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Thread: 24/7 freeze?

  1. #1
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    Default 24/7 freeze?

    Yeah so I have freeze and tried to make it 24/7 a while back with wired but couldn't work it out. I can get the timer to reset fine yeah, its just i need a longer period between the game ending and the new game starting so people can join the game cus once it starts, you cant join.

    I've looked in other rooms and have now bought the same wired as those, they have these
    triggers; Game ends, Game Starts, At set time
    Effects; Toggle furni state, Toggle furni state, Timer reset

    I just cannot work out the settings.
    I assume in one stack it would be Game ends, toggle state and after a set time, but nothing seems to work.

    Does anyone know or have any ideas?

    moderator alert Thread moved by Jordan (Forum Moderator): From 'Habbo In General' to here as better suited
    Last edited by Jordan; 25-07-2011 at 04:01 PM.

    cake


  2. #2
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    Mr-Trainor

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    This will be the stack to get the game to re-start after a delay after it ends:
    - trigger: game ends
    - effect: toggle furni state - select the timer but then add a delay to it .

    Edit
    Oh wait you want 24/7 one. I've got to go now but I'll tell you when I get back (in this thread) unless someone else has .
    Last edited by Mr-Trainor; 25-07-2011 at 05:00 PM.

    Not online very often

  3. #3
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    Quote Originally Posted by Mr-Trainor View Post
    This will be the stack to get the game to re-start after a delay after it ends:
    - trigger: game ends
    - effect: toggle furni state - select the timer but then add a delay to it .

    Edit
    Oh wait you want 24/7 one. I've got to go now but I'll tell you when I get back (in this thread) unless someone else has .
    I thought it was this to make it 24/7 with another toggle furni state? :s

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    Mr-Trainor

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    If the game is 1 minute/60 seconds..

    Stack 1
    Trigger: game ends
    Effect: toggle furni state delay 10
    Effect: timer reset

    Stack 2
    Trigger: at set time 70 seconds
    Effect: toggle furni state delay 10

    Not online very often

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    Quote Originally Posted by Mr-Trainor View Post
    If the game is 1 minute/60 seconds..

    Stack 1
    Trigger: game ends
    Effect: toggle furni state delay 10
    Effect: timer reset

    Stack 2
    Trigger: at set time 70 seconds
    Effect: toggle furni state delay 10
    This guy is amazing with wired - We love you Mr-Trainor, you helped me as well with this, does same apply with a Skateboard booster room?


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    Quote Originally Posted by james, View Post
    This guy is amazing with wired - We love you Mr-Trainor, you helped me as well with this, does same apply with a Skateboard booster room?
    If you mean an automatic skateboard boosting, then I'm not sure . I've never seen one .

    Not online very often

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    It seems to just be going the same as I had it before, I want there to be more than 10 seconds before the timer is reset but 10 seconds is the only timespan I seem to be able to get. Someone else has theirs at more than 10 seconds so it can be done

    cake


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    Quote Originally Posted by Mr-Trainor View Post
    If you mean an automatic skateboard boosting, then I'm not sure . I've never seen one .
    Ah right, thanks anyway


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    Quote Originally Posted by pasta View Post
    It seems to just be going the same as I had it before, I want there to be more than 10 seconds before the timer is reset but 10 seconds is the only timespan I seem to be able to get. Someone else has theirs at more than 10 seconds so it can be done
    This should be more helpful then :

    Stack 1
    Trigger: game ends
    Effect: toggle furni state delay x seconds
    Effect: timer reset

    Stack 2
    Trigger: at set time (set time to game length + x seconds)
    Effect: toggle furni state delay x seconds


    Replace x seconds with the delay you want. Replace game length which the length of the game, eg 60 seconds.

    Not online very often

  10. #10
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    Quote Originally Posted by Mr-Trainor View Post
    This should be more helpful then :

    Stack 1
    Trigger: game ends
    Effect: toggle furni state delay x seconds
    Effect: timer reset

    Stack 2
    Trigger: at set time (set time to game length + x seconds)
    Effect: toggle furni state delay x seconds


    Replace x seconds with the delay you want. Replace game length which the length of the game, eg 60 seconds.
    I want the delay to be 20 seconds, but because the toggle furni state can only be set to 10 seconds, it always just goes after 10

    cake


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