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  1. #51
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    Habbo
    Catzsy

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    Quote Originally Posted by Dentafrice View Post
    What does it matter? We were only speculating that it is probably an edited retro,
    so now we're limited on what we can say and criticize?

    That's honestly kind of pathetic.. if I want to call it an edited retro, I'll call it an edited retro..
    No no, not if you are speculating. Thing is that a retro is against the Habbo Way so I would have to remove the thread.
    I have edited my last post to make it clearer as you have a point.
    Last edited by Catzsy; 16-08-2009 at 06:16 PM.

  2. #52
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    Been snooping without them even realising, I actually lol'd to be honest.

    My now unprejudiced comments as I have seen and understand how this entire project is working;
    1) They're using a visual basic server [I know we knew this] and they've currently tried it with 3 people online, no problems. GIVE THEM A COOKIE. okay? So yh, its going great. surely?
    2) The arrogance of the main developer blatantly reveals how low level this project is going to end up. I offered help, he says he could handle it all. I'd like to see him pull of an entire MMOCC with the website management side all by himself to be fair. The other owner doesn't have a clue what anyone's on about, doesn't even know what a MySQL database is, he's just paying.
    3) The main developer thinks he's amazing because he knows 'Advanced PHP' which puts him totally on top of everyone else and means no more help can be expected. Failure.
    4) The new design they have planned, i've seen it, is tacky as hell, Flashing gif's and of course, the amazing animated scrollers, whoopee do!
    5) There main idea was to have an open alpha testing period which made me lol. They didn't even know whether the server could stand 4 people, never mind having anyone entering the client whenever they felt like.

    Theres alot more.. But tbh, They've got alot to think about.

  3. #53
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    How stupid... it looks like a bloody 6 year old typed this, thanks for wasting 2 minutes of my life.

  4. #54
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    Quote Originally Posted by Lost View Post
    How stupid... it looks like a bloody 6 year old typed this, thanks for wasting 2 minutes of my life.
    Where you saying that to me? ;D

  5. #55
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    At the bottom of the page it says:
    VirtualHangout is created by Kolz-Network
    When you go to Kolz Network its a Habbo Site...The website is terribly coded by the way.

  6. #56
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    Quote Originally Posted by iApps View Post
    Been snooping without them even realising, I actually lol'd to be honest.

    My now unprejudiced comments as I have seen and understand how this entire project is working;
    1) They're using a visual basic server [I know we knew this] and they've currently tried it with 3 people online, no problems. GIVE THEM A COOKIE. okay? So yh, its going great. surely?
    2) The arrogance of the main developer blatantly reveals how low level this project is going to end up. I offered help, he says he could handle it all. I'd like to see him pull of an entire MMOCC with the website management side all by himself to be fair. The other owner doesn't have a clue what anyone's on about, doesn't even know what a MySQL database is, he's just paying.
    3) The main developer thinks he's amazing because he knows 'Advanced PHP' which puts him totally on top of everyone else and means no more help can be expected. Failure.
    4) The new design they have planned, i've seen it, is tacky as hell, Flashing gif's and of course, the amazing animated scrollers, whoopee do!
    5) There main idea was to have an open alpha testing period which made me lol. They didn't even know whether the server could stand 4 people, never mind having anyone entering the client whenever they felt like.

    Theres alot more.. But tbh, They've got alot to think about.
    I wouldn't want your help either.

  7. #57
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    I dont quite remember stating being ontop of the world because of knowing PHP, i stated that to alex because he thought i only knew basic PHP. I didnt create a C++ server at the start because Java is much better for servers, and i am writing one in Java now for the BETA release. VB6 will handle the closed alpha. Also, i did pull off an IMCE all by myself. The only part i didnt do was the coding and design of the website template, i could've, but i was weighed down. Its not online anymore, but it was a success, it got over 100 users. Id like to point out to everyone that the current website is temporary as many of you are failing to notice.

    At mr person who was "snooping". you offered to code the website's server end. So, you must of thought there was some faith in this project. Snooping is amusing, trying to big yourself up are you? Dude, alex showed you the website so you'd know what your working with. And its not tacky at all, id like to see you do better.

  8. #58
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    I'd love to point something out here, this guy is in his early/mid teens and is actually trying to make something.

    I myself, can/is making a multiplayer game which I posted about a while ago and got a lot of positive feedback.

    Why slate a kid? Sure, it's good to give feedback, and all but make it seem more positive than negative.

    No need to smack someone while they are down.

    I hardly post on this forum due to this sort of threads.

  9. #59
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    Well, to be all fair. I think the project is going in the right direction as far as getting your hands dirty. Learning the amount of thought that actually comes into play. Finding out that everyone doesn't have the same enthusiastic opinion that you do about your own project, and learning that everyone doesn't have the same views as your own.

    The only project I find is, if you are looking for a way to make quick money, or even turn this into an empire. This project will not be that one, at least without a lot of improvements. It currently looks to be a duplicated idea of Habbo (retro). In which I am referring to. It has that same drawback concept. -"It's been done before."

    Not to be rude of course.


    You should stop worrying how people think of your project. Its not what they will think that will matter when it succeeds. What will matter is how well your application will handle and run overall on the end-users' machine. Which in this case. Using Visual Basics is okay for prototyping. I would look into Java/C/C++ or even my favorite Erlang if you are looking to expand in growth and flexibility.

    As for graphics. Oh we know we all love appealing graphics. Nice visuals affects and what not. With money graphics can easily be applied. I actually have a number of connections with professional graphic artists that you may want to look in to.
    So do not stray away from the actual schematics. With a great platform and a unique idea. Investors will pay well over 1.2m+. Only basing that on the highest that was offered towards a previous project. (Of course it wasn't nothing fancy either... go figure!)

    Alexander: Another good idea would be to learn what you are doing wrong. In which case. Do your research before preaching about anything. Learn about the game you are having designed. Don't just pay someone to do everything and not take the time to learn about it. You will easily be screwed out if you do not know learn something. Learn the perspective of the game that you are creating. So its projected in an diametric projection (2:1 ratio), commonly confused with isometric (which is a 1:1 ratio).

    Take note that when someone gives you advice to take it and not frown on it thinking they are attacking you. Which most of these comments have been attacks in some similar ways. Though, they were valid points I may add. However, you must look at it in their point of view also. Many of these projects have come and gone. A lot have obtained a bit of profit and haven't returned a thing to those whom donated in any form or manner. In hopes of investing to something that will actually make a difference. So some of these people may appear pissed. Wouldn't you be?

    The final note, prove them wrong. In which simply show that you know what you are doing by understanding the users' perspective and yours as a project owner. Don't just outburst and expect you know everything when you clearly need to learn more. (This also goes for your developer. I for one know he's not advanced in his area. With the common basic questions he has asked. - Don't get me wrong, its good to ask questions. That's how you get answers.) So, try and ask us how to help you improve your work. Don't ignore a helping hand.

    Okay, that was my long post. Hope it helps someone in need. Haha!

    Thanks,
    Johnathan Fowler
    http://community.visionire.com

  10. #60
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    Catzy in response to you post that it has to be removed if it is about a retro surely:

    "Post your Retro Rooms Here" (http://www.habboxforum.com/showthread.php?t=337599)

    Needs to be removed?


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