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  1. #1

    Default Dev Blog - Pixelart MMORPG - Top Down - Javascript Game

    I proud to show my beta game "Dungeon Quest" name is subject to change. I have created this version of the game to test a number of functions that I plan to use in my final version which will be open world.

    Have a play around tell me what you think of it so far really at the moment its a development test but hopefully if you guys seem interested I will keep updating it. I plan to use sockets and nodeJs to add multiplayer aspect of the game shortly!


    Live Link

  2. #2
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    crashed thrice going through the top door so closed it.
    looked really good though, nice graphics. would play it more if it wanted me to.

  3. #3
    Join Date
    Jun 2006
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    Habbo
    dbgtz

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    Could use some tweaks as said before and I would have preferred to have used WASD than the arrow keys.

  4. #4

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    I will change over to WASD for the final project, thanks! This is my first ever game so I'm super excited I've been trying to learn as much as possible, it is only one level at the moment. I'm aware of a number of bugs that I will try to fix up thanks for help test it!

  5. #5
    Join Date
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    Quote Originally Posted by WebHabz View Post
    I proud to show my beta game "Dungeon Quest" name is subject to change. I have created this version of the game to test a number of functions that I plan to use in my final version which will be open world.

    Have a play around tell me what you think of it so far really at the moment its a development test but hopefully if you guys seem interested I will keep updating it. I plan to use sockets and nodeJs to add multiplayer aspect of the game shortly!


    Live Link
    Not bad
    It was a bit tricky going through the door thing on the right, it looked like it was all lined up ok, but it wouldn't go through until I moved down a bit. That works fine for a slow-paced game, but if the final game has any fast-paced bits, like trying to escape from someone/something, then it could get a bit annoying.
    A mute button would be appreciated too

  6. #6

    Default

    Hehe the sound does get a bit annoying, I will add a mute button to the UI bar.

  7. #7
    Join Date
    Nov 2013
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    Habbo
    Wennn.

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    The graphics look good! I think the text would look better without anti-aliasing though. Some additional sound effects would be nice too e.g. when the player gets hit by the spikes

    Good luck!



    @habboxgraphics on Twitter

  8. #8

    Default

    Hey drew, thanks for the feedback. I have a font I want to throw on which will improve the font a whole bunch, I also have a hit sound effect but it isn't added just yet!

    I'm working on adding the second level before I push another update, that will address all of your issues above

  9. #9
    Join Date
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    Wennn.

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    Cool, I look forward to the next update



    @habboxgraphics on Twitter

  10. #10

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    I added an extra level, things to note it is still arrow keys, and I'm having trouble loading the font file. Please have another go at the game tell me if you beat level 2 and what you think. It could be smoother but I'm still learning!

    Thanks!!

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