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Thread: Herb runs

  1. #1
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    AidenFTW24

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    Default Herb runs

    Well i've recently started them again, and theres 1 thing thats annoying me already; personally i take the time from when the last herb is planted, i then add on the time till the next run (1 hour 15 mins) i then add another 10 minutes on so i do a herb run basically every 1 hour 30 mins later (giving them an extra 15 mins etc) and yet some herbs arent even fully grown.

    Anyone else have this problem? i find it seriously annoying.

  2. #2
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    i use to get that problem alot which is why i stopped farming
    Ryan

  3. #3
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    i find it highly irritating one of my herbs was just 20 minutes overdue, in that 20 minutes i could have done many things ;l

  4. #4
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    yepp this happens with me when i plant trees and stuff to sometimes well annoying
    Ryan

  5. #5
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    tbh if you have 65+ thieving sorc garden is about 3k farmming xp/hour picking herbs and about 250k/hour....

  6. #6
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    3k farming exp per hour isn't worth it. You don't even have to pay any attention to the herbs for them to grow so you can just go off and slay or whatever.

    I often have this problem too and if I leave them too long they just end up dieing so can't win :@ If you know it's nearly time for them to be picked just play a little vinesweeper for 10mins and come back and check them.

  7. #7
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    I dont exactly do it for the farm xp; i do it mostly because it gives me an 'excuse' to take a break from skilling (not very long at 3 minutes but yeah).

  8. #8
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    yh that is why it's better than sorc garden

  9. #9
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    yeah sorc garden is terrible in my opinion
    Ryan

  10. #10
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    nono, sorc garden = 6m+ /day because i bot 24/7 buttt thats good cash, for a low level since you only need 65 thieving for summer garden.
    just working on 65 thieving on my sum tank

    also just do 2 hours of skilling then go get the herbs or do they die? :S
    the only farming xp i've ever had if from sorc garden

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