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  1. #1
    Join Date
    Oct 2006
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    Habbo
    Zak

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    Default I have no idea how to....

    do dungeoneering

    I just literally tried it on my own and I had no idea what was going on? How do I learn and things? I can't really do it with people because I don't understand what I'm doing plus I have like no rs friends It just confuses the hell out of me

  2. #2
    Join Date
    Jul 2004
    Location
    Scotland
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    Habbo
    Habbic

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    Default

    Read guides on various forums or sweet talk @Kyle; into boosting you and learn from what he does

  3. #3
    Join Date
    May 2011
    Location
    Canada
    Posts
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    3,892
    Habbo
    Isharu

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    Default

    I have an account but I hate dung..... lol

    moderator alert Edited by Jordan (Forum Super Moderator): Please stay on topic to the discussion
    Last edited by Jordan; 18-06-2012 at 09:23 PM.



    Be careful what you wish for!

  4. #4
    Join Date
    Jul 2006
    Location
    UK
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    Default

    Basic premise is to open every room in the dungeon. Guardian doors (GDs) require you to kill everything in the room to open and key doors ("purple corner door", "orange shield door", etc.) need you to find the corresponding keys to open them. Don't bother killing monsters if it's not for the purpose of opening a GD and look on the floor of every new room for new keys.

    Keys are displayed in the top right hand corner below your number of deaths. If you want to save time you're going to have to try to remember each door you pass but cannot yet open so you know where to go when you find its key. Each time you find a key door it would be wise to open your map and take a mental note of where that door is for future use otherwise you're just going to be trawling the dungeon looking for doors that you might not have even seen yet.

    Party leader gets a group gatestone that you can teleport to with law runes. Helpful to drop this at guardian doors for your team for easy access and faster clearing. If you're in a party and hear "GT" (Group Teleport) or "GTGD" (Group Teleport - Guardian Door!) then you should teleport straight away, scan the area for guardian doors and kill and guardians in sight. GT is often also called if there's a skill door that other party members can't open - e.g. GT 99 craft *zak teleports and fixes pulley on broken door*

    EXP gain is where it gets a little bit complicated. Experience at the end of the dungeon is based around a number of things:

    - Rooms opened
    - Prestige (previous progress)
    - Monsters slain*

    *doesn't really make much of a difference at all so don't bother clearing all rooms unless required.

    A lot of the time you aren't going to be able to actually open every room so it's worth noting that any door you have to pot to open is simply a bonus room and isn't essential in completing the dungeon and can be skipped if you don't want to do it. You will get more exp for opening bonus rooms though. You may also notice that if you don't open bonus rooms then you might not be able to open some key doors so don't run around the dungeon panicking thinking you've missed a key if this happens. Once you've opened the boss, you don't NEED to open any more doors to complete the dungeon... but you should.

    The higher your prestige (this is shown as "previous progress" on your dungeoneering tab), the more exp you'll get per floor. Always complete EVERY floor you can before resetting your progress. Completed floors are ticked.

    cba writing any more if you have any more questions just reply or ask me in game

  5. #5
    Join Date
    Oct 2011
    Location
    London
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    Habbo
    Pipette

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    Default

    Top left hand corner for keys Kyle LOOOL @Kyle; but Ye what Kyle has said is good plus I reccomenf rswiki. Lol I always thought gtgd was go to gt not group Tele <.<
    ex news manager
    Dodongo dislikes smoke


  6. #6
    Join Date
    Feb 2008
    Posts
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    Habbo
    BlackSpoons

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    Default

    Me either, i've lamped it right from Level 1.

  7. #7
    Join Date
    Oct 2006
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    Zak

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    Default

    Quote Originally Posted by Kyle View Post
    Basic premise is to open every room in the dungeon. Guardian doors (GDs) require you to kill everything in the room to open and key doors ("purple corner door", "orange shield door", etc.) need you to find the corresponding keys to open them. Don't bother killing monsters if it's not for the purpose of opening a GD and look on the floor of every new room for new keys.

    Keys are displayed in the top right hand corner below your number of deaths. If you want to save time you're going to have to try to remember each door you pass but cannot yet open so you know where to go when you find its key. Each time you find a key door it would be wise to open your map and take a mental note of where that door is for future use otherwise you're just going to be trawling the dungeon looking for doors that you might not have even seen yet.

    Party leader gets a group gatestone that you can teleport to with law runes. Helpful to drop this at guardian doors for your team for easy access and faster clearing. If you're in a party and hear "GT" (Group Teleport) or "GTGD" (Group Teleport - Guardian Door!) then you should teleport straight away, scan the area for guardian doors and kill and guardians in sight. GT is often also called if there's a skill door that other party members can't open - e.g. GT 99 craft *zak teleports and fixes pulley on broken door*

    EXP gain is where it gets a little bit complicated. Experience at the end of the dungeon is based around a number of things:

    - Rooms opened
    - Prestige (previous progress)
    - Monsters slain*

    *doesn't really make much of a difference at all so don't bother clearing all rooms unless required.

    A lot of the time you aren't going to be able to actually open every room so it's worth noting that any door you have to pot to open is simply a bonus room and isn't essential in completing the dungeon and can be skipped if you don't want to do it. You will get more exp for opening bonus rooms though. You may also notice that if you don't open bonus rooms then you might not be able to open some key doors so don't run around the dungeon panicking thinking you've missed a key if this happens. Once you've opened the boss, you don't NEED to open any more doors to complete the dungeon... but you should.

    The higher your prestige (this is shown as "previous progress" on your dungeoneering tab), the more exp you'll get per floor. Always complete EVERY floor you can before resetting your progress. Completed floors are ticked.

    cba writing any more if you have any more questions just reply or ask me in game
    Thanks Kyle it seems really straight forward but I never want to join a party. I feel like I'm going to let the team down being super nooby the stuff you wrote makes it seem pretty straightfroward but I doubt it is I would +rep but cant til 22nd of june

  8. #8
    Join Date
    Jul 2006
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    UK
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    Chances are people are going to be just as nooby as you are. You can't really go wrong if you just clear GDs.

  9. #9
    Join Date
    Apr 2009
    Location
    England
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    I got my dung to 55 today, if you want to dung with me then just send me a VM or a PM in game or something!

    Its better and less annoying I find if you have friends or at the very least people you know to dung with !
    @Zak;
    Last edited by Matthew; 19-06-2012 at 08:54 PM.
    used to fix usertitles n stuff


    last +rep: -nick
    rep points: 16361


  10. #10
    Join Date
    Oct 2006
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    Habbo
    Zak

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    Quote Originally Posted by Matts View Post
    I got my dung to 55 today, if you want to dung with me then just send me a VM or a PM in game or something!

    Its better and less annoying I find if you have friends or at the very least people you know to dung with !
    @Zak;
    Whats your rs name Mat? I forgot

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