Okay I've no idea why what I have isn't working.. in the image below, when the glowball goes onto certain banzai tiles, it should be taken back to where it is currently. The wired I have in the stack to do this is:
Repeat effect trigger, match furni to position and state effect, and three has furni on conditions. The trigger is to every .5 seconds, the match furni is to where the glowball currently is and the conditions are set to the random tiles which take the glowball back to the start. Is it the trigger which is wrong maybe? I don't see why it isn't working at all.
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