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Thread: Monster Plants

  1. #31
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    Quote Originally Posted by Diistrict View Post
    I really actually like the look of these plants, something different to what they do
    @Ftb80562;

    I think the walls might be like a green house wall, if you look it at that way. I mean a plant (or some) are grown in greenhouses sooo... It might be a nice feature
    Yea, What I Was Thinking Too, After I Looked At The Name Again.

  2. #32
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    Habbo
    Ellz

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    all looks lovely, can't wait to see it on the hotel!

  3. #33
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    Walls Look Good

    Already Posted Others In Monster Plant Thread

  4. #34
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    NeverSkem

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    looks stink!

  5. #35
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    Skynus

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    You need to buy a revive for them 'if' or 'when' they die?

    1) Ugly
    2) Cost loads
    3) Pet plants? Any more pets you wanna bring out?...

  6. #36
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    looks like a mandrake! jk

    i dont like it plus you have to buy to revive them? no thanks.
    last.fm

  7. #37
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    They look horrible!

    Ross | former senior hxhd, events organiser x5, and rare values x

  8. #38
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    Floxed-COM

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    I think they're cool.. They're supposed to be ugly, they're monster plants
    Last edited by Floxed; 08-05-2012 at 11:00 AM.

  9. #39
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    The codes for the plants are here now;

    + useproduct.widget.fertilize=Fertilize
    + useproduct.widget.text.fertilize_monsterplant=Apply this amazing super fertiliz
    + er to make your plant grow faster. It works instantly!
    + useproduct.widget.info.fertilize_monsterplant=This item can only be used once!
    + useproduct.widget.title.monsterplant_fertilize=Fertilize %name%

    pet.breed.3.11=Northwests Loch Ness
    + infostand.pet.text.raritylevel=Rarity level: %level%
    pet.command.1=Sit <<< Not quite sure if that's for the plants or not, I doubt it lmao.

    + widget.chatbubble.pettreat=%petname% was treated!
    + breedpetsresult.widget.plant2.name=%name%
    + breedpetsresult.widget.info=The seeds are in your inventory.
    + useproduct.widget.fertilize=Fertilize

    + breedpetsresult.widget.seed1.use=Place to room
    + useproduct.widget.revive=Revive
    + breedpetsresult.widget.seed2.use=Place to room
    + useproduct.widget.text.plant_seed=Grow your own plant from %productName%.
    + widget.monsterplant_seed.button.use=Plant

    + infostand.button.fertilize_monsterplant=Fertilize
    + breedpets.widget.plant2.raritylevel=Rarity Level %level%
    + breedpetsresult.widget.seed2.raritylevel=Rarity Level %level%
    + breedpets.widget.title=Breeding plants
    + breedpets.widget.request=Do you want to breed plants with %name%? You both get a new seed if you accept.

    + breedpetsresult.widget.title=Breeding result
    + infostand.button.breed=Breed
    + breedpetsresult.widget.seed1.raritylevel=Rarity Level %level%
    + breedpets.widget.plant1.description=Owner: %name%
    + breedpetsresult.widget.seed2.name=%name%
    + useproduct.widget.plant_seed=Plant
    + useproduct.widget.info.fertilize_monsterplant=This item can only be used once!
    + useproduct.widget.title.monsterplant=Revive %name%
    + breedpets.widget.text=Do you want to breed these plants and generate new seeds?
    + infostand.button.toggle_breeding_permission=Breedable

    + breedpets.widget.info=Plants can be breeded once!
    + breedpetsresult.widget.text=Oh joy! The plants generated these seeds.
    + useproduct.widget.title.plant_seed=Planting %name%

    There are a few more, but they're basically the same things said up there^. Interesting that they're making plants "breedable"...
    Last edited by MKR&*42; 09-05-2012 at 11:28 AM.
    /

  10. #40
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    Samantha.

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    They seem very interesting but ugly too! Doubt i'll get one.

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