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Results 1 to 8 of 8
  1. #1
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    Default URGENT Wired Furni Help

    I've been trying to figure this out for 2 days..

    I'm making an auto game and when the timer is up on the game if your standing on the crystal patch i want it to teleport you to the failed side. I've tried and tried but Wired trigger game ends or at set time is not compatible with the effect teleport to furni please help me as soon as possible. Thanks

    moderator alert Thread moved by Jordan (Forum Super Moderator): From 'Welcome to Habbox Forum / Goodbye' to here as more suited

    Last edited by Jordan; 12-02-2013 at 11:34 AM.

  2. #2
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    Samanfa

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    I think you need to put Freeze Tiles under the Crystal Patch and an Exit Tile for them to teleport to x.

  3. #3
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    Daltron

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    You need to put freeze tiles under the crystal patch. Then you need to have a main timer showing when the game ends.

    Then you need wired:
    1x Games End
    stacked ontop of
    1x Toggle furni state (set to a hidden timer)

    And of course an exit tile!

  4. #4
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    Default

    So everyroom i have to put freeze tiles underneath where i want it to teleport when timer is up i have 18 crystal patches so i have to get like 100 freeze tiles

  5. #5
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    Quote Originally Posted by Aloyla View Post
    So everyroom i have to put freeze tiles underneath where i want it to teleport when timer is up i have 18 crystal patches so i have to get like 100 freeze tiles
    yep, its the only way to get them to teleport out to losing side if they are still on the patches when the game ends

  6. #6
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    the common problem people have with freeze teleportation is presuming they teleport when the timer is up, when actually they teleport when a timer starts.
    magik*magik

  7. #7
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    Quote Originally Posted by Plebings View Post
    the common problem people have with freeze teleportation is presuming they teleport when the timer is up, when actually they teleport when a timer starts.
    Yes as plebings says.

    Me and spenox own temple run, an automatic game and most of our games need 2 timers in one room for this to work. In other words, you'll need to do hidden objects to make custom wired conditions.
    The day I get to 200 in Ping Pong II is the day my life is complete.

  8. #8
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    Default

    Thank you I got it working.

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