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  1. #31
    Join Date
    Sep 2010
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    Habbo
    Zuth

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    Really nice images there @Breeze

    RIP Grandad - Click here to see my Dads Subaru Impreza WRX STI in action!


  2. #32
    Join Date
    Oct 2011
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    Hell
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    Habbo
    Adnoun

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    Quote Originally Posted by Zuth View Post
    Really nice images there @Breeze
    Thank you, all credit goes to "Tunny" for collecting them over the years.


  3. #33
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    Oct 2011
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    Quote Originally Posted by Breeze View Post






    CLIENT SIDE ONE:







    Have fun
    These are all done client side, I'd say with either Artmoney or WPE.

    Actually, the ones with the coloured furniture are most likely done with either raw data editing (there was one method by room names not filtering the 02 character, and another by the console messages (obviously didn't filter 01/02 as well), AND THEN there was another by the gift packets..

    The blank room is/was easily done.You edit the packets while the client is loading, or you could have sent the packets loaded from the public room again in a different room, that made some sweet pictures


    Wow... Just uploaded pretty much all of my scripting/interesting pictures http://freyta.net/habbo

  4. #34
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    Quote Originally Posted by Blinger View Post
    These are all done client side, I'd say with either Artmoney or WPE.

    Actually, the ones with the coloured furniture are most likely done with either raw data editing (there was one method by room names not filtering the 02 character, and another by the console messages (obviously didn't filter 01/02 as well), AND THEN there was another by the gift packets..

    The blank room is/was easily done.You edit the packets while the client is loading, or you could have sent the packets loaded from the public room again in a different room, that made some sweet pictures


    Wow... Just uploaded pretty much all of my scripting/interesting pictures http://freyta.net/habbo
    Sorry to break it to you, they are server side, sadly very out dated however.


  5. #35
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    Oct 2011
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    Quote Originally Posted by Breeze View Post
    Sorry to break it to you, they are server side, sadly very out dated however.
    I did say in the 2nd paragraph how ss furniture was done. You can look atthe link above for a tutorial even.
    Also, the multicoloured dude (the last photo) was patched way back before even SS furni!
    There's also a tutorial on that link under (hax.txt with how its done)


    I just didn't writean "edit" or strike when posting the above post
    Last edited by Blinger; 19-03-2012 at 05:40 AM.

  6. #36
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    Quote Originally Posted by Blinger View Post
    I did say in the 2nd paragraph how ss furniture was done. You can look atthe link above for a tutorial even.
    Also, the multicoloured dude (the last photo) was patched way back before even SS furni!
    There's also a tutorial on that link under (hax.txt with how its done)


    I just didn't writean "edit" or strike when posting the above post
    You have a point to be honest, another thing is though what if the mutants and such were client side or the furniture was client side, I'm unaware if it's possible however, also what was your Habbo name I may remember you..


  7. #37
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    Quote Originally Posted by Breeze View Post
    You have a point to be honest, another thing is though what if the mutants and such were client side or the furniture was client side, I'm unaware if it's possible however, also what was your Habbo name I may remember you..
    Mutants were possible, I remember finding out how to do them on bloody MSN pages!
    The SS furni was easy, all you really did was append the code for furniture onto another piece of furniture that was already in the room. It's the same as how dice rigging/infinite scrolling dice was done, and how room errors were made with bottles. You would kick or "enter" a room (that was made client side) but because you would change the code from A` (to kick a user or enter a room) to AJ (move furniture I believe) the server would think you are actually moving furniture!

    My habbos are/were Blinger , :F , Blinging, Prisoners , Slum (.au). I was involved in the community (scripting) for ages. If you wanna see more tuts I advise you try and find an old copy of stevoslabs.net / shenkx.tk / krews.net/krews.org

  8. #38
    Join Date
    Jun 2004
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    Quote Originally Posted by Blinger View Post
    Mutants were possible, I remember finding out how to do them on bloody MSN pages!
    The SS furni was easy, all you really did was append the code for furniture onto another piece of furniture that was already in the room. It's the same as how dice rigging/infinite scrolling dice was done, and how room errors were made with bottles. You would kick or "enter" a room (that was made client side) but because you would change the code from A` (to kick a user or enter a room) to AJ (move furniture I believe) the server would think you are actually moving furniture!

    My habbos are/were Blinger , :F , Blinging, Prisoners , Slum (.au). I was involved in the community (scripting) for ages. If you wanna see more tuts I advise you try and find an old copy of stevoslabs.net / shenkx.tk / krews.net/krews.org
    My site is still open (ShenkX.co.uk) and contains most Habbo exploits throughout the ages.
    - Alex (Shenk).
    Apparently I am not allowed to advertise my site any longer. T_T
    - Alex (Shenk).

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