Discover Habbo's history
Treat yourself with a Secret Santa gift.... of a random Wiki page for you to start exploring Habbo's history!
Happy holidays!
Celebrate with us at Habbox on the hotel, on our Forum and right here!
Join Habbox!
One of us! One of us! Click here to see the roles you could take as part of the Habbox community!


Results 1 to 6 of 6
  1. #1
    Join Date
    Apr 2008
    Posts
    36
    Tokens
    0

    Default team fortress 2 update

    yeah they fixed the crouch jump exploit on tf2 where you could skywalk on hydro and dustbowl, underground walk on gravelpit and get to the cow etc on 2fort i loved doing it too bad though the massive bad thing about the update is that they have made it so when you invuln a number of team mates, your invuln drains quicker

  2. #2
    Join Date
    Nov 2006
    Location
    Narrich
    Posts
    5,687
    Tokens
    0
    Habbo
    Jamesy...

    Latest Awards:

    Default

    Quote Originally Posted by Rent-a-car View Post
    yeah they fixed the crouch jump exploit on tf2 where you could skywalk on hydro and dustbowl, underground walk on gravelpit and get to the cow etc on 2fort i loved doing it too bad though the massive bad thing about the update is that they have made it so when you invuln a number of team mates, your invuln drains quicker
    not to dump on your thread but you've reported a really uninteresting update.


    Wait for goldrush
    Ex-janitor. Might pop in from time to time, otherwise you can grab all my information from http://jamesy.me.uk/

  3. #3
    Join Date
    Jun 2005
    Location
    Selby
    Posts
    3,357
    Tokens
    2,165

    Latest Awards:

    Default

    Yeh, not a big change really. Just more balencing and fixing things.

    Matt lurvs Jay

  4. #4
    Join Date
    Nov 2006
    Location
    Narrich
    Posts
    5,687
    Tokens
    0
    Habbo
    Jamesy...

    Latest Awards:

    Default

    they should balance the ******* scout.


    That class is the single most annoying one out there.
    Ex-janitor. Might pop in from time to time, otherwise you can grab all my information from http://jamesy.me.uk/

  5. #5
    Join Date
    Apr 2008
    Posts
    36
    Tokens
    0

    Default

    Not a big change?

    LMAO fixing the crouch-jump exploit means the end of easily exploiting all maps

    You could do crouch-jump exploit on any map, and most maps were vulnerable to the exploit, as most maps had parts on top of a crouch-jump part where engineers could place teleporters, take 2fort for example

    this is a youtube video I found on the 2fort crouch-jump exploits:

    http://youtube.com/watch?v=nO0EJsQrAL8

    Theres not many servers on tf2 and me and this dude I met on tf2 went to about 50 of the servers crouch-jumping and about 10 of the servers probably complained to steam about it.

    You just imagine being able to put your head through the ceiling on every map using that exploit? and being able to place teleporters above the places which you jump upthrough.

    take gravelpit for example, in the tunnel in site a you could place a teleporter above the tunnel, leading on a box which you would think will just trap you there, you jump up at the side of the box and you fall under the map, being able to build sentries and being able to shoot people when they can't see you or kill you from above
    Last edited by Rent-a-car; 03-04-2008 at 01:07 AM.

  6. #6
    Join Date
    Jan 2005
    Location
    Plymouth
    Posts
    9,406
    Tokens
    1,777

    Latest Awards:

    Default

    Quote Originally Posted by Rent-a-car View Post
    Not a big change?

    LMAO fixing the crouch-jump exploit means the end of easily exploiting all maps

    You could do crouch-jump exploit on any map, and most maps were vulnerable to the exploit, as most maps had parts on top of a crouch-jump part where engineers could place teleporters, take 2fort for example

    this is a youtube video I found on the 2fort crouch-jump exploits:

    http://youtube.com/watch?v=nO0EJsQrAL8

    Theres not many servers on tf2 and me and this dude I met on tf2 went to about 50 of the servers crouch-jumping and about 10 of the servers probably complained to steam about it.

    You just imagine being able to put your head through the ceiling on every map using that exploit? and being able to place teleporters above the places which you jump upthrough.

    take gravelpit for example, in the tunnel in site a you could place a teleporter above the tunnel, leading on a box which you would think will just trap you there, you jump up at the side of the box and you fall under the map, being able to build sentries and being able to shoot people when they can't see you or kill you from above
    It's not really a big change to be honest, they just patched a bug in the game, hundreds of games patch bugs all the time the fact you can't cheat anymore just isn't something new to people :rolleyes:

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •