opinion. This rare needs more loving!
Fourththird Rare; Snow Patch
Previously: N/A
Release: 2006
http://habboxwiki.com/wiki/images/f/f3/Snow_patch.gif
What better to follow the Sand Patch? The Snow patch! Another item that I absolutely love. This is an amazing item to have in any Christmasy room and really makes the room stand out - Deffinatly worth buying, and proved rather popular!
Fourthfourth Rare; Red Smoke Machine
Previously: Super Rare
Release: 2006/7
http://habboxwiki.com/wiki/images/a/...ke_machine.gif
Originally Super Rare, the new year saw this smoke machine come in with a bang. What was once hard to find, with only Atom27 having one, now became popular throughout the hotel - It will be interesting to see if this happens with the White Smoke Machine! (I hope not!)
Fourthfifth Rare; Red Sleeping Bag
Previously: N/A
Release: 2007
http://habboxwiki.com/wiki/images/2/...eeping_bag.gif
Yet another recolour of a sleeping bag to be released into the hotel. Beds and bags - I don't quiet understand why they tease us like this. Do they think we sleep on the floor?!
Fourthsixth Rare; Aqua Ice Cream Maker
Previously: N/A
Release: 2007
http://habboxwiki.com/wiki/images/0/...ream_maker.gif
More icecream for our mouths after a long period of no icecream releases. A wonderful item which looks, and tastes great - Can you get any better? The item did not prove too popular, though.
Fourthseventh Rare; Golden Giant Pillow
Previously: Super Rare
Release: 2007
http://habboxwiki.com/wiki/images/c/...ant_pillow.gif
Super Rare, Over there! Another item that used to be in the Super Catagory, but transfered swiftly into the hands of the everyday user - Now we can all grab one of these to sit on!
Fourtheighth Rare; Moon Rug (Moon Patch)
Previously: N/A
Release: 2007
http://habboxwiki.com/wiki/images/f/f3/Moon_patch.gif
Land on the moon in your own room! This was the 4th patch to be released and looks, and feels awesome! An absolutely great item with alot of uses. Typicially, this was released WITH the Petal Patch.
Fourthninth Rare; Aqua Fan
Previously: N/A
Release: 2007
Image not avaliable
Another fan just to keep us cool - It's a good job us Habbos don't sweat too much! A great item and fun to use. Not very popular, but popularity isn't everything!
Order of Rares Released (#3)
Fiftieth rare; DJ Deck
Released: 12/6/07
Previously a super rare this was released into the catalogue as Habbo UK’s fiftieth rare! They soon plummeted from 5 Thrones to 2 HC sofas.
Fifty first rare; Bamboo Forest
Released: 17/7/07
http://www.habboxwiki.com/wiki/image.../Jp_bamboo.gif
Another patch, these go very well with numerous themed rooms. It was nice to see another patch.
Fifty second rare; Grandfather’s Clock
Released: 24/8/07
http://i32.tinypic.com/n2046c.gif
A very ‘different’ rare. We haven’t seen a rare like this before and they proved pretty unpopular which now makes them quite hard to find!
Fifty third rare; Deluxe Theatre Chair
Released: 14/9/07
A chair which everyone can afford! These were popular at first but because so many people purchased them their value has been affected.
Fifty fourth rare; Jade Dragon Lamp
Released: 3/8/07
http://www.habboxwiki.com/wiki/image...ade_dragon.gif
One of the 10 dragons! This rare can brighten up any room, one of my personal favourites.
Fifty fifth rare; Unholy ground
Released: 12/10/07
http://www.habboxwiki.com/wiki/image...oly_Ground.gif
We never get bored of patches! This is like a ‘dead’ petal patch which goes well with darker themed rooms, released just before Habboween, how ideal.
Fifty Sixth rare; Habboween Cauldron
Released: 24/10/07
http://www.habboxwiki.com/wiki/image...n_Cauldron.gif
Released for Habboween! It adds a great effect to any Halloween room. This was something that had been spotted a while before and there was a lot of speculation about it being released.
Fifty seventh rare; Gothic Ectoplasm Fountain
Released: 1/11/07
This was the third rare released throughout the Habboween period. They weren’t that popular at the time as they hadn’t been seen before. This had made them hard to find and their value has increased slightly unlike other new rares.
Fifty eighth rare; Yellow Amber Lamp
Released: 22/11/07
http://www.habboxwiki.com/wiki/image...ellamber_1.png
Another super released! These were given out for a limited time only. Their price crashed though straight down to 2hc. It’s began to pick up now though, very nice looking.
Fifty ninth rare; Blue Laser Portal (Known as Blue Laser Gate)
Released: 24/11/07
http://www.habboxwiki.com/wiki/image...ser_portal.gif
The only laser gate that has been released! The others fall into the super’s category. Seeing as it’s the cheapest Laser Gate they’ve proven very popular with Habbo’s.
Sixtieth rare; Reindeer
Released: 21/12/07
http://www.habboxwiki.com/wiki/images/5/56/Reindeer.gif
Released for Christmas, this was a nice addition to see because it wasn’t a recolour. They were in the catalogue for quite a while which hit the value and pushed it down.
Sixty first rare; Habbo Globe
Released: 18/1/08
First rare of 2008! Again, this was in the catalogue for too long which hit the value. These don’t have much hope of increasing because there are so many of them on the hotel.
Sixty second rare; Pistachio Ice Cream Machine
Released: 23/1/08
This was released for Flynn500’s birthday. It was only available for that day. This ICM is many people’s favourite including mine! Adds colour into any room and it was the first time we had seen an ICM for a while.
Sixty third rare; Love Randomiser
Released: 1/2/08
Released for 2008 valentines! Like many of the rares which aren’t recolours these weren’t popular as they were very specific and didn’t fit many other rooms.
Sixty fourth rare; Red Dragon Marquee
Released: 29/2/08
First time we’d seen a Marquee released for a while! This was another super released into our catalogue, another super rare ruined. Many people prefer these ones over the other marquees.
Sixty fifth rare; Emerald Spaceship Door
Released: 12/3/08
It was beginning to look like Habbo wanted to release all the v9 recoloured rares. A mono was the next in line. We hadn’t had a monolith in our catalogue for a while so it was nice to see one.
Sixty sixth rare; Toffee Ice Cream Machine
Released: 20/3/08
Another recolour, another ICM. These weren’t very popular at the time because people preferred other colours of the ICM.
Sixty seventh rare; Purple Dragon Skin Fan
Released: 23/4/08
Another recolour, another super! Yet again we saw a super rare being released into our catalogue which led to a lot of people buying them.
Sixty eighth rare; Orange Arabian Fan
Released: 24/4/08
Yet another recolour released into our catalogue. This verified the claims that they were trying to release all the v9 recoloured rares. This was released with the Alhambra quests.
Market Watch Trading Guide Compilation
What it says on the tin, will be a compliation of the market watch trading guide for those who want to find it easier as had a lot of people ask me where on earth to find it ;p Be aware this trading guide is set out for those who are not very experienced or have no experience, and other forum guides, including my other one in this section would be better suited for those who already know this stuff. No images shall be put on here for the ease of reading, however articles with images shall have links left to them. The exception to this being the article on the marketplace as the images are rather required here, just be aware that the directions will work for the link but possibly not here.
Edition one:
In this weekly article, profitable trading, or as it shall be known throughout the article, and is known quite well by the public as well as "Merching", shall be broken down into digestible chunks with tips and tricks. In this first article, the general ideas of merching shall be introduced, and covered, the current general suggestions shown and tips of the week will also be given.
The art of merching is one which requires a decent amount of patience, and perhaps sometimes a bit of luck, but there is also some golden points which will make it much easier for you. Personally, the largest mistake anyone makes when trying to profit trade is going into 2 for 1c shops and buying most of their stock. This is certainly one of the worst ideas out there, though there may be golden gems out there to grab which are seriously undervalued at 2 for 1c, you have to consider why they are in a 2 for 1c shop in the first place, being one of two different reasons in general. Firstly, the most common one, they are not worth any more or are very hard to sell at 1c. The other reason may be that the person just wishes to unload their items for credits much quicker and easier, but this is still normally because they are struggling to sell at 1c. Therefore, the buying of these items really will offer a difficulty in reselling, and is far too slow, and lacking in profits.
A major suggestion for merching is to know all your profit margins, as a bad buy can leave you with stock that will either take you a long time to sell for a decent profit, or leave you with only one choice, a massive loss, and this really can effect weekly profits. This also links to the point that you should also know which items take you a particularly long time to sell, as these can also effect weekly profits, even though they may seem like quite a good profit in themselves.
Another big no must be stamped on a certain item that people also seem to think works wonders for profit making, but really they are mining copper in a gold mine. This item is none other than the Lodge Plinth, and these are generally very hard to focus enough trading on to match large weekly profits of the bulk traders or the general norm or rare traders. The problem here lies in the fact that most people selling them are also trying to use them for profit, but also in the fact that there is low profit margins for them, and you are unlikely to sell them quickly for full price without constant pestering about bulk deals on them, which people buying them generally take as a given.
The final general tip for this edition will be on the topic of bulks. In general, bulks are certainly the way forward, leading to the best profit per amount of time (PPU). This is because with popular bulks, people are likely to buy a lot of them, and sometimes all of them at once, meaning there is a large profit gained at once for immediately putting on new items, while with a very large spread of items people are unlikely to want a great deal of them so often, though it is still recommended to buy single items if they are within the profit margins, as you are likely to find more of them anyway if you have the money for a large stock, and this means that bulks create a much larger PPU.
The next covering of this article will be on current suggestions based upon the time, divided over two sections, short term and long term.
In the short term, at the moment, furniture in the Garden and Summer ranges will be thriving with interest, and therefore these will be much easier to sell, but also find. Exams will also soon be ending, meaning that there will be a greater number of people playing again, therefore more people to buy your stock. However, at this sort of time, winter items are unlikely to sell so well, so stock should be moulded around this accordingly.
In the long term, Halloween will soon be arriving, and in this time there is a great interest in the items from the Habboween, Gothic and Swamp ranges, and as these are all seasonal items, there will be a spike in price just before release into the catelogue, as everyone rushes to get these items. It may also be a good time to start stocking up on items for doing the exact same in the winter, with both the Christmas range, and the Cabin range also. With the Olympics coming up, stocking up on the Greek range may also be a good idea, but there is a lot less of this and there will likely be many new items so this is not such a great way of investing your money but may well be very successful still.
The last part of the article is rather what the very name of the weekly article is about, as here there will be suggestions of good items to be buying and tips of the week. One of my suggestions currently must be Lupines, These are not too hard to find at cheap prices, and if seen are certainly worth buying. Recently these were also released into the catelogue, and i got these at 25 of each colour for 54c each. After they left I have sold them for over 3c per, and this is a common occurrence if you can find the right buyer, as some will buy bulk lupines for ridiculously high prices if they are desperate, as they are not the easiest item to come by.
Another suggestion is Executive Bars, a common manor favourite, with people readily selling at 1c per with possible bulk deals. If lucky these can be found in numbers of three figures, and are easily sold over a short period of time for 2 for 3c, being a relatively safe bet as they are never subject to any fluctuation of price.
My final suggestion this week is Greek Corners. Ignoring the potential for large profits reselling before the Olympics, these are rather beneficial for short term profit. Being a not so commonly merched item, you will not have so much competition on buying them if found. Easily bought at 1c per or 2 for 3c, these can be sold 3c per without much hassle.
In the next part of Market Watch, next week, pointers on how to arrange your shop and also tips for buying technique will be covered.
Edition 2:
Last week, we covered the general tips and pointers for merching, looking also at general trading tips and delving into the title itself, with our weekly item recommendations. As promised, this week your shop itself shall be covered, and the realm of buying technique shall be delved into, and don't forget the general item recommendations.
Firstly, we shall look at none other than your shop. Your shop displays your style, and also has a large role in deciding how well your stock will sell, and whether or not you will get yourself some common customers who make a point of visiting you when they need certain things. The most important thing with your shop is a clear presentation. Many people use the technique of sticking tall items at the back and small items at the front, as buyers can see everything, but item placement is far more important then that, and can have a much greater effect. Try creating an emotional response to an item by placing it in a nice design with other stock, perhaps make it appear like a room itself with the items around it. Also make what you wish to sell more than other items stand out from the crowd, by being placed in obvious places that immediately grab the buyers attention. Many serious buyers will skim through your shop for items they need, myself being one of those people, and will sometimes miss items if they aren't easily seen immediately. By making common favourites and good sellers stand out in the room, you draw these shoppers in for a closer look. Another important factor is placement of any rubbish items you may have received, these should be hidden away where possible to not influence the first impression of a customer, however I somewhat recommend keeping them personally instead of just throwing them away through such media as the ecotron, due to part of my buying technique which I will delve into in later weeks, where I attempt to use small value items to clinch unsure deals.
My final point on shops is that about pricing. If your shop has a wide enough range in items then i would suggest making your shop over a number of rooms with a lobby with stickies clearly stating the price of the items in each floor, keeping one price to each floor. This means that the buyer is more certain of prices before going in and is taking you more seriously, and will likely not try to squeeze discounts out of you.
The next part of this article shall be looking at buying technique, and shall be delved into in further detail in later weeks. First and foremost, your buying technique must be well polished if you ever wish to get good deals. Here I really do recommend you portray yourself in a professional manner, and that you make sure the shop owner takes you as seriously as possible. Insulting the owner and/or suggesting that something is worth much less is more likely to result in them banning you from their room than them dropping their prices, which in itself is highly counterproductive. An important factor is to always ask for a price first, and be adamant that you wont offer. After they have stated their price, thinking about dragging them down is important, if not vital, and 90% of the time you can reduce the prices if you know how, even If it is merely a bulk deal that you receive. I will now give an example conversation to explain one very simple method of haggling.
Buyer - How much per Greek pillar?
Seller - 2 per 5c.
Buyer - Oh no thank you. I would go 1c per at maximum.
Seller - No that's just ridiculous, 2c per i will do.
Buyer - How about 20c for the 12?
Seller - Sure.
Consider that in this example through just being firm and professional that this person has reduced the price that the seller is asking for from 2.5c to 1.6c per, which would add an extra 0.9c profit per item than if this person had bought at 2.5c, therefore showing how vitally important this can be.
The time has now come for the recommendations of items to trade with. This week two items shall be covered, and both rather fitting the time of year. First is the Short Grass Patch, which would come in at a general selling value of 3c. This item is arguably one of the most sought after items in shops, with very high numbers of these being sold each day, meaning that you will never have any problem selling this on at full price if you can get hold of some of it. Though these may be reasonably hard to get cheaper than 2 per 5c, when found at anything lower than this there is really an immense opportunity for very quick profit, and even at 2 per 5c these are worth buying just for some quick and easy profit, however only racking in 20% profit if bought at this price.
The other item for this week rather follows suit from this sticking to the patch theme, being the Sand Patch. As it is now summer again, these will be coming into high demand very shortly. There is often a lot of debate over whether these items are worth 2c or 3c, but if kept in your shop for long enough these will easily sell at the upper end of the range. It would be highly beneficial to get these patches before the whole Summer furniture range is released back into the cataloguer, as there will be a small price rise around this time, most likely at the 3c end, meaning any found at 2c or less at the moment make for a good short term investment.
Edition 3:
In last weeks edition, we covered the makings of your own shop, and also delved into the realm of buying technique along with the usual general item recommendations. This edition will be slightly smaller just covering more buying technique as promised, but the normal general item recommendations will as always be included.
Buying technique is mildly underrated in the world of Habbo trading, but by no means should it be that way. I will cover two main areas of buying technique today, that of how to look for your items, and that of how to secure your items.
Looking for items can sometimes be a bit of a bore. Some players will always get beaten to the good deals by those experienced in merching, and this can cause problems for profiting. One important factor to remember is that a first come first serve attitude is given by most sellers, with the exception of highly unfair sellers who will sell to anyone who asks and not necessarily the first. Because of this, I would highly suggest the skimming tactic, where one enters a shop and quickly scans the contents looking for profitable items, and not necessarily just an item that may happen to appeal to you. Some merchants after a while develop the ability to see profits instead of items upon entering a room as they become able to instinctly tell profitable items based upon colour and shape, and therefore can hop between rooms with much greater speed, and will pick up the good profits quickly and early on, thus maximising profits and becoming the person I mentioned at the beginning of the paragraph. Though it takes a long time to get to this level, skimming will still allow you to pick up more frequent good deals even if you are not able to distinctly see profits instead of items.
Securing your buys is also vital to maximising profits. This is where the junk I mentioned last week really does come in handy. I recommend using all strategies available to secure your deals, be it pleading with them, convincing them, or adding extra value. Though adding an extra credit or two on is likely to normally secure deals, offering to add one piece of your junk will often also secure these deals, and for me personally teapots really are marvelous for this. They appear to have a good effect, especially on the sellers of the items I deal in who generally like to build houses and manors, and often secure deals with just one of them, which over the long run will save hundreds and hundreds of credits in profit.
I will now cover the general item recommendations. This week we will have two items, which will be the Creaky Floor and Romantique Chair. The Creaky Floor is a common favourite, often fluctuating in value between 4 and 5 credits, but do not let this deter you. I have seen these traded by some people for far lower to get it sold quite frequently, and these are amazing buys to get, as they can bring massive profits as they are always under high demand, by casino owners and builders, manor designers, and other people alike.
The Romantique Chair is also an item under very high demand. Now that the Romantique category has been taken away from the catelogue these have had the ability to sell at 3 credits much better now then they used to, however people will still often sell for 2 for 3c or 2c per because this is a price they were always used to. Before this was taken out of the catelogue these could still be pretty easily sold for 2 for 5c, and had the possibility of being sold 3c per if you were persistent enough, often being sold in large quantities, and now this is far easier providing very useful profits, as people will always buy these off you in bulk without asking for bulk deals normally.
Edition 4:
https://habbox.com/#!/News/article/1385
In the last edition we covered further buying technique, along with the normal general item recommendations. As per, these will be here, and this time, the article will only cover one small topic, but important anyway, being that of event usage.
At the moment, we do not have the ability to create events but this really is one of the most important parts of selling your items. People scan events for those shops that may suit what they are looking for, so therefore you as a seller should cater to what sort of buyers you are trying to attract. Obviously a name such with the words "Bulk" and "Rare" will attract those who are probably collectors, so if your items come into this a lot, then maybe this is for you. On the other hand adding an artistic flare to the writing on your shop title, maybe calling your shop ",CoinShopee?" will attract those who are into role playing and manor building, and this is ideal if your furniture is suited to this style.
Also, your event should always be set to the trading setting for events, and certainly not games or parties, as this is what most people will look into. This may seem obvious but is easily missed, and can cause you to merely waste time that you could have used for more selling. A final trivial point about events is to make sure that when redoing events, that you wait a minute or two before doing so after turning event off, as sometimes your event will not appear on the list even though you may think it has.
The general item recommendations will now be covered in this part of the article.
The first item is the Snowy Sidewalk. This item can easily be bought 1c per and sold on 2c per, and is in rather high demand at most points due to being the preferred choice for pavements in room design. This is certainly an item I would recommend. The high demand and the factor of how easily they are traded makes these very easily profitable even if sold at 2 for 3c. If unsure what they look like the picture on the left is what it will look like in room, and this will now be included in every article from now on. One thing to be careful on however with these items is that of the normal sidewalks which are not very popular at all and not very useful in room building, and if you accidently buy them instead you may be making very large losses if buying these in very large bulk numbers, and therefore you must always check the smaller image on the right and memorise it.
The other item is the Japanese Lantern. These also sell 2c per, and have had points where they have been selling 3c per which is highly profitable if you keep till this periods. These are quite commonly found at 1c per as people are not always sure what price they are meant to be at, as they are not as common, but are highly worth getting if are seen. Again, remember the look of them so you can immediately pick up on them if you see them in shops. It wont be uncommon however though if you do not even see one of these in a whole set of stock, so do not get your hopes up too much because it is rather unlikely, but often when you do you will get these in bulks.
Edition 5:
https://habbox.com/#!/News/article/1416
In this edition, we shall be covering a topic mentioned a few times before previously, that of stagnant stock. As usual, there shall also be item suggestions so do not fret about that. The topic of stagnant stock is an important one, as it appears as a common mistake with budding new traders that can lead to masses of profit and time being wasted, and therefore I feel it deserves a place in market watch this week.
First of all, stagnant stock is where a trader has bought items that will not sell for any profit for a reasonable amount of time, or that is having little interest if any. Such items include the Runway Catwalks, which if you do buy them into stock, will actually increase in number over time with you selling less than you buy. Though this isn't a massive problem as these are still very profitable, the main problem lies in buying massive bulks of an item for a lot of your stock cash pile and having it lie around in your shop for a month or two without selling, taking up precious amounts of your cash that could be used to create further profits. This can sometimes catch people unawares though, and can happen with items that have previously sold very well for you, so If in doubt whether something will sell well, do not buy too much, a general rule being that you should limit yourself to a small sample of the item to see how it fairs, and make sure not to buy it higher then the price you would sell it at to sell quickly if worst comes to worst.
This next paragraph shall now cover methods to deal with stagnant stock. The first thing you should try is to make it stand out more with the methods discussed in previous editions, so that hopefully you can sell it soon for profit and not have to worry about any further solutions which aren't as good. Unfortunately this will nearly always only sell a small portion of the stagnant stock, so another solution must be put into play. Firstly, when events do return, think about hosting events advertising you selling a bulk deal that seems good about the stagnant stock, as bulk deals immediately attract customers without them realising that it still may not be cheap. Another thing to consider is putting the items into the marketplace. Most items will sell decently in here regardless of how well they sell in shops, and this can be used to still possibly get some profit, however it will often take much longer then any other methods, other than method one. The final method which is probably the most obvious however, is selling the items far cheaper than the normal price you would sell at. Try to avoid selling lower than the price you bought when doing this, but this may not always be possible, so this should only be a last resort method.
In this article, there will only be one item recommendation, but I will stem further possibilities from it. This is the Door Teleport. This item may not be seen as great to trade for profit with being a teleport, but assuming you are careful that you do not pick up those that do not link, there is big profit to make from these. They are probably the most bought teleport in shops, mainly because of the fact that they have a design that actually works nice in room building unlike many other of the cheap teleports. It is not hard to pick up these at 1c per if you try hard enough, and selling 2c per will be a breeze with these. This also brings me onto the option of other teleports. Though they may not seen to have a great profit potential, those such as the Imperial Teleport actually also share good money potential, and the lack of a fixed price and no effect from the marketplace means you are more free to get profit with these, which is one of the major advantages for teleports.
Edition 6:
https://habbox.com/#!/News/article/1437
In this edition of Market Watch, a very important topic to merchants who deal with slightly higher value items and who are interested in investment shall be covered, that of understanding, reading and analysing the marketplace. There shall not be any item recommendations this week however, due to events in rooms still not returning, and therefore the rest of the article shall be longer to compensate.
https://habbox.com/assets/images/...8/19/ma1o4.png
The first image shows us one of the most basic things to read and understand before we can delve further into the topic. The offer count shows how many of the item are in the marketplace at any given moment, in this case 14 Grey Fountains are available. The cheapest price shows us the lowest priced offer of these 14 Grey Fountains. Finally, the average price in last 7 days shows us the average price of all of these Grey Fountains that have been sold in the marketplace.
The important thing here with this data however, is the analysis of it when trying to buy and sell items. The main important point when buying to remember is that whichever one of the cheapest price or average is lower is the value you should be taking a value from in the first place. However an important point to look at from this is that if there are a lot of offers in the market, and the price is significantly lower then the average then this could mean that they are being used to lower the average price, so care should be taken in buying in these cases. Do not be fooled however into believing that because the cheapest price is higher, the item is rising in price, as this is often someone just trying to make sneaky profits. In order to tell if it as actually rising, other graphs are needed to also look at.
https://habbox.com/assets/images/...08/19/hdXa.png
The next image shows us the average sale price during the last 30 days. This plots the average selling prices on each day, and shows it in a graph, allowing conclusions to be drawn as to whether an item is rising, falling, jumping up and down erratically or remaining relatively still. One problem immediately noticed is that these average sale prices do not just go in a straight line up or down normally, and this can be explained via a few different reasons.
Firstly, this item may just have an erratic sale price, meaning it never has a stable price that can be pinpointed as a good guide price. Items like this will normally have changed quite substantially in a value in the space of a few days, but are generally very risky to invest a lot in.
The other main reason is that of supply and demand. When supply of an item is low all over Habbo, people will generally look to the marketplace to try and get the item. Some players will naturally put high offers into the marketplace to try and get these people when they notice a low supply, and this means if they are desperate they may often pay far higher then they would normally do. This can result in large peaks
as shown on this graph for the Grey Fountain, which normally only last for a day or two before supply has returned to normal.
https://habbox.com/assets/images/...8/19/ABOGZ.png
In the other image of this graph, a black line has been plotted through the graph, showing how to analyse whether prices are falling or rising. In general this is a very simple job to do, but there are ways of creating a more accurate analysis than the simple line of best fit shown on the left. The general idea is to get a representative line to go through the graph, covering the points best as you can, so that a price rise or fall is evident. The best method for this is using a 3-point average, where every point on the graph has its point averaged with the points either side of it, and this average is plotted onto the graph, connecting all these averages at the end. This will undoubtebly create the best representation and shows whether or not the price truly has been rising or falling within the last month
.https://habbox.com/assets/images/...8/19/UxAg4.png
This next image shows the trade volumes each day for the last 30 days. Although it doesnt serve the same analytical purpose as the other graphs and data, this still is very useful and important, as it allows you to see if an item does indeed sell well or not, and whether or not it has been selling in large quantities at peak prices, which is generally how the supply and demand and erratic price analysis of peak prices is differentiated between. In the case of an eratic price the trade volumes are far less likely to have such a great difference from other trade volumes compared to with the case of supply and demand. Again a 3-point average can be used here to work out on average whether trade volumes are increasing or decreasing, but a more useful idea is to plot a horizontal line across the graph to work out a mean trading volume, showing you generally how well an item sells. A final point to make here is this graph can also be incredibly useful in working out whether or not to put certain items in marketplace to sell while spending a few days buying stock, as it will show the likelyhood of your items reaching the front of the offer queue and selling before the 2 day limit is up.
Edition 7: The complete fully comprehensive guide to profitable trading.[/FONT]
In this edition, we shall consider another form of [/FONT]investment, and again unfortunately until events return to Habbo, item recommendations will not be included as it is just too hard to talk about what is selling well when nothing is actually selling. This form of investment involves buying seasonalsearly in the year and selling them just before release.
The idea behind this revolves around the fact that a value of an item peaks jjust before it is released into the catalogue if it is a seasonal, such as Christmas furni. Also in this idea is that on the other side of the year the item will generally be a lot cheaper. The diagram below helps to show the model for the price changes of these items.
https://habbox.com/assets/images/...8/26/EzeF7.png
The purpose of this diagram may not be immediately clear, but I shall now explain it. The white bar in the middle shows when an item is released into the catalogue, while other areas show prices relative to each other, however this is only applying to seasonals. The darker the area the more expensive the item, with the black bar being just before release. This follows in a cycle with the right of the diagram being the end of the year and the left being the beginning, with this year being a false year that has the release right in the middle. The general trend of this diagram is that towards release item prices build up, and then plummet afterwards towards the start of the new year, where they build up again. However, shortly after release items will generally pick up again due to short-term investment being sold here with new items that were released that year.
The importance of this diagram lies in the fact that armed with this knowledge, one may buy bulks of an item in the light grey phases and sell it on during the black bar phase. This can create very profitable long term investments, with no risk of items not selling as items are in massive demand in the black bar phase. There is one massive thing to consider however, which is that if you leave selling too late, you may roll over into the white bar phase, and lose out on quite a bit of profit, however white bar phase is normally still more expensive than the light grey phases, so this isn't the end of the world.
Added to Trading and Furni guides by runeaddict99 (Trialist Forum Moderator) with permission from Martin (Forum Manager): Excellent Effort!