How can I make it so if the timer has run out, and the puzzle-box is not on the tiles its meant to, everyone on the arena gets teleported out. I am using freeze tiles underneath.

How can I make it so if the timer has run out, and the puzzle-box is not on the tiles its meant to, everyone on the arena gets teleported out. I am using freeze tiles underneath.
Last edited by Michael; 23-07-2012 at 12:24 PM.
Use the trigger: "Game ends"
and the effect: "Teleport to furni".
Might have to use the condition: "User is on furni" (and select all the puzzle box tiles).
Without the condition, it might teleport all the Habbos in the room to the selected furni..
Hope this helps!
Found out how now, no wired is needed lol you just need an exit tile! Thanks anyway![]()
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