New features:
General
- PC version uses the next-gen engine (used by PS3/360) but with improved graphics over consoles.
Gameplay
- Passing improved, controls speed and swerve
- Player individuality, personality and workrate (Rooney will chase down, Berbatov will be casual)
- Goalkeeper alertness toned down
- Goalkeeper saves being more unscripted, organic and realistic;
- More than 1 player per team going for the ball (can be tackled by 2 opponants at the same time)
- Signature animations for star players
- Marking being improved
- Defensive system overhaul to stop pressuring being so effective
- Improvements to defensive and attacking AI
- Easier for players to fend off defender physicality
- Less precise long balls
- Less precise AI which makes the game appear scripted
- Much harder all round due to realism, may put off casual gamers?
Graphics
- Player faces created using 3D scans (EA visited all the big clubs with a 3D scanner)
- Player body models improved, shoulders and proportions more realistic, skin and muscle tone detail added
- 10 types of player model instead of 3, think Peter Crouch)
- Kits are soft and move about
- New facial animations, realistic eye movement and blinking
Sound
- Custom crowd chants (upload from HDD)
- Custom soundtracks (upload from HDD)
“Ping pong” passing was much more difficult to perform, and dont expect John Terry to playing perfect through balls. They also mention Ronaldo’s running style is in, and players like Berbatov stroll about, where as Rooney chases every pass down. Sounds to me like individuality is coming into FIFA 11 at last so I may have 2 good football games to play this year lol. Also driven through balls are in you can add music after scoring a goal, before and after games.









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The goalie can't catch. I hope fifa 11 is better
