The forgotten game... I hope it doesn't go down the same road as Project H.A.M.M.E.R.
Lets talk about this game! It looks to be one of a kind.
Story
Set in pre-WWI Eastern Europe, Sadness follows the story of Maria, a woman who has to protect her narcoleptic son Alexander after their train derails in the countryside. Their subsequent adventures are based on Slavic legends, and become even more bizarre as Alexander begins acting oddly.
- It was announced before the Wii's release, but seemed to dissappear. The creators have said it will be released Q4 2008/Q1 2009.
- Also according to the creators, Sadness is only for adult players with strong nerves.
- The game is meant to scare the player by atmosphere and not by bloodlust or violence.
- Various methods of playing include slitting the throat of enemies with glass or throwing a rope over a wall using the similar motion with the freehand controller.
- The game will have a special way to save progress. This will happen automatically, at specific moments unbeknownst to the players so it can keep the feeling of reality.
- Unlike other third person games, Sadness will not make use of a heads up display to allow greater immersion.
- Visually the game is to be a black and white stylized gothic horror.
- Werewolves will make an appearance in the game, but will be slightly altered from the common werewolf. The werewolf is born human and when mature will change on a full moon. Another change is that they do not regenerate after death.
- Another creature that will appear in the game is Likho. Which is an embodiment of evil fate and misfortune in Slavic mythology, a creature with one eye, usually depicted as an old person. More info on Likho below.
According to Slavic tribal legend, Licho was a good and peaceful creature. It lived in and took care of the forest. Its name was associated with bounty and goodness. However, adults and elders ascribed to it all the worst attributes of an evil and very ugly creature - it had one huge eye, and a deformed human-like body.
Everyone kept their distance from Licho, and it did the same. Licho only showed himself to children who were not afraid of its appearance, and it did good deeds for them; e.g. it showed them the location of fern flowers (otherwise inaccessible to people), having a great scent and healing properties.
Licho had a child that was everything to him, it was his entire world. The adult people in the village gradually scared off the Licho and eventually even the children stopped approaching him. Once, when Licho was taking care of the forest and Fern Flowers, its child encountered the local woodcutters. They saw that Licho was not around and they captured the child, torturing it, picked its eye out, and left it in the marsh to die. Licho came back and started looking for the missing child, but to no avail. It did not eat, drink or sleep for many days but instead, wandered around the forest looking for the child.
One day it found the child’s body in the marsh - with no eyes, and most of its tortured body covered with stones. Licho carried the ill-treated body of its child till they both disappeared into the marsh. Since then no man has ever seen the Licho or the Fern Flower. Licho is the source of sadness in the world; whether it is in the world now, or if it is going to come in the future, no one really knows for sure
This will be the game that finally ends the 'Nintendo is for kids' nonsense.














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!! Hope its got some anime in
