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  1. #11
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    to make sure they teleport, or so that they can't move at all?

    i you want to make sure people lose, then you're best off with collision wired, however i can't think of a good way in a black hole you can handle the 2nd situation.
    magik*magik

  2. #12
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    Mr-Trainor

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    Do you mean so that as soon as they've hit the furni they can't move any more spaces before being teleported? Just tried with collision wired and you can still move, I'm not sure it's possible tbh.

    Not online very often

  3. #13
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    if you are trying to make sure that the game counts how many people lose, set it up so that when someone loses they join a team, and set the lose wired so that it triggers the counter and is only activated when someone is NOT in a team.
    magik*magik

  4. #14
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    Zak

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    Quote Originally Posted by Mr-Trainor View Post
    Do you mean so that as soon as they've hit the furni they can't move any more spaces before being teleported? Just tried with collision wired and you can still move, I'm not sure it's possible tbh.
    I was using a piece of furni as a counter of sorts but you could touch two petals (which are the black hole type things) before it tele'd you. So it would move the counter two spaces

    Quote Originally Posted by Plebings View Post
    if you are trying to make sure that the game counts how many people lose, set it up so that when someone loses they join a team, and set the lose wired so that it triggers the counter and is only activated when someone is NOT in a team.
    What if they enter the game but don't get eliminated they just leave the room?

    These are all the questions I'm trying to overcome Surely no one has automated this. I will keep trying

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