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  1. #11
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    i love tht dude!!!!!1

    Quote Originally Posted by dbgtz View Post
    soz for double post BUT OMG

  2. #12
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    Jun 2006
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    Habbo
    dbgtz

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    hmm

  3. #13
    Join Date
    May 2006
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    Habbo
    Moh

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    They still aint fixed the host migration

  4. #14
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    Jun 2006
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    Habbo
    dbgtz

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    Just finished the campaign, was around the same length as MW2, but only from the boring ass cutscene things, ones you cant skip. A big twist which probably opened alot of plot hole but a decent game in the end

  5. #15
    Join Date
    Mar 2005
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    Habbo
    tm

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    Watched a fair bit of gameplay and it looks good. Things I've seen:

    1 - some hacked lobbies (probably be patched soon)
    2 - unlimited carepackage glitch (same as mw2) should get patched soon
    3 - dogs slightly overpowered?
    4 - shotguns basically useless - think trenchgun from WaW
    5 - chopper gunner vastly powerful (but it is a 11 streak reward)
    6 - knifers still seem to be obnoxious - probably just leftover commandos from mw2
    7 - m16 very powerful
    8 - mp5 very powerful
    9 - ninja (dead silence/silent footsteps) doesn't seem as useful. There's a lot of background noise on all maps and you can't really hear anyone coming, ninja or not.
    10 - last *f'ing* stand (second chance). pretty much every loser is going to use it now since you can be revived by a team mate.

    Follow me on the Twitters, I like pens: twitter.com/tunderscorem

  6. #16
    Join Date
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    dbgtz

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    Quote Originally Posted by tm View Post
    Watched a fair bit of gameplay and it looks good. Things I've seen:

    1 - some hacked lobbies (probably be patched soon)
    2 - unlimited carepackage glitch (same as mw2) should get patched soon
    3 - dogs slightly overpowered?
    4 - shotguns basically useless - think trenchgun from WaW
    5 - chopper gunner vastly powerful (but it is a 11 streak reward)
    6 - knifers still seem to be obnoxious - probably just leftover commandos from mw2
    7 - m16 very powerful
    8 - mp5 very powerful
    9 - ninja (dead silence/silent footsteps) doesn't seem as useful. There's a lot of background noise on all maps and you can't really hear anyone coming, ninja or not.
    10 - last *f'ing* stand (second chance). pretty much every loser is going to use it now since you can be revived by a team mate.
    Last one, you have to get it pro and it has 3 challenges which need completing.

  7. #17
    Join Date
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    Ah.. well I saw a few people on videos with 'pro' today so it can't be that hard unfortunately.

    If you use last stand/final chance/second chance you are a loser for using a loser perk that only works if you should be dead. Learn to play

    Follow me on the Twitters, I like pens: twitter.com/tunderscorem

  8. #18
    Join Date
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    Quote Originally Posted by tm View Post
    Ah.. well I saw a few people on videos with 'pro' today so it can't be that hard unfortunately.

    If you use last stand/final chance/second chance you are a loser for using a loser perk that only works if you should be dead. Learn to play
    Haha well you won't see me using it.
    MP5K
    Ghost
    Steady aim
    Ninja

    ftw

    first match i only used pistols and i done amazing. I used my m16 for like 2 kills, but pistols are just so freaking easy to use.

    and i hate sticks and stones, was top through a whole match and i got bankrupted in the last 30 seconds good thing i only bet 10cp
    in order of wager match preferences, its:
    gun game
    one in the chamber
    sticks and stones (its fun still)
    sharpshooter (i think its called that, it sucks ass imo)

  9. #19
    Join Date
    Jun 2005
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    Hampshire
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    Default

    its fun and i win every wager match wcyd

  10. #20
    Join Date
    Sep 2008
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    noob tubers are here already, nooooooo

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