I was soo gonna post that.

Why aren't people talking about this? This is awesome.
The codec vids are SO FUNNY!
Oct. 03 Wed. 2007
Excitebike
Assist Trophies are trophies that come to the aid of the player that called them out.
But these may not always be solid objects...
Th-they’re pixel art!
And there are tons of pixels racing around!
I think that in Smash, though, appearances are rarely what they seem.
Just because they’re flat doesn’t mean you can
take them lightly.
By the way, there’s also an Assist Trophy for this guy.
Lakitu and Spinies! He just tosses ‘em down,
one after the other.
I was soo gonna post that.
Shielding & Dodging
Once you know how to attack, the next thing you have to think about is avoiding enemy attacks. That’s where the shield button comes in handy.
You guard against your enemy’s attack with your shield!!
Shielding against attacks is a top priority. Because if you don’t get attacked, you can’t get done in! However, the more attacks your shield takes, the smaller it gets.
If your shield breaks, you lose consciousness.
But more important than guarding is dodging.
You just tap the Control Stick in a direction while holding the shield button.
Tap the control stick down to do a sidestep dodge!
Tap it backward to do a backward-roll dodge!
And tap forward to do a forward-roll dodge and get behind
your opponent!
If you can do these moves, your enemies will have a hard time landing their attacks. And they make you momentarily invincible, so using them proactively is OK.
Use these moves as much as you can even before you get used to them. Sometimes things become clearer that way.
Fox: Final Smash
<Landmaster> It’s the brute tank of Team Star Fox—the Landmaster. Surely he wouldn’t bring that thing out?!
LANDMASTERRR!
BAROOOMPH!
Yayyy! It’s a free ride!
Don’t ride the Landmaster!
Jump to hover. Tilt down to roll. And, of course, fire its cannon with the attack button.
FIRE! This hurts. A lot! So watch out!
It’s so big, it might be hard to turn around. But it’s law-breaking power and authority is unstoppable.
Yeah. It’s cool. My heart’s aflutter.
Team
I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!
Congratulations! It’s co-op play!
So, whether you’re siblings or close friends, two can play together.
Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up.
Player 2 is kind of like another option.
Basically, it is the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life.
However, this mode features a space jump that allows Player 2 to return to where Player 1 is even after getting left off the screen.
If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1's side. But, if Player 2 gets knocked off the screen by an enemy, that counts as a lost life.
You just come back naturally.
The Subspace Emissary has the following map screen.
This is the map!
The protagonists form teams based on the developments in the story, and the characters they encounter join their team.
Choose a team and enter a stage.
Your stock count, or the number of lives you can lose, is set for each stage.
In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.)
In co-op mode, when either player 1 or player 2 loses a life, that player will be revived as another team member until your stock count runs out.
But, if Player 1 loses a life after the stock count has run out, that’s the end! Player 2 is participating simply as an optional player, so be careful.
By the way, you can also choose the difficulty level.
From Easy to Intense!
If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending.
But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun.
And...
There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.
I’ll explain this in great detail another time.
Ohh, damn, double post. Sorry, I've got mega lag. -.-
That was fast! I was about to post it.![]()
Want to hide these adverts? Register an account for free!