Microsoft for sure.

Sony have had experience with EyeToy but I still reckon Project Nadal will be better..
That's why we seize the moment, try to freeze it and own it, squeeze it and hold it cause we consider these minutes golden.
I don't like the Natal or the ps3 motion sensor thing.
I just don't get how the Natal would actually work :|
Sony. Nadal seems too good to be true, I think this new EyeToy expansion will be the victor eventually. ModNation Racers, MAG, God of War III and the rest beat M$ exclusives, even if I am a Halo fanboy. My library of 2 PS3 games compared to just under 40 Xbox games is going to change because I'm moving to the HMS Sony.
I bought the PS3 on the premise of getting PS3 exclusive games on it only, but from now on I'l be getting everything on it.
Cept' Halo ODST & Forza 3 of course.
Last edited by Jam; 03-06-2009 at 06:58 PM.
1. It won't be fully supported in real games. Why would a games company limit its market to only the people who have a certain product? I keep comparing it to Wii Fit for a reason. Both Wii Fit and Natal have similar functions and are likely to cost around the same, yet despite Wii Fit selling 19 Million copies the balance board still isnt very well supported. Unless something like Natal comes bundled with the console at launch or is under £20 then it isnt going to be well supported.It isn't impossible to incorporate at all, if you can put FPS games on the PSP, DS and the Wii you can do it with Natal, you'll be amazed what they can come up with, imagine the use of it with RTS games, like Endwar? Full voice commands, press around the screen to bring up different menus, it would work for alot of genres really well, maybe not games like GTA and Crackdown but party games, racing games, RTS, FPS, RPG and sport games would all work easy with it, obviously only if the games designed with Natal in mind.
2. Explain to me how you would control an FPS or anything similar? The fact of the matter is you need SOME buttons, without them its a limitation. Think of the eyetoy or PS3 eye, you can't use them for fully fledged games because you cant move properly. In an FPS how would you turn? Having no controller is a limitation rather than a plus point.
Same as me, it will still be that way, Ill only be getting Gran turismo 5, MaG and probably modnation racers in the upcoming year
But for the foreseen future on xbox ima get Forza 3, Cod6, Maybe splinter cell, and maybe Rockband beatles
fps with natal will be dodgy.
With MAG im still unsure if it will work or not because of the squad and squad leaders. Apparently when a squad leader dies it switches but whats to stop your team just going anywhere and how do you give orders without a headset? Who knows.
Last edited by dbgtz; 03-06-2009 at 08:06 PM.
A difference between Microsoft and Nintendo is MS are completely in it for the money, Nintendo obviously want money too but Microsoft will do anything to get more, Natal will be released and Microsoft will pay for games to be made so Natal will sell, trust me, it will happen, Natal will be supported where game developers feel a need too, no one says it will be supported on EVERY game but it can work, developers will make games because with a new product that's thousands of people wanting games that need this product, so you instantly have a very, very open market with little competition.1. It won't be fully supported in real games. Why would a games company limit its market to only the people who have a certain product? I keep comparing it to Wii Fit for a reason. Both Wii Fit and Natal have similar functions and are likely to cost around the same, yet despite Wii Fit selling 19 Million copies the balance board still isnt very well supported. Unless something like Natal comes bundled with the console at launch or is under £20 then it isnt going to be well supported.
FPS games could be rail shooters, so games like House of the Dead, Time Crisis etc. could be developed, also just because the camera lets you play without a controller it doesn't make it so you can't use one at all, gun controllers could be made with Natal in mind, there is probably ways Microsoft have come up with to make as many games possibly playable as they can, you my friend are not a game designer and clearly have lack of a creative mind, I'm not exactly an expert, I don't know how any of it is possible but it is impossible to say you can't play FPS games on Natal until they test it and confirm whether you can or can't, what was shown is probably only a prototype, not fully ready for release.2. Explain to me how you would control an FPS or anything similar? The fact of the matter is you need SOME buttons, without them its a limitation. Think of the eyetoy or PS3 eye, you can't use them for fully fledged games because you cant move properly. In an FPS how would you turn? Having no controller is a limitation rather than a plus point.
Just wondering when people will stop doubting it just because they don't see it being possible when really it is, they just don't understand how it's possible.
There's a big difference between your standard FPS and an on-rails shooter though.
Seriously.
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