Page 1 of 2 12 LastLast
Results 1 to 10 of 18
  1. #1
    Join Date
    Nov 2007
    Posts
    1,111
    Tokens
    0

    Latest Awards:

    Default One Way Gate glitch

    Don't know if this has been mentioned already, butttttt you can walk back into doors with them



    Moved by jesus (Forum Super Moderator) from Bugs, errors & glitches on Habbo.
    Last edited by jesus; 20-03-2008 at 07:46 PM.

  2. #2
    Join Date
    Sep 2004
    Posts
    15,059
    Tokens
    3,102

    Latest Awards:

    Default

    Haha, interesting. If heightmaps were still around you could probably walk into walls with them.

  3. #3
    Join Date
    Sep 2007
    Location
    Blackpool
    Posts
    8,200
    Tokens
    0

    Latest Awards:

    Default

    Nope, that's one of the features. I remember it being on the news page when Habbo first released one on the UK. It said something like, "ever wanted to watch from the shadows without reloading?".

  4. #4
    Join Date
    Feb 2006
    Location
    Netherlands
    Posts
    2,969
    Tokens
    208

    Latest Awards:

    Default

    Since the first day of the release people noticed that in NL. Not a bug/glitch
    Need any help? PM me!


  5. #5
    Join Date
    Nov 2007
    Posts
    1,111
    Tokens
    0

    Latest Awards:

    Default

    well, you dont actaully go into the door like when you enter a room, you go ontop of the wall like in the screenie. so that doesnt really work

  6. #6
    Join Date
    Feb 2008
    Posts
    369
    Tokens
    0

    Default

    oooooo good find

  7. #7
    Join Date
    Jun 2005
    Location
    Bournemouth
    Posts
    5,389
    Tokens
    2,166
    Habbo
    Meanies

    Latest Awards:

    Default

    wd mr alex.

    cake


  8. #8
    Join Date
    Dec 2007
    Location
    South Wales
    Posts
    8,753
    Tokens
    3,746

    Latest Awards:

    Default

    hm, I agree with other people.
    if habbo would have not wanted this, they would have stopped it
    "There are only two important days in your life: the day you are born, and the day you find out why."
    Mark Twain


  9. #9
    Join Date
    Jul 2007
    Posts
    4,162
    Tokens
    1,199

    Latest Awards:

    Default

    You could do it without a gate before its release, because its a square where habbos often "are" then it comes up as a packet when you load the room. I cant remember exactly but coordinate packets sent to the server are something like: AK@A@B
    The secondary 'A' and 'B' represent the X and Y coords. A being 1 and B being 2 etc. So if you just worked out what the packet was you could send it to the server and go back to the door.
    Not that I condone scripting in any way...

  10. #10
    Join Date
    Dec 2007
    Location
    South Wales
    Posts
    8,753
    Tokens
    3,746

    Latest Awards:

    Default

    Quote Originally Posted by LoveToStack View Post
    You could do it without a gate before its release, because its a square where habbos often "are" then it comes up as a packet when you load the room. I cant remember exactly but coordinate packets sent to the server are something like: AK@A@B
    The secondary 'A' and 'B' represent the X and Y coords. A being 1 and B being 2 etc. So if you just worked out what the packet was you could send it to the server and go back to the door.
    Not that I condone scripting in any way...
    Umm, in English?
    "There are only two important days in your life: the day you are born, and the day you find out why."
    Mark Twain


Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •